Lotus Vale

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Lotus Vale

Land

If Lotus Vale would come into play, sacrifice two untapped lands instead. If you do, put Lotus Vale into play. If you don't, put it into its owner's graveyard.

Tap: Add three mana of any one color to your mana pool.

Lotus Vale Discussion

DubbaDub on Muldrotha, the „Fun“ in „Funeral“ *Primer*

2 weeks ago

Hey Pikobyte

A few more questions on card in-/exclusions: I've been really impressed with Prime Speaker Vannifar in my Muldrotha deck, and the ability to use him for free each turn or just as another Birthing Pod effect has made the deck way more consistent. Why pod and not him?

A less-known card that was recommended to me by a friend was Reaper from the Abyss , and I've got to say that it has been extremely influential on the game during testing. Not only does he trigger on every turn, on every death, I've also used him an awful lot in politics with otherer players' cooperation to kill the 3 best creatures of the leading player each turn. Would greatly recommend.

Liliana, Dreadhorde General has also been quite fine, though not as much as the others. I always felt bad excluding some sort of Fecundity -esque effect, but iliana has the upside of being a planeswalker, and a pretty good one at that.

Titania, Protector of Argoth has joined The Gitrog Monster in the lands-dying-matters subtheme in my deck, and she can generate absurd boardstates with cards like the Horizon Lands and Lotus Vale / Lotus Field (and fetchlands, though those synergize with Magic: the Gathering), and she also ramps!

There is also a slew of new cards from ELD that seem great: Fabled Passage A budget, yet still great Prismatic Vista , and another part o the aforementioned land package.

Arcane Signet Sol Ring v2.0 in terms of being a staple, though not as powerful

Syr Konrad, the Grim I've been really thinking on this card, in the end I decided against running him. I'm unsure about it though, what are your thoughts?

The Great Henge A forgettable part of Muldrotha is that she's still 6/6. I think this is a near-staple in green, just because of the very powerful effect, often low mana cost, ramp, and powerful card drawing ability. Again, with Muldrotha this costs {1}{G}{G}, {G}{G} of which is added back.

superhuman21 on Jank Atraxa FTW

3 weeks ago

Ok. So depending entirely on YOUR meta, I'm not a fan of a bunch of the lands. You have 4-5 of the 'pay 2life or it ETBs tapped'. That's 8-10 life. Sure you got lifelink on a bunch of guys, but cmdr isn't guaranteed. I'd consider swapping those out, unless it was purely because you have those already. Atraxa has 4/5 mtg colors, I'd run the Exotic Orchard as stats say your opp will likely be running 2-4 colors, meaning you'll have 1-3 colors in common min.
Your utility lands like the Bastion and Gavony are great choices for this. On the same related note check if you have a Coat of Arms , tribal almost demands you run this card and it can get OP real quick. I ran a Sigarda/human tribal and it wasn't uncommon to have 30 tokens with 30/30ea. They'll still die laughably to a disk or other similar wipe, but meh: 30x 30/30s.



Well...That is all I got at the moment. You're really going heavy tokens so that's fine, just be sure to stay focused and not trying too many different things. :)

superhuman21 on

3 weeks ago

Add Lotus Vale and Scorched Ruins in place of a forest and swamp.
Channel the Suns can also be a solid card if you need the quick mana fix.

lunar787 on Sisay’s Chains (cEDH)

4 weeks ago

Last_Laugh I was originally running Nykthos in my first iteration. I got in some awkward spots activating it in the early parts of the combo a few times, like using up my only white source. I could probably take out Lotus Vale for it...

The deck isn’t really “big mana”. It can generate infinite mana during the combo but you are already winning if you go off. Kamahl doesn’t get us closer to comboing, neither does Elesh but at least she can kind of wipe the board, if necessary.

CastleSiege on Deforestation

4 weeks ago

Turntimber Sower does make Hoof food, but it also provides repeatable land recursion.

Avenger of Zendikar is a big threat in its own right in this deck with lots of landfall triggers. But it is also the classic green win condition with Hoof and Tooth and Nail .

