Orzhov Locket

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Orzhov Locket

Artifact

: Gain or .

, , Sacrifice Orzhov Locket: Draw two cards.

darkr0nos on Athreos Shadowborn Apostle darkr0nos

3 years ago

### Athreos Shadowborn Apostle darkr0nos

Destroy your opponents with nice combos like Athreos, God of Passage + Edgewalker + Shadowborn Apostle and combine them with loads of infinite combos, that'll give you: 1. Infinite mana and one alternative win Strategy ( Ashnod's Altar, Pitiless Plunderer + Revel in Riches ) 2. Infinite creatures ( Xathrid Necromancer ), infinite creature removal 3. Infinite carddraw combos ( Grave Pact, Dictate of Erebos, Reaper from the Abyss + Kothophed, Soul Hoarder ) 4. Infinite Health and Damage towards your Opponents with Blood Artist, Cruel Celebrant, Daxos, Blessed by the Sun, Falkenrath Noble, Pious Evangel / Wayward Disciple, Zulaport Cutthroat, Syr Konrad, the Grim 5. Infinitly big creatures with Cathars' Crusade, Ob Nixilis, Unshackled 6. Infinte Mill with Altar of Dementia and with Razaketh, the Foulblooded 7. (Infinite mana + Rune-Scarred Demon) you have infinte tutors. 8. If you want, you can have Infinite carddraw directly through the Harvester of Souls or Skullclamp. Remember that you can tutor all demons for one mana by sacrificing six Shadowborn Apostle. You can get theese really fast with Remembrance. Also you have enough ramp (apart from the infinte combos) through Dark Ritual, Orzhov Locket, Orzhov Signet, etc. If you want all that faster, just put in Teysa Karlov in, who doesn't only trigger all aristocracy abilities twice, but also boosts the Xathrid Necromancer. If one of your Opponents wants to pay your Athreos tax, you can return all of your Apostles with Immortal Servitude really cheap. Then I added some removal, some boardwipes to round it up a bit and yeah. Now you'll get tired of MTG, because you almost always win.

rdean14 on Card creation challenge

3 years ago

Wow, two posts while I was writing, okay... I'm evidently very slow at writing these...

as seen on Orzhov Locket, based partially on Angel of Despair, Deathpact Angel and High Priest of Penance:

Milana, First among Prelates

Legendary Creature - Angel

Whenever a nontoken creature you control dies, create a white 1/1 Thrull creature token with "When this creature dies, destroy target nonland permanent."

3/3


See above

JakeGMTG on Human Cleric

3 years ago

Overall:

I feel like the deck is solid, definite room for growth, but for the budget incredibly effective. There are some weaknesses, but the deck definitely can be a powerhouse.

Biggest room for improvement:

Resolve the small issues (See below)

Issues that I see:

-Few ways of protecting Kaalia

-Few ways of drawing cards

-Slightly not enough ramp, try adding 2 more

-Too high CMC on non-angel/demon/dragon cards

-Few ways of removing single targets

-Slightly too many board wipes

-Slightly too few lands, adding a few will allow you to have more keep-able hands

Cards to add: (These are some good budget substitutions for cards you have and will make the deck run smoothly, I listed the card kingdom prices in ()'s)

Talisman of Conviction (.6)

Talisman of Hierarchy (.8)

Talisman of Indulgence (2.3)

Fellwar Stone (3.5)

Coldsteel Heart (1.5)

Chaos Warp (1.5)

Oblation (.7)

Obliterate (1.8)

Exhume (1.5)

Harvester of Souls (1.3)

Bloodgift Demon (1)

Demonlord Belzenlok (.8)

Boros Charm (2.5)

Apostle's Blessing (.25)

Giver of Runes (3)

Battlefield Forge (2)

Caves of Koilos (1)

The total for cards to add should only be about $25

Cards to take out to make room:

Mardu Banner

Orzhov Locket

Star Compass

Angelic Chorus

Grave Betrayal

Elspeth Conquers Death

Nevinyrral's Disk

End Hostilities

Day of Judgment

Beacon of Unrest

Akroma, Angel of Wrath

Angel of the Dire Hour

Herald of War

Pristine Angel

Tariel, Reckoner of Souls

Yosei, the Morning Star

Angel of Condemnation

The next big move will be to improve the landbase. 35 is the right amount for the deck, in my opinion, however it definitely could use an upgrade. Having a consistent land base allows you to easier play Kaalia on turn 3 or 4. It also helps you to consistently have the colors of mana you need, when you need them. I would add/completed the cycles in this order. These are listed from cheapest to most expensive.

Dual-color cycling lands (1) https://mtg.gamepedia.com/Cycling_land

Battle lands (1) https://mtg.gamepedia.com/Battle_land

Check lands (3) https://mtg.gamepedia.com/Check_land

Filter lands (3) https://mtg.gamepedia.com/Filter_land

Shock lands (2) https://mtg.gamepedia.com/Shock_land

Fetch lands (3) https://mtg.gamepedia.com/Fetch_land

multimedia on Plasma In The Sky

4 years ago

Hey, your Commanders care about two types of creatures, Dragons and Knights. This is the simplest approach to consider is add more Dragons and some Knights? A higher amount of Dragons than Knights seems better with your two Commanders because double strike with Dragons who already fly is more powerful then Knights with flying.

Dragons are high mana cost creatures therefore consider more ramp? More ramp so you can cast Dragons especially Khorvath faster. Sylvia doesn't do much until you have a Dragon on the battlefield which ramp can help with.

You can't play Gruul Locket and Orzhov Locket in a Boros Commander deck. Can only play cards that are red, white or red/white because these are the color identities of your Commanders. Cards with black and green even though they also have red or white aren't legal with Boros.

What's the budget for your deck? Cards $1 or less each to consider adding:

Lands

Mana Rocks/Other Ramp

Dragons/Cards that support Dragons

Dragons who can pump their own power which is called "firebreathing" are good with double strike.

Knights

Draw

  • Mask of Memory: an equipped creature with double strike who isn't blocked does combat damage twice to an opponent meaning you draw four cards.
  • Rogue's Gloves: with flying it's easier to do combat damage.

The nice thing about these equipment is the interaction with double strike. These equipment can also be repeatable draw and if the equipped creature dies, the equipment isn't destroyed, can equip another creature.

Removal

I offer more advice. Good luck with your deck.

NV_1980 on Kunoros Prison

4 years ago

Hi,

Wrath of God, Rest in Peace and Merciless Eviction all seem like cards that should definitely be in here. We would also definitely recommend some more ramp. An EDH deck without Sol Ring is almost unheard of. For your colour combination it would also be recommended to add Orzhov Signet, Talisman of Hierarchy and Orzhov Locket. Then there is draw options. Phyrexian Arena, Underworld Connections, Greed all come to mind.

Hope this helps.

Regards,

Mrs. and Mr. NV_1980

TDemers on No Time to Die Teysa

4 years ago

Significant changes made.

Moved the deck even further away from token generators and more towards self recuring non-token creatures. Also reduced the average CMC to 3.10.

KibaAlpha, I would love to get your feedback on my latest edits if you can spare some time.

In:

Arcane Signet, Gutterbones, Relentless Dead, Orzhov Locket, Erebos, God of the Dead, Bloodsoaked Champion, Yahenni, Undying Partisan, Yawgmoth, Thran Physician, Orzhov Guildgate, Vindictive Lich

Out:

Mind Stone, Syr Konrad, the Grim, Requiem Angel, Yawgmoth's Will, Reveillark, Open the Graves, Martyr's Bond, Teysa, Orzhov Scion, Secluded Steppe, Ogre Slumlord

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