|Commander / EDH||Legal|
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- Mana Echoes + Spawnsire of Ulamog
- Breya, Etherium Shaper + Eldrazi Displacer + Mana Echoes
- Eldrazi Displacer + Mana Echoes + Myr Battlesphere
Whenever a creature enters the battlefield, you may add (1) to your mana pool for each creature you control that shares a creature type with it.
Mana Echoes Discussion
1 hour ago
Looks pretty good! Marath was my first EDH deck, and is a really fun commander.
Sterling Grove can help you tutor for your combo pieces or help keep them from being targeted. I noticed Mana Echoes in your Maybeboard and would strongly recommend it, as you can usually combo off and win as soon as you cast it.
1 day ago
I think Runed Stalactite would be fun here. Toss it on Worldspine so he becomes an egg, then sac him and potentially get him right back. With an altar and Runed Stalactite out you've got yourself infinite wurms and life! Amorphous Axe , Shields of Velis Vel , and Blades of Velis Vel work similarly to the stalactite though they are more restrictive.
1 day ago
Looks good! You might consider replacing some lands with these since they can get your general out 1 turn sooner: Lotus Petal , Simian Spirit Guide , Elvish Spirit Guide , Wild Growth , Gilded Goose , Llanowar Elves , Fyndhorn Elves , Rite of Flame . You might like these too: Phyrexian Altar , Treasonous Ogre , Imperial Recruiter , Hoarding Dragon , Mana Echoes , Makeshift Munitions , Sylvan Tutor
1 week ago
SmokeyMcPot I have! Those are two great enablers for going infinite, thank you for the suggestion. The reason I only have the two Altars for infinite combos is due to preferences of the local meta.
So long as I am required to sacrifice the tokens being generated, so the only way to really combo out with them is to have Purphoros or Tremors out as well, it is not pushing the line too far. I guess I'm not allowed to be TOO degenerate. Also, it's harder for me to tutor for and protect artifacts.
3 weeks ago
Hey NBAFreak2007, I am , i want give you some suggestions/Tipps for your Deck. Krenko was one of my first Commander that i build, over Years. And sorry, my english is not fluent. But i think you understand me :). I dont take care about Budget on this Comment also i dont know about your "Meta"/Friends-Decks" and our Budget. Care about this Suggestion only when you want upgrade your Deck step by step as inspriation for going more competetive than casual.
First, Dead Cards (for Me) in your Build: - Rogue's Passage (for what ? ofc maybe can help punishing an Opponent, but it dont will support your Strategy) - Detection Tower ( Maybe good about Commanders like Narset, Enlighted T... or Creatures like Shalai, to make a little Timewindow for killing her or your Opponents ..., mainly you want bring all Damage to your Opponents Faces! - Lands that enters tapped are bad unless its Valakut or Path of Ancestry.
Personaly Note for you: I dont like Cards like: Krenko's Command, Hordeling Outburst, Goblin War Party, Dragon Fodder and Empty the Warrens (I play them in my first Build but i replace that Cards to get more Value for Combos. Goblins come anyway) and .. It's better to play fewer Goblins than everyone else, mainly Utilitys makes the Deck great and Tokens that come from Krenko´s Tap.
Rest of this Build looking good for your Strategy.
At Last, my Suggestions: Kiki-Jiki, Mirror Breaker + Zealous Conscripts (Infinite Token Combo) Little Purphoros, God of the Forge , if you want. Goblin Sharpshooter + Basilisk Collar is a strong Removal/Lifegain Combo against Opponents. Combat Celebrant is another cheap Option to untap Krenko. Sensei's Divining Top Topdeck Control is so much important for this Deck, you want explode turn by turn - with this you control this. Extraplanar Lens + just Snow-Covered Mountain Ramp as Fuck but just for you. Mana Echoes The real Ramp-Stuff
After seeing your Build i want take 1/2 Cards to my Maybeboard Slots an test them in my Groups.
If you want take a Look at my Krenko Build: [Commander/CEDH] KRENKO, Boss Mob
3 weeks ago
Gotta admit, this deck probably really only has two ways to go; either infinite mana or buff heavier. Now I could go for Sinew Sliver and Muscle Sliver inclusions and really make it more combat-focused and overwhelming in the early game or I go full in on the mana gimmick. So for now I decided to embrace the later one by going for one of the classics adding Mana Echoes .
cutting down on fat (stuff like Sentinel Sliver and Brood Sliver had to go), added a second Sliver Queen as well as a Patriarch's Bidding for consistency/power. The addition of Cautery Sliver allows to heal myself in a pinch as well as to turn sliver tokens into damage missiles and get rid of Slivers with detrimental effects.
Unclaimed Territory is great, don't know how I could miss that before :) So yeah...auto-include xD
...and saving the best for last: The birds flew away...probably gone south or something. However...don't fret! Due to Swan Song in the SB we definitely won't lack in avian friends. ^_°
1 month ago
Trimmed down the decks that I'm playing and now I'm selling off what's left. Cards are NM unless otherwise noted, and I can send pictures upon request. Prices are negotiable, take the whole lot for $230
1x Foil Morophon, the Boundless
1x Contamination MP
1x Worldly Tutor (6th) MP
1x Diabolic Intent (Planeshift) SP
1x Green Sun's Zenith (Mirrodin Besieged)
1x Winter Orb (Eternal Masters)
1x Foil Mystical Tutor (From the Vault)
1x Blood Moon (MM17)
1x Fist of Suns (CM17)
1x Foil Manaweft Sliver (M14)
1x Mana Echoes MP
1x Vanquisher's Banner (Promo Pack Embossed)
1x Foil Galerider Sliver (M14)
1x Shared Animosity (Explorers of Ixalan)
1 month ago
You need Mana Echoes
Sliver Overlord is the better commander.
Consider adding a Morophon, the Boundless
39 creatures is too many imo. Check out my sliver deck for more ideas: Cha cha real smooth
Mana Echoes occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%