Squirrel Wrangler is actually a strong utility card. It makes two bodies per activation and it's a sac outlet. It's very powerful with Gaea's Cradle (as are the other two creatures mentioned). Sacrifice one land, net three creatures, Cradle taps for an additional 3. Repeat as necessary :)

I'm not really a fan of Amulet of Vigor for this deck. I don't play enough lands that enter tapped or cards that put lands into play tapped. Elvish Reclaimer can be activated at instant speed which makes the land entering tapped irrelevant. Lotus Field is just another land that sacrifices two lands for immediate value when it enters. It entering tapped isn't really a downside because it can sac tapped lands (unlike Lotus Vale and Scorched Ruins ). As for Evolving Wilds , I'm cutting that for the strictly better fetchland from Throne of Eldraine.

mvp1221 on Tatyova, Benthic Druid *Primer*

2 months ago

iPhalanx1. For starters, the mana base. Obviously cut the gaea's cradle for something like Lotus Vale , or Lotus Field . Replace the fetch lands with the basic fetches like Evolving Wilds , Terramorphic Expanse , and even the panorama lands. Dual lands for cheaper dual lands, Tropical Island for Yavimaya Coast , or Botanical Sanctum

  1. Cut some of the mana rocks for cheaper ones like Thought Vessel , Mind Stone , Simic Signet .

  2. Don't go crazy on the foils!

K1ngMars on Muldrotha, the Gravetide.

2 months ago

Il tuo piano di gioco è usare tanto ramp per tirare Muldrotha sul campo, dopodiché, cercare di tenerlo sul campo per il resto della partita.

Per il ramp ti consiglio:

Per la proteggere Muldrotha, ti consiglierei queste:

Un altra strategia per assicurarti di non dover pagare la Commander Tax per rigiocare Muldrotha è di rigiocarla dal cimitero. Meglio ancora se quelle carte possono a loro volta essere rigiocate dal cimitero con Muldrotha:

Ti consiglio di stare più in curva e di tagliare Slum Reaper , visto che ci sono opzioni che costano meno mana e fanno la stessa cosa: Fleshbag Marauder , Merciless Executioner e Plaguecrafter .

Carte che ti permettono di riprendere altre carte dal cimitero in mano:

  • Eternal Witness , Skullwinder e Nyx Weaver ti permettono di riprenderti carte utili, in modo da poter sforare il limite di un solo permanente per tipo dal cimitero. Inoltre, così puoi riprendere anche Instant e Sorcery, a cui normalmente non avresti più accesso una volta usate.

Ti suggerisco una combo interessante, il Flash Hulk . Consiste nel poter giocare e subito sacrificare il Protean Hulk già dal turno due per poi poterti andare a cercare creature nel mazzo che ti permettano di fare una combo infinita e vincere. Se cerchi online dovresti trovare fonti a sufficienza. Comunque, anche solo il Protean Hulk da solo è una grande inclusione.

Inoltre, una carta davvero buffa da poter giocare nella tua combinazione di colori: Villainous Wealth .

Un'altra carta per salvarti il cimitero da effetti come Bojuka Bog : Perpetual Timepiece .

Tra le terre che sono fortissime nel tuo mazzo ci sono anche: - Cabal Coffers insieme a Urborg, Tomb of Yawgmoth . - Alchemist's Refuge e Emergence Zone per poter giocare creature e altre cose ad instant speed. - Wasteland è una seconda Strip Mine . - Lotus Vale e Lotus Field sono più o meno ramp, ma anche un buon modo per fare molto mana se avessi il modo di stapparle. Magari con Deserted Temple , a cui sta anche simpatica Cabal Coffers , comunque. - Glacial Chasm è un piano di riserva che ti costa solo 2 punti vita a turno, a patto di rigiocarla sempre dal cimitero tutti i turni.

Tra le carte che ti suggerisco di togliere ci sono:

Load more

Lotus Vale occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%