Elemental Resonance

Elemental Resonance

Enchantment — Aura

Enchant permanent

At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Elemental Resonance Discussion

Brutal_B on Horde of Notions [Primer]

1 year ago

I've had a bit of success with Elemental Resonance in my elemental deck. Put it on Horde of Notions for free WUBRG.

Ketjuul on Becoming the Avatar - Elemental Tribal

1 year ago

Thanks for the suggestions!

I will see how Elemental Resonance plays out. Mana doublers are a huge bomb in this version of the deck, so this could perhaps play into this pretty well!

As for Vigor and Magmatic Force, I used to play Vigor and considered running the force, but after much consideration they were just not fast enough or did not have enough impact on the game in the playgroup :)

Brutal_B on Becoming the Avatar - Elemental Tribal

1 year ago

Put Elemental Resonance on Horde of Notions. Magmatic Force and Vigor are worthy considerations. I have an elemental deck as well if you wanna check it out.

Brutal_B on At the Will of the Elements

1 year ago

Actually Acion...no. The reminder text on Elemental Resonance says "Mana cost includes color." Horde of Notions costs . Therefore I add to my mana pool. Now the other half of Elemental Resonance refers to hybrid mana symbols in the cost of enchanted permanent, in which Horde has none of.

Coward_Token on Pet cards/combos you'd like to …

1 year ago

Elemental Resonance + Ghalta, Primal Hunger / Karador, Ghost Chieftain / Tasigur, the Golden Fang / Hogaak, Arisen Necropolis

Basically, take advantage of commanders who can circumvent their own big CMC for more or less huge amounts of mana (I dunno if I missed any that have a + color identity). As it's kinda slow and paints a big target on your commander, I realize it's not for everyone, but for casual games I think it deserves to be in more than 7 decks for these commanders.

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