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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
6 days ago
It's been six years since I visited with the Jelly Bean. As angry and powerful as he is, he was in sore need of some kindness and TLC. This update was long overdue, and was primarily sparked by seeing Awaken the Woods for the first time. That card is straight sauce in this deck. Anyway, here's to a new and stronger Omnath. Can't wait for my play group to hate him even more.
2 weeks ago
Hi_diddly_ho_neighbor Thanks for the feedback!
Yeah I could probably definitely use more mana dorks, I might try out Awaken the Woods to really help with that, though yeah, mana dorks in general would be a good way to keep my CMC low outside of casting the Piñata!
As for the card draw, those are useful yeah, I hadn't considered Ohran, though my issue is like... trying to keep my CMC low and keep the cards flowing before Sekki shows up, so that I can cast it as quickly and efficiently as possible, and once he's out I'm pretty set with how the deck is running at the moment, but like, before Sekki, Soul's Majesty is sorta dead. Or at least, not worth playing into like a 3/3 or something. Iunno, I'll take a look, thanks a ton!
4 weeks ago
Sandwitcher I could see Deadeye Navigator being awesome in some Volo lists, but only about half of the creatures on my list have ETB effects, and Volo is already doubling those… plus my utility cards focus on copying Volo’s cast-trigger rather than copying the effects of my other creatures. The fact that navigator is a 6 drop (8 if you want to use it the turn you cast it) means it’s too slow and too “win more” for the way I’ve built Volo. I’d be curious to check out your list to see what direction you’ve taken it!
Roritrox There aren’t enough landfall cards on this list to warrant including Awaken the Woods. I do think Volo could definitely be built as a landfall deck, (and I’d love to see one!) but I play plenty of games where I don’t see a single landfall card, and this would end up as a dead card in hand. Thank you for the suggestion!
1 month ago
VexenX The cuts I would make for Awaken the Woods would have to be a basic land or Nissa's Pilgrimage, at the floor the cards basically do the same thing you get a forest into play but the ceiling for awaken is much higher and one could argue game ending, Nissa's Pilgrimage can only fetch forests that's why I argue Nissa's over other like cards such as Cultivate which can color fix, also Awaken the Woods gets around anti search cards like Opposition Agent and Ashiok, Dream Render. As for Rootpath Purifier I don't think you run enough basic land search to make it worth picking up, and therefore I don't think it's pay off will be huge or note worthy.
1 month ago
I see a distinct lack of removal here, I like to run at least 10 removal cards. Otherwise you are kind of just at the mercy of your opponents. Ezuri's Predation that I already suggested can be one but here are some others- Aether Channeler, Perplexing Test, Beast Within, Rapid Hybridization, Reclamation Sage, Terastodon, Acidic Slime, Krosan Grip, Pongify, Return to Nature are all decent options. Some of these are good targets for making copies of too, which could get nutty with say Ezuri's Predation...
1 month ago
Hi, have you considered Awaken the Woods for the deck? you have 3 (maybe 4 if you change Mulldrifter for Avenger of Zendikar in elemental slot) landfall creatures and with this card you could make Ruin Crab and Lotus Cobra really strong if they are on the battlefield.
2 months ago
Rowsdower Let me know how Timeless Witness goes! I've been hesitant to run that over Eternal Witness because not only does it cost an extra mana initially, but 7 mana still feels very steep to pay, even in the late game.