Zimone, Quandrix Prodigy
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Zimone, Quandrix Prodigy

Legendary Creature — Human Wizard

, : You may put a land card from your hand onto the battlefield tapped.

, : Draw a card. If you control eight or more lands, draw two cards instead.

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TypicalTimmy on Card creation challenge

6 months ago

Because blue cantrips needed to be better ;) Lol

Nicely done. What's with this Mole trend we've dug ourselves into, lately? Lol pun intended.

A rather interesting idea would be for Zimone, Quandrix Prodigy to make Mole tokens. Why? Because a Mole isn't just an animal, it is also a unit of measure. Specifically, a mole is 6.02214076 x 10^23 elementary entities.

You can have a mole of hydrogen atoms.

You can have a mole of sand grains.

You can have a mole of Lamborghini Huracán.

So a "mole" token could be something like;

  • Creature - Mole

  • At the beginning of your upkeep, create a token copy of this creature. It enters the battlefield tapped.

  • 0/1

seshiro_of_the_orochi on Card creation challenge

1 year ago

Zimone, Quandrix Battlemage

Legendary Creature - Human Wizard

Haste, Flying

Whenever you'd create any number of tokens you may instead put that many +1/+1 counters on ~.

: Create X 1/1 red elemental creature tokens, where X is the number of spells you've cast this turn.

2/3


Take an uncommon legendary creature from any set, add one colour to the character's identity and create a fitting new card for it, like I just did with Zimone, Quandrix Prodigy.

lagotripha on How can i combine Omnath …

1 year ago

The only must haves in precons are sol ring/signet/tower, and you already have those. Its more about what you like to play than what should be played once you have land search+mana fixing.

Buying singles is almost always cheaper and gets a better result overall.

Reasons not to to do singles - it can be hard to find awkward cards and get them shipped, and shipping costs can tilt things the other way if you need multiple senders.

You can load the deck into here with a copy paste like this to get an idea of the cards and prices.

The deep sea stuff has had a lot printed over the years. If you set CMC to >6 and ask for a blue creature, you'll see a lot of options from Octavia, Living Thesis to Aethersquall Ancient, its all fairly inexpensive and good for commander. There are some decent ones with hexproof/shroud/return to hand if you're tired of them getting hit by condemn and whatnot.

Lands wrath has a fairly solid spine to build on - its mostly search basic so adding islands is simple. You might want to flesh that out with more Cultivate effects and whatnot if you have trouble ramping, but thats about it.

Personally, I'd go for a spells and creature tokens landfall deck, grabbing stuff like Urban Evolution Eureka Moment, Growth Spiral and some creatures like Zimone, Quandrix Prodigy before grabbing bigger stuff like Guile or Liege of the Tangle. But I like drawing cards to make up for less big spells, and sometimes just more big cards does better.

wallisface on Simic Mutate Scute Swarm

1 year ago

Kamashed

The problem with Neoform here is the general lack of good 2cmc creatures to sacrifice. I would recommend against running either Lotus Cobra Tangled Florahedron  Flip, as while they accelerate mana, they don't accelerate your landbase, which is what you actually care about. While paying 4 mana to Summoner's Pact may seem daunting, it's actually not really an issue - as with sufficient ramp you'll easily be able to pay for it and the Swarm. Its a staple of Prime Titan decks for a good reason.

Never go over 60 cards. The current cards I think are questionable/droppable are:

  • Vastwood Surge, Eureka Moment, Migratory Greathorn and Quandrix Cultivator: 3-or-4 mana is a lot for this kind of effect, and generally quite slow. By the time you have the mana to cast these, you should be already at a point of not needing them. Aim for the cheaper ramp I'd suggested. In addition to what I'd suggest above, Sakura-Tribe Elder is stronger than all these cards, and a good potential replacement.

  • Prosperous Innkeeper, Lotus Cobra, Tangled Florahedron  Flip: Your goal should be putting a lot of lands into play quickly, not just making a lot of mana. Mana on its own doesn't actually help you get anywhere, as your Swarm needs land drops, and a lot of existing lands in play.

  • Mana Leak feels like a sideboard card at-best. I'm not sure it works particularly well here, especially as by the time your engine is running, your opponent might also have enough lands to pay the cost.

If I were building this list with budget in-mind, it'd probably look something like:

king-saproling on DodgeitRamit

2 years ago

So here's a deck I put together from cards in your collection:

Zimone EDH for DodgeitRamit

well actually, most of the cards are ones you have but I recommend buying the ones listed in the sideboard to complete the deck. The total cost of all the cards in the sideboard is only about $6 if you buy them from TCGPlayer.com. Also you may need to get more Forests and Islands but those are typically 1 cent a piece.

the deck is a commander/EDH deck (not sure which format you play, but EDH is the most popular. its also more casual than the other formats and more fun imo). the commander is Zimone, Quandrix Prodigy and the strategy is to accumulate land and card advantage through her abilities and those of similar creatures like Parcelbeast. It also includes payoffs for playing lots of lands, such as Rampaging Baloths. You have a lot of decent instants and sorceries in your collection, so I included many of them in the deck which gives it a good amount of control capability as well.

Hope this helps!

rdean14 on Card creation challenge

2 years ago

Milana, Prelate of Tithes

Legendary Creature - Vampire Advisor (Uncommon)

Whenever an opponent sacrifices a permanent, that player loses 1 life and you gain 1 life.

2/3


I'd like to see a signpost uncommon legendary creature. In this set, if this were a signpost uncommon, would be about having your opponents sacrifice things, and this would create be a decent pay off for it.

Signpost uncommons provide a payoff, or are an enabler for a (two-color) limited archetype.

Strixhaven did it with Dina, Soul Steeper, Killian, Ink Duelist, Quintorius, Field Historian, Rootha, Mercurial Artist, and Zimone, Quandrix Prodigy, for reference.

TypicalTimmy on Card creation challenge

2 years ago

Taken from Epicurus, post #9 on this page.


Dina, Lifecycle Mother

Legendary Creature - Dryad Druid

Lifelink, Wither

Whenever a basic land enters the battlefield under your control, you may have it enter tapped. If you do, create a Herb token.

Dina, Lifecycle Mother gets +1/+1 for each Herb you control.

The same flower that can revive a deer can also fell a nation. Knowing how to use it isn't the trick, it's when.

2/2


So, unless I am remembering wrong, Strixhaven was a college for Planeswalkers. The Deans or someone there would find beings whose sparks have not-yet ignited and would bring them and admit them into Strixhaven.

If that is true, take one if the five college students we got and if ignite their sparks. Those cards are, for reference:

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