Priest of Titania

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Common
Commander 2014 (C14) Common
Urza's Saga (USG) Common
Promo set for Gatherer (PSG) Common

Combos Browse all

Priest of Titania

Creature — Elf Druid

: Add to your mana pool for each Elf in play.

Browse Alters

Priest of Titania Discussion

RNR_Gaming on Just Keep Swinging

1 week ago

I'll always recommend elves as a way to speed up slower decks. Some view them as fragile but if you look at any competitive deck with green it you'll see at least 4-5 dorks. Priest of Titania , Avacyn's Pilgrim , Bloom Tender and Birds of Paradise will speed up your game plane greatly. Also, Craterhoof Behemoth is the go to win condition for most go wide decks.

dingusdingo on Non dredge gitrog deck.

1 week ago

This is a somewhat strange request. The interaction between Dakmor Salvage and The Gitrog Monster is extremely strong, and very cheap monetarily. You should consider running a couple dredge cards for value anyways, as hitting 2-3 extra draws off a dredge is an easy and once again cheap monetarily way to get ahead in card advantage.

To humor you though, here's what I'd probably run.

And from there, round it out with some efficient early game beaters, some spot removal, land ramp, and a bit of card draw.

Dark_Danda on 京 An illusion? What are you hiding? (CEDH-$T4KS) 京

2 weeks ago

Hi Kiyomei,

Very nice deck you got there. Please, allow me to give some input as a fellow cEDH player. First off, I see all stax cards in your deck there is but very few removals. Hence, I kindly would like to share some input on balancing the decks versatility.

I hope this was insightful to you. And no, I am not playing Derevi myself ;) But I do actually play a lot against it.

Cheers, Danda

SideBae on Rhino, Let's Go! [Tips?]

2 weeks ago

Hey man! I got a few suggestions -- I hope you find them helpful:

  1. The best aspect of playing green is its access to turn one dorks. I'm sure you've noticed your Birds of Paradise is a great play to lead with; you should consider the following: Llanowar Elves , Elvish Mystic , Fyndhorn Elves , Avacyn's Pilgrim and Orcish Lumberjack . Bloom Tender and Priest of Titania are good two-mana plays in this sort of package.

  2. Another benefit to running dorks in green, aside from their mana, is that they're bodies. An Overrun effect can easily take the game, if you have a critical mass of creatures. Ironically, Overrun itself is pretty mediocre as far as Overrun effects go... I suggest running Triumph of the Hordes and Craterhoof Behemoth , since these are great ways to make an army of tiny duders into an army of deadly duders. Craterhoof Behemoth is especially good, since you can fetch it out with Natural Order , should you choose to run that.

  3. So, I'm not quite sure how your deck is going to play. However, I suspect you'll have a lot of creatures during the mid-game. I think you should consider running Shamanic Revelation and/or Slate of Ancestry .

  4. Veil of Summer is one of the more absurdly good cards printed recently. I highly suggest running it in any green deck -- it's a cantrip that protects your guys from counters and spot removal. There're some really odd niche-cases it's good in, too, like against Bitter Ordeal .

  5. I don't think Path to Exile is very good. In general, ramping your opponents in a format with forty life and several enemies trying to do busted things is a dangerous move. I like your Swords to Plowshares a lot more.

  6. Naya has access to some serious hate, in the form of bears and in the form of regular stax pieces. You should at least consider some of the following: Aven Mindcensor , Aura of Silence , Winter Orb (especially if you're running the dorks mentioned in (1)), Linvala, Keeper of Silence , Price of Glory , Root Maze , Armageddon (if you're like me and don't mind getting flipped off), Gaddock Teeg , Collector Ouphe , Stony Silence , Null Rod , Kataki, War's Wage and similar such nonsense. These are a really good way to slow down opponents long enough to get your army out and swinging.

  7. Finally, depending on your meta, there're a few green enchantments you should strongly consider: Choke , Carpet of Flowers and Compost are all super powerful, given the right meta. Blue and black are the two most common colors in EDH, so you can be pretty certain you'll be facing one or both most of the time.

Right. That's all I got for now. Good luck!

Abzkaban on Yeva Draw-Grow

2 weeks ago

Sorin_Markov_1947

First of all, like Soren841, $230 is absolutely budget for a deck of this caliber. How much experience do you have in cEDH or high powered metas in general? Any deck in EDH that’s tuned will be at least $150. Anything less than that will usually benefit from upgrades.

Secondly, Earthcraft and Voyaging Satyr are MUCH better than Elvish Archdruid . This deck doesn’t really care about the boost (except maybe to Marwyn, the Nurturer ), but it’s a good cheap mana boost for the budget list. Earthcraft allows any creature you play (at instant speed, mind you) to be able to tap for mana as soon as you play it. This is great when digging for your infinite mana loop. Voyaging Satyr can untap Gaea's Cradle or any other mass mana producing land. Archdruid is good but outclassed. Especially when Priest of Titania exists for a mana less.

RNR_Gaming on Yarok, the Triggered

3 weeks ago

Your curve just looks very high to me. Some mana dorks like Deathrite Shaman and Birds of Paradise would probably help get your game plan up and running. Additionally, if you added an elf pack; basically all the dorks and Priest of Titania with an Intruder Alarm you can have some very explosive turns.

BodhiQL on Mono Green Pump-Storm

3 weeks ago

Actually, most people don't scoop, even when it's clear I'm going to win. They want to see the wincon first. Finale is used pretty much purely as a Green Sun's Zenith in this deck, and Walking Ballista is the best one card wincon for these reasons. One, it can be tutored which is extremely relevant. Two, you can get it with Duskwatch Recruiter  Flip, which if you have infinite mana and one tutor, you can get the recruiter and play Walking Ballista from there, and you have access to Eternal Witness and Skullwinder in case of counters. Three, it only requires infinite mana, as opposed to infinite storm. Aetherflux Reservoir requires more cards to actually win, and you whiff if you have infinite mana and Reservoir in hand, but no source of card draw or tutor or storm generation. Ballista still wins the game in that place. Viridian Joiner is no doubt a bad card, I just don't know what to cut for a duplicate of my commander, and in the case when Marwyn gets taken by a Gilded Drake or something, the best bet is probably just Priest of Titania anyway. Viridian Joiner is also a dead card in 95% of situations, but it does have its benefits. Finally, Duskwatch Recruiter  Flip is the second best draw outlet in the deck ( Staff of Domination will always be better), but Duskwatch Recruiter  Flip has never underperformed for me. Riftsweeper on the other hand seems like a meta call, when I play cEDH exiling cards are never really a problem.

RNR_Gaming on YarokEdh

3 weeks ago

Priest of Titania , Elvish Mystic and all the other 1 mana dorks.

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Priest of Titania occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Green: 0.77%

Golgari: 0.25%