Khalni Heart Expedition

Khalni Heart Expedition

Enchantment

Landfall — Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition.

Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Latest Decks as Commander

Khalni Heart Expedition Discussion

MrFuzzykenz on Sticks and Stones

3 weeks ago

Thanks for checking out my deck carpecanum! I love absolutely love Rampage of the Clans that just hilarious to use. Khalni Gem is great call will definitely get that, and I'm back and forth on both Khalni Heart Expedition and Armillary Sphere but I think Armillary Sphere is better for me between the two. I didn't consider putting infect into this deck at all problem is that people will probably aggro me first then but I'll have to look into how many infect cards there are!

carpecanum on Sticks and Stones

1 month ago

Rampage of the Clans could give you an army of centaurs.

Borborygmos Enraged maybe?

Evoke cards could come out cheap but allow you to play a higher CMC card with Kodama.

Khalni Gem lets you put lands back into your hand.

Khalni Heart Expedition , Armillary Sphere

mrdehring on I Put Maja'nds in the Air

1 month ago

Deck looks solid. Love the interaction of Lurking Predators and Kodama of the East Tree. You may want to look for other ways to cheat in higher cost stuff. Quicksilver Amulet?

I also think the mini combo of bounceland + kodama + landfall trigger. Do you want to add some life gain Primeval Bounty or Kazandu Nectarpot, damage Ob Nixilis, the Fallen, or both Retreat to Hagra?

You only have a few actual creatures (17, not including the commanders) in the deck so I don't think Zendikar Resurgent and Guardian Project are worth it. Would an Emerald Medallion or other cost reducing spells be better. As for card draw Mentor of the Meek? You are playing green; there has to be something else.

You also only have a limited number of non-land permanents (34) and very little self mill and fetch lands. So I'm not sure if Eerie Ultimatum really deserves the spot. Your permanents are pretty powerful, so you may still want this. If you decide to keep it in you might want to look at Deadbridge Chant and more fetches or Evolving Wilds for your lands.

Duneblast seems to go against your swarm strategy. Hour of Reckoning is amazing.

My only other thought is Entreat the Angels. You are going to draw cards during your second main phase; no miracle is feel bad.

What do you think of Khalni Heart Expedition over Sakura-Tribe Elder? Same cmc, upside of more lands, downside of less consistency.

Other thoughts Ancient Greenwarden and Panharmonicon why trigger once when you can trigger twice.

Savage1988 on Muldrotha "Super Budget" The Gravetide

4 months ago
  • Crystal Vein: this card has won me so many games with muldrotha. It gets her out earlier and gets you ahead faster, all from a land you can keep recurring.

  • I can vouch for Seal of Removal as great repeatable bounce, as well as protection for your commander (no need to pay taxes when played from hand)

  • i prefer Executioner's Capsule to Seal of Doom because i tend to have enough enchantments i want to recur, and less artifacts also being able to spread the mana can sometimes help smooth out turns. I would recommend it for your list too, your don’t run many artifacts that die.

  • Kenrith's Transformation can elk oppo’s commanders and draw a card. When their commander finally dies to a wrath or something you do it again, drawing more

  • Springbloom Druid is a great way to ramp, fix and provide bodies for sac. It even puts a land in your gy

  • Phyrexian Metamorph has become a lot cheaper with double masters. I highly recommend it though it may be just over budget for single cards.

  • Nihil Spellbomb can help destroy graveyards

  • Phyrexian Scriptures is a cheap wrath for the deck, even being able to protect your cmdr. I’d olay it in a budget list

I’d also go up cheap ramp (Signets) or to 37 or 38 lands probably. You don’t have an excess of cheap ramp (8 pieces or so, depending how you count), so 36 for a 6cmc cmdr which the deck revolves around seems a little low.

Some cards i’d consider cutting:

For reference, here’s what i run (less budget friendly) Muldrotha, Tides of Madness

rjife on Yo Soy Groot (Multani EDH)

4 months ago

I think Avenger of Zendikar could be sweet in this deck, and so could Khalni Heart Expedition.

BenWin on Omnath 2.0

5 months ago

Savage1988, I appreciate your recommendations of what to change in my deck. You may not have seen Compost in the list because I am making little changes all the time. I'm aiming to build my OmRath list as competitively as possible, and that requires maintenance and play-testing!

Khalni Heart Expedition, Devoted Druid, and Summoner's Pact are all great cards for you to use in the list. For these it's important to note that a lot of people don't neglect these cards because they are bad, but choose to use others because they think others are a slightly better fit. For example, because Omnath, Locus of Rage benefits from landfall triggers, it is usually advantageous to prioritize ramp spells over mana dorks like Devoted Druid.

Gruul Turf is a fantastic card, but doesn't make the cut for the same reason other come-into-play-tapped dual lands don't. It is advantageous to have 1) as many double land drops like Fabled Passage as possible and 2) as many basics as possible for Perilous Forays should you draw it. While Gruul Turf is a great include, it is neither of those 2 things and gets cut from competitive lists. It is worth noting that these two conditions are meant to be for mana fixing lands, not those like Reliquary Tower.

Eternal Witness allows you to recur anything from your grave with any of your creature tutor cards: Green Sun's Zenith, Finale of Devastation, or Chord of Calling. This also means you can recur non-creature cards like enchantments with creature tutor cards. It is important to understand that by adding 1 Eternal Witness to the deck, you yield up to 4 outs in the deck should you ever want to recur something from your grave. While it may not always be your choice, it vastly increases your range of options with creature tutor cards.

Hope this helps!

Savage1988 on Omnath 2.0

6 months ago

Rasaru

Neat interaction, hadn’t thought of that. I tend to shy away from infinite combos like this, my playgroup doesn’t really appreciate them, and I don’t mind not playing them. Keeps games a little more interesting i feel. If you’re going for power though, it sounds great!

BenWin

Thanks for the insight. I’ll have to think on it a bit. With regards to what to cut for Into the North: i don’t see Compost in the list? Perhaps a land. 42 seems like a lot, even though it’s the answer to life, the universe and everything. Sensei's Divining Top seems odd too, but i’m sure i’m missing something there.

Do you have an opinion on my Khalni Heart Expedition and Devoted Druid as ramp and Summoner's Pact as tutor? They seemed good to me but i don’t see them around really.

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