Sapphire Medallion

Sapphire Medallion

Artifact

Blue spells you play cost (1) less to play.

Browse Alters View at Gatherer

Trade

Have (1) Azdranax
Want (1) c0nstantine

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Tempest (TMP) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sapphire Medallion occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Blue: 0.88%

Sapphire Medallion Discussion

BlackoutX on Emry Edh Deck

2 weeks ago

Sapphire Medallion is honestly not needed, same with Blue Sun's Zenith and High Tide. Vedalken Engineer, Manakin, Hedron Archive, and Hedron Crawler are unneeded. I would throw in some artifact tutors that sac artifacts that you control like Master Transmuter, Arcum Dagsson, Fabricate and Tolaria West. Urza's Bauble, Foresight, and Manipulate Fate are very good with Emry for getting off a combo win.

DemMeowsephs on Arixmetes mass bounce/draw

1 month ago

Hmmm, I think I could help you out a bit on lands. First, consider removing Polluted Delta and switch in Misty Rainforest. I understand Polluted Delta could still search for islands, but nonetheless Misty Rainforest's colors still make more sense. I would then consider adding some of the following:

ironballsmcgee on Crack3n's Krakens

2 months ago

Also, for budget ramp, I suggest Extraplanar Lens, Sapphire Medallion, or Nyx Lotus. For lands you can always run Nykthos, Shrine to Nyx

SideBae on The Sea Summoning (Cthulhu inspired and help!)

2 months ago

I mean, I think the easiest way you could improve the deck is through including more ramp. I've personally always been a fan of Ancient Tomb in mono-colored decks, and it's especially good if you can use it to land a turn one Mind Stone, Sapphire Medallion etc. While those are good two-drops, you might want to consider running other ones in addition to the ones you already have: consider Sky Diamond, Coldsteel Heart, Arcane Signet, Prismatic Lens... Being able to add {u} is generally a big upgrade. Also Sol Ring. Also consider running Castle Vantress to use up the mana you don't need at the end of your OP's turn.

I see you're running Brainstorm and Preordain, which I think are simply absurd cards that should be in any blue deck. I think you should also be running Ponder. Additionally, you should (if you have the budget) consider running land-based shuffle effects to pair with your Brainstorm. Flooded Strand, Misty Rainforest, Prismatic Vista etc. allow you to shuffle away any cards you put on top so you don't have to redraw them. Also, if you choose to include Mystic Sanctuary, you can fetch it out to redraw a Cyclonic Rift or Engulf the Shore when you need to.

Card-draw is good. Consider cards like Windfall, Fact or Fiction, Chart a Course...

ClockworkSwordfish on Thryx, the Sudden Stomping

2 months ago

You might do well to double down on the cost reduction offered by Thryx and supplement it with stuff like Sapphire Medallion , Kefnet's Monument and Urza's Incubator ! Let me at those two-mana krakens, yum yum.

gavriel1136 on Numerical Dyslexia is a Bitch...

4 months ago

Mizzix was the second commander deck I ever built, so I have a soft spot for her. To get an idea for how it plays, take a look at my (possibly a little out of date) deck here Hot in Here, or Izzet me?

I see you're doing a lot here and maybe in your meta it works differently, but from my personal experience, there are some changes you could make that would greatly improve this deck. I could go into specifics if you like, but for the sake of brevity I'll go over some things I've learned.

1: Colored mana is the only limit to Mizzix's power. A card like Mizzium Mortars costs a whopping three red mana to use. I get the best results out of cards that only cost one or two colored mana. Aim for things that cost X and a colored mana.

2: Counterspells. Having specialized counterspells like "Counter target creature spell" won't do you as good as a card that counters anything. Mizzix is hella fragile, but she can make some spells nigh-impossible to subvert. Examples are Syncopate , Condescend , and Mindswipe . Since your X will be crazy high, most players will be unable to every pay it.

3: You don't need cost-reducers in this deck. Mizzix needs things that either add colored mana or care about instants and sorceries being cast. Instead of a Curious Homunculus  Flip, for instance, try a Young Pyromancer , etc. Same applies to mana rocks. I'm looking at you, Sapphire Medallion .

4: Instants and Sorceries. Avoid at all costs anything that lets you play an instant or sorcery without paying its cost. Mizzix wants to play X spells and if you don't pay the cost, X=0. Instead, look for ways to recur spells often. Call to mind and Past in Flames are great. Look for other cards with Buyback, Flashback, Aftermath, etc. You want to cast one or two spells fast to build up experience counters, then have a graveyard full of spells when your hand runs out.

5: Protection. Mizzix is very fragile and without her, the deck falls apart. Fool's Demise is a great start in finding ways to prevent her from being hit. Explore other options in the event of a boardwipe or targeted removal.

That's all for now. I hope at least some of this was useful! Let me know if you want to hear more.

Load more