Mana Echoes

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Big Apple Highlander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
PreDH Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Mana Echoes

Enchantment

Whenever a creature enters the battlefield, you may gain for each creature you control that shares a creature type with it.

JAPuckett85 on Bello Bello, Trash Panda

5 months ago

Veethevvitch Np! Remember: the deck only works with Bello. There is no backup plan. The backup plan is to get Bello out again, it is only with his ability that the deck works, & it hums. I've cast him 6 times before in a game, for 13 mana, was totally worth it. Bello makes every card broken. Also remember that it is a static ability, so all the big artifacts & enchantments get ETB's as creatures (think Molten Echoes, Mana Echoes, Guardian Project, Roaming Throne, Garruk's Uprising, etc- also, Gaea's Cradle is nuts on your turn!). Anything that names a creature type always names Elementals (Mana Echoes doesn't need to name & counts itself too, as does Molten Echoes). Nykthos counts the colored devotion of token copies (they retain their mana value as copies). Grothama, All-Devouring is a 5-mana draw at least 8 cards (more if an anthem effect allows)- he is there to fight & kill the turn he comes into play, that's it. Nevinyrral's Disk is one-sided, just kills Bello & mana dorks & small rocks, etc (unless you can cast Heroic Intervention! Or regenerate with Asceticism!). Blasphemous Act is nearly one-sided but have to be careful bcuz 13 damage gets marked on everything & your creatures lose indestrucible if Bello dies- doesnt matter if they are no longer creatures when Bello leaves but stuff like Threefold Thunderhulk or Skitterbeam Battalion will die if Bello leaves while they have the damage on them. Note, Akroma's Memorial saves your stuff from Blasphemous Act. If you make a copy of something with Molten Echoes then copy that token using Esika's Chariot you will keep the 2nd token copy forever & don't have to sacrifice it. Roaming Throne doubles the card draw on combat damage, as well as nearly every effect on your big artifacts/enchantments. There is so much synergy here, the deck hums. Make tons of mana & draw cards & dump crazy effects out that are threats themselves & draw more cards.. you get to play with all these big things that arent good enough in most decks but Bello's ability makes them completely broken- these artifacts/enchantments were not designed to be creatures, especially with haste, indestrucible, & card draw! Love this deck, highly recommend building it.

JAPuckett85 on Bello Bello, Trash Panda

5 months ago

Veethevvitch I just counted 26 pieces of ramp lol, plus there are cheaters like Sunbird's Invocation, Chimil, the Inner Sun, Wondrous Crucible, etc- i often use Chaos Warp on one of my basic lands or a token since there are so many permanents (tokens generation is for blockers since most things are only creatures on my turn). By far the craziest is Mana Echoes tho, usually near infinite colorless, especially when i can get it out with Molten Echoes or Sunbird's Invocation & if im drawing like with Garruk's Uprising or Guardian Project it gets extra crazy, plus Gimli's Reckless Might is usually for the fight removal but the haste for mana dorks has proven very useful to continue colored mana generation.

Barito on Fungus Among Us - Morophon, the Boundless (EDH)

6 months ago

Hi capwner thanks for the suggestions! I really like Mana Echoes specifically and think I’ll try to slot it in somewhere. Ulasht, the Hate Seed is a good recommendation but I’m weird about having creatures that don’t fit the tribal theme in my decks (by not being a fungus in this case) even though would be really good for it.

capwner on Fungus Among Us - Morophon, the Boundless (EDH)

6 months ago

Coolest use of Morophon I've seen in a while, a 5c fungus deck to utilize all the weird niche payoffs is awesome. I could see Ulasht, the Hate Seed working in here somehow, he(it?) fuels a lot of combos especially with stuff like Utopia Mycon, Ashnod's Altar, or Mana Echoes which I think would all be good in here on their own. Though I understand Mana Echoes has become pretty expensive. +1!

Aefinn on Bello Bello, Trash Panda

6 months ago

Mana Echoes looks like an excellent card for Bello deck for sure. Expensive, but a great one. Definitely keep that in mind :)

JAPuckett85 on Bello Bello, Trash Panda

6 months ago

Aefinn i do tend more toward the competetive side. I have quite frequently gone pseudo infinite on turn 4 or 5 with Mana Echoes for example- last night i had basicslly infinite colorless with Sunbird's Invocation & Mana Echoes out & drawing 3 cards per Enchantment/Artifact etbs with dozens of colored mana.. literally cycled thru my entire deck top to bottom & got out every single artifact & enchantment

capwner on "Darth Marth" (Retired)

6 months ago

Mana Echoes trigs off the elementals Marath makes. You don’t need any additional support for it ;)

Andramalech on "Darth Marth" (Retired)

6 months ago

capwner thanks for stopping by! This is admittedly a more casual deck than what you recommended to add, since it's already comfortably bracket 4. I'm gonna try to analyze a few of the suggestions to better explain how I've built the deck, but don't worry because I'll do a description update soon enough:

  1. Mana Echoes isn't terribly effective for my iteration of Marath due to the fact I'm not intentionally sharing a creature type amongst the majority of my cast- if I was to employ such a concept, I would be using roughly 26-32 of the same creature typing within the deck, and this deck just.. isn't that.

  2. Skullclamp would be helpful if I needed more reliable draw, and had token bodies to spare. Unfortunately, in my iteration I don't see why_where I could use the clamp without changing a big portion of the deck in front of me. I'm (also) not focused on tokens, really at all.

  3. Kamahl, Fist of Krosa doesn't really interest me as a combo piece despite how cool Goblin Sharpshooter does the thing, but I personally avoid Mass Land Destruction because as I have stated above, this deck was meant to be a bit more laid back and less oppressive.

All in all I appreciate the commentary and the input because I didn't know about some of these combos I had access to. Thank you again for chiming in and for your time. Cheers!

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