Mana Drain

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, gain an amount of equal to that spell's converted mana cost.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Highlander Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Mana Drain occurrence in decks from the last year

Latest Decks as Commander

Mana Drain Discussion

wallisface on Thopter Sword Ironworks

4 days ago

Some thoughts:

  • Mana Drain is not modern legal, so you shouldn't be running that :)

  • I would personally drop the large cmc cards, as modern is quite a fast format and they won't get a chance to see play a lot of the time - also they appear to be sucking up a lot of places in your deck by requiring you to run mana rocks. I'd ditch Darksteel Forge , Doubling Cube , Manalith , Vedalken Orrery , Mastermind's Acquisition and Master Transmuter here, as all of them are either too slow, or not doing enough (or both). You want to plan to have won the game on turn 5 or sooner (in a goldfish situation), and none of these cards help to make that dream consistent.

  • I feel like Mirrormade is probably also not strong enough, as i'm not sure what you'd target with that that'd be worthwhile?

  • As you're in blue and black, I would highly recommend some early game disruption to make sure that your pieces get to stay in play happily. Stuff like Thoughtseize and Inquisition of Kozilek would do wonders here.

  • As far as strengthening your ability to grab cards and solidify your board, stuff like Whir of Invention and Emry, Lurker of the Loch both help you get everything going a lot faster. They also let you run more of a toolboxy build where you can run a bunch of 1-ofs in the deck and fish them up for any given situation (i'm thinking single copies of Ensnaring Bridge , Relic of Progenitus , Welding Jar ), as well as being able to recur stuff like a playset of Mishra's Bauble for constant gain with Emry.

  • I think given the above suggestions, there is really strong odds that you can win faster without Time Sieve than with it (by just swinging with a bunch of thopters). Maybe drop down to a single copy of that card also, so you can toolbox for it in the rare times where it provides a faster clock.

Coward_Token on Strixhaven spoiler season

4 days ago

Move over 60-format nerds, it's C21 time!

(Collapsible due to obnoxious wall of text) Show

Doombeard1984 on Getting Slivvy With It

3 weeks ago

I have looked at cEDH and often thought what it would take. From the looks of it, you are looking at a The First Sliver + Food Chain for cEDH sliver fun. I also think your interaction and counter magic needs to be on point for it think Force of Will , Force of Negation , Mana Drain , Fierce Guardianship etc. Probably also looking at OG duals and full set of fetches. Just a bit too rich for my blood lol. Oh, and then you got your fast mana like Chrome Mox , Mox Opal , Mox Diamond and Mana Crypt etc. Only way I'm doing all of that, is through proxies lol

azja on Yuriko (Optimized) Primer

4 weeks ago

@Snake57 Sounds like you've got a good plan!

Thanks again for the feedback and suggestions! I really appreciate talking Yuriko with someone else who's super invested!

Snake57 on Yuriko (Optimized) Primer

4 weeks ago

It's always a pleasure to read through your thoughts and what you've been testing, again thank you so much for the detailed response!

Unfortunately (and for obvious reasons) I haven't been able to play much paper magic recently but I have been playing around with some new ideas for inclusions, however my primary focus right now it to tune the manabase further, I'm still missing some of the new cards from recent sets like Agadeem's Awakening  Flip, Clearwater Pathway  Flip and Sea Gate Restoration  Flip in addition to some of the more expensive fetches you've recently added.

I'm also looking to add a Mana Crypt , and Mana Drain , with those additions I'm also feel pretty good about adding a Cyclonic Rift . In my playgroup "hate pieces" like Engineered Plague aren't very common so I will be swapping out Azra Smokeshaper for Walker of Secret Ways , also since it get's Yuriko out of Song of the Dryads like effects, which are more common in my case. I've also wanted to add more targeted removal so I will be trying out Dismember and Snuff Out (especially since there always seem to be plenty of targets for it in my playgroup). I'll also consider adding a Commandeer instead of Commit / Memory However I still haven't quite gone through finding out what to remove, so I'll be keeping an eye out for your final verdict! :D

I'm also really looking to add Abjure since the value of sacrificing one of the many small creatures we tend to play to counter any spell for one blue definitely seems to be worth it in my book.

Looking at more recent cards I'm also strongly considering Mystic Reflection for it's versatility and Varragoth, Bloodsky Sire which seems great considering you can use the boast ability in tandem with the Yuriko trigger, maybe Hullbreacher since there are a lot of wheel effects in my group. Maskwood Nexus also seems good, but I'm unsure if I'll end up with too many of those effects and if 4 mana may be a bit too slow. Nether Traitor seems like a surefire way to connect and similarly to Gingerbrood lets me start getting Yuriko back onto the board again as fast as possible after something like a boardwipe. I'm also considering to cut Karn's Temporal Sundering for Alrund's Epiphany , not too sure about that one though.

As always I'd love to hear your opinions! :)

Wishing you all the best!

P.S. Oh, and I'm still a big fan of Gingerbrood based on my play experience! Try giving the cookie monster a chance ;)

Balaam__ on Opinion on best Collection Purchase

1 month ago

Depends what you mean by “value”. Monetarily speaking, I’d of course agree with the above comments. Value as far as playability would depend on the format/playgroup and build, but I imagine 9 times out of 10 Mana Drain would see play over Hazezon Tamar . The latter’s artwork is killer, regardless. God I miss the older art direction for the cards...

Omniscience_is_life on Opinion on best Collection Purchase

1 month ago

Hazezon is on the reserved list, he should just keep going up indefinitely. Wizards have shown that they are fine with reprinting Mana Drain , so that one in theory should stay at an equivalent price to now.

Jalverastegui on Opinion on best Collection Purchase

1 month ago

Hello brothers, I currently am looking to buy either a Judge Promo Mana Drain or a Legends Hazezon Tamar for my Collection.

Which one do you consider to be a best purchase in terms of future value?

Cheers!

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