Mana Echoes

Mana Echoes


Whenever a creature enters the battlefield, you may gain for each creature you control that shares a creature type with it.

Latest Decks as Commander

Mana Echoes Discussion

Mcat1999 on Infinite Tokens via Awaken the …

1 day ago

Krenko, Mob Boss + Mana Echoes naming Goblins. Equip Umbral Mantle into Krenko.

I think you've got it from here ;)

Mcat1999 on New Gruul / Naya Combo; …

1 week ago

The new card, Trudge Garden is spicy.


What's the combo?

Have Mana Echoes in play and a Beast or Fungus in play. You also want an ETB life trigger such as Soul Warden , Essence Warden , Trostani, Selesnya's Voice or Angelic Chorus . Anything akin to these will do.

Bingo bango bongo infinite 4/4s and infinite life with infinite . If you also have something such as Elemental Bond or any of the other ETB draw, you can draw your entire library.

Slap down a Chromatic Orrery , Prismite or Stonework Packbeast and cast everything you've got that turn and win the game.

Combo Name: Mana Garden

Given how explosive this is and how you can gain multiple types of infinite all at the same time, may I just outright request a new hub be added called Mana Garden? ;)

Mcat1999 on Card creation challenge

3 weeks ago

I do enjoy a good mana sink...

This card is inspired way back from OG Theros, when the Minotaur invaded Akros during Xenagos' scheme for ascension. Not gonna lie, it's essentially Flurry of Horns on an enchantment, but this makes it replayable.

Assault on Akros


When Assault on Akros enters the battlefield, create two 2/3 red Minotaur creature tokens with haste.

Minotaur you control attack each turn if able.

: Create two 2/3 red Minotaur creature tokens with haste.

Okay so the enchantment is the same mana value as the sorcery, but it costs an additional which makes it slightly more restrictive in play. Then, the activated ability also costs the same, but now it has another additional , making it even more restrictive.

The idea is that you get more if you're invested more. Mono-red decks won't struggle but others will. It's sort of a means to balance it over regular ramp methods.

I'm not sure if it would work the way I intended, but I think it's better than adding +, + or even a .

Beautiful card for a Purphoros, God of the Forge , especially comboing with Mana Echoes . You can go infinite if you have enough Minotaur on the field and either a color-fixer such as Prismite or Chromatic Orrery .

Another mana sink, and explain how you'd abuse it. Bonus points awarded if you stay away from .

VampRamped on A Vampire Storm *Primer*

3 weeks ago

Gorbah To answer the first question it is very powerful, as a part of the storm combination you can win immediately if you have 5 mana available Skullclamp or Heirloom Blade in play and Mana Echoes , Phyrexian Altar , 1 mana vampire in your hand, otherwise if you don't have Phyrexian Altar you can probably win the game if you just play mana echoes and it makes it all the way around the table as long Skullclamp or Heirloom Blade + any sac outlet is out.

Entomb is a new inclusion that I'm trying out that you can use to get Oathsworn Vampire to combo, or just get Bloodghast , or if you have Bloodline Necromancer or Nullpriest of Oblivion you can get any vampire you want right into play.

Gorbah on A Vampire Storm *Primer*

3 weeks ago

Hey man, nice build at first sight ! I wonder how powerfull Mana Echoes is ?

What card do you search for with Entomb ?


VampRamped on A Vampire Storm *Primer*

3 weeks ago

Icaruskid thanks and yeah if you have the cards/ can afford the deck I would strongly recommend playing it this is my favorite deck I have ever made and is endlessly replayable. Yes Mana Echoes is amazing in this build normally you can storm off with it turn 5-6, though not necessarily advisable because you have to play around control players, and unless you decide to run something like Replenish or Open the Vaults your not going to get a second shot.

jamochawoke on UR Dragon: Reignited

4 weeks ago

E-Witness is gold. Regrowth is also pretty nice. Swan Song kind of sucks in the fact that it gives them a token that can actually block your big flying lizards. A much better card to run would be Silumgar's Scorn which will basically be Counterspell in your deck, or you could just run Counterspell as well. Icon of Ancestry, Tooth and Nail, and Worldly Tutor are all really strong.

For tutoring/filtering Winding Way is also pretty good, especially if you can find a way to cast it multiple times. That brings me to a pretty fun combo with it and other yard fillers:

Living Death , Patriarch's Bidding , or Rise of the Dark Realms are good game enders especially if you have Dragonlord Kolaghan or Karrthus, Tyrant of Jund in the yard.

As for tribal support/buffs I found these to be the best for dragons:

Genderfluidia on [Krenko] Goblin Party!

1 month ago

Well, it's a cheaper Battle Hymn , how has that and Mana Echoes worked for you? I cut those cards from my krenko because the amount of good mana sinks I had to run to make those spells effective took up too much room, and I always was drawing one piece of that combo without the other. I can win without them anyway, but man, when mana echoes really pops off though, it's insanity.

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