Omnath, Locus of Creation

Legendary Creature — Elemental

Skaso on How can i combine Omnath …

3 weeks ago

Hello everyone, i got the "Lands Wrath" Commander Precon and managed to pull Omnath, Locus of Creation. I really like his powers and want him as my Commander. Does it make sense to rearrange the Precon or should i make a new Deck for him?

I want to play a lot of lands to get big creatures and trample down my opponents.

I also got some pretty strong green Creatures for Landsmatter like Ancient Greenwarden, Augur of Autumn, Ashaya, Soul of the Wild, Cultivator Colossus, Kura, the Boundless Sky, Nissa, Who Shakes the World, Wrenn and Seven and some other spells.

At last a friend supprised me with yet another Landsmater Precon from Commander Legends, wich is green/blue and has Aesi, Tyrant of Gyre Strait as the commander. Should i buy this precon, combine both and set for Omnath as the commander or can i go with some singles to get everything in the right direction?

Thanks at all for your help and sorry for my bad english.

Chasmolinker on [Primer] - Jund Midrange

1 month ago

DotaFerShota Yes. It’s a decent body that can hit most relevant creatures in the format. Murktide Regent, Saga Tokens, Rhino Tokens, Death's Shadow, Ulamog, the Ceaseless Hunger, Omnath, Locus of Creation, and a bunch more. Plus it can get around removal with the Engulf ability if needed for smaller threats. It also works as a decoy for the opponent’s removal since 4 power can beat down pretty good.

MrHuffle on KonoSuba: Crimson Magic of Explosion (Omnath)

1 month ago

Hey Profet93!

Thanks for the +1 and the awesome comment!

Field of the Dead - A fantastic card and while it is a bit out of budget, the main reason I don't play it is because it doesn't make elementals. Although, it will make the maybe board for my Omnath, Locus of Creation build.

Nylea's Intervention - I mainly it use for grabbing fetches and Homeward Path, but your suggestion of Realms Uncharted will probably replace it the next time I order cards :)

Tempt of Discovery/Vengeance - My playgroup is pretty greedy when it comes to lands so usually they tutor, especially in the early game. And even though opponents usually don't choose tokens, it's still worth having for me alone.

Abundance - Funny enough I added this card two days ago, so I haven't had the chance to test it out yet unfortunately, so I'll have to find out.

Blighted Woodland - Is good but I just took it out for Ghost Town. Usually, I have more efficient ways of getting lands than a 2 for 4 rate.

Castle Garenbrig - More ramp, I like

Cryptic Caves - Wish I thought of this earlier, going in

Sol Ring - Again a great card that would improve the deck, but artifact ramp just isn't on theme.

Life from the Loam - Definitely an eventually addition.

Thanks again for checking out the deck!

legendofa on Which non-partner commanders would you …

1 month ago

Yarok, the Desecrated + Omnath, Locus of Creation to cut out the Horde of Notions middleman and get roundly punched in the face.

On a more responsible note, Kumena, Tyrant of Orazca or Adrix and Nev, Twincasters + Sygg, River Guide would give the Bant Merfolk commander I think is sorely missing.

abanoxious on UB Control

1 month ago

Yeah, I'm not entirely sold on the Cryptic Commands either. The idea was that it would allow me to play the long game better against the Omnath, Locus of Creation decks and UW Control decks, but I'm not sure if it's the best choice for that. I like Go for the Throat because it lets me kill Murktide Regent and Primeval Titan, since both of them often can't be hit by Drown in the Loch.

Symph0nyS0ldier on Esper Control

2 months ago

Hi, I'm not sure if you have it set to follow this thread or not but idk how to tag you as I can't read your name.

Delay + Teferi, Time Raveler = an easier to cast Counterspell. It's here because running 3 colour UU can be unreliable on turn 2 and 3 so it being easier to cast is the main reason for it's inclusion. Drown in the Loch isn't run because I play in a graveyard matters meta and maindeck 5 cards that attack the graveyard.

Prismatic Ending is a really good card I can't dispute that but being sorcery speed and only able to hit up to 3cmc makes it hit or miss. If my opponent lands their own Murktide Regent then the only card I run that could kill it if I take out would be Path to Exile or Kaya's Guile assuming no other creatures on board. 3cmc is a low bar to be the max when things like Omnath, Locus of Creation and Murktide Regent are common at my store. If I took out my Anguished Unmaking I'd probably put in Vindicate over Prismatic Ending.

Shark Typhoon has it's main advantage being instant speed and dodging counters. Murktide Regent can however come in as a 2 mana 8/8 making it much more mana efficient and it has a mana cost so March of Otherworldly Light and Prismatic Ending both miss against murktide.

Sunset Revelry is pretty weak but it's well costed and if you get all three it's really good. Tbh I want something else that's incidental life gain in it's place but wasn't sure what to use. Life gain in control is really nice because while for the most part my life's doesn't matter until it's 0, if I'm at 3 against a red deck I need to hold up mana for a counter until the game is over. This might get turned into something like Absorb instead.

This deck is still new and I'm working on figuring out what is best and what's not but as it is in it's current iteration those are the reasons for my card choices.

wallisface on my list of cards i …

2 months ago

I find your list very interesting, as 2 of the cards you mentioned (Blood Moon and Chalice of the Void) contribute towards keeping the modern-meta healthy, in that they’re only real purpose is to punish greedy and unfair decks.

My top 3 “hate” cards at the moment would be:

Guerric on Why are Commander cards being …

3 months ago

I think that also commander has now grown to be the largest format by a long shot, and it's growing so fast that trying to support it is challenging. A couple of years ago they were printing one commander set a year, and at that rate no one would be able to afford precons due to demand alone, and there could be a risk of there not being enough diversity among commanders and strategies. As such they are using regular sets to put out more stuff. Of course, they have been designing commander-intended cards in standard sets for awhile, the difference being that those were also standard legal. This came back to bite them though with cards like Omnath, Locus of Creation, which definitely fit in the Zendikar revival thematically, but which they didn't build a precon around and was standard legal. This broke standard and they kept having to ban stuff. So now they can just print those things in regular sets but make them not standard legal. Of course, some cards like Lynde, Cheerful Tormentor were never going to break standard, but this also frees up a standard legal mythic rare slot for a card that could have more impact on the format. It is very weird and could be potentially confusing to newer players to standard, but given the explosive growth of commander I understand it.

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