Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
5 days ago
Hey man, have you considered adding more rituals & mana rocks to this list? With the Commander being a 7-drop, you need all the mana you can get.
Consider finding space for Arcane Signet, Mana Vault, Talisman of Dominance, Talisman of Creativity, Talisman of Indulgence, Fellwar Stone, Pyretic Ritual, Seething Song, Culling the Weak & maybe even Drain Power.
1 week ago
Your mana curve is waaay too high, and i don’t think your limited treasure-production or cost-reducers come close to justifying it. Decks typically can’t run more than 4 cards costing 4-or-more mana without becoming extremely slow and clumsy… you’ve got a whopping 24 cards in this mana range, which makes this deck feel unplayable.
20 lands is super low even for a deck with a medium/standard mana curve. Even after you drastically lower your mana curve, i suspect you’ll still need to go up to 23-24ish lands minimum.
2 weeks ago
Sol Ring might be a good alternative to Seething Song. If you play it before Confusion in the Ranks, you'll have +2 mana every turn. And if you play it after, it is a permanent you can exchange. Urza's Saga could help you get it, and can even make a token. Mirrex is a potential sub for Springjack Pasture. Also a single copy of Sokenzan, Crucible of Defiance wouldn't hurt. Imperial Recruiter can fetch Norin the Wary. Not sure if you'd rather have Norrin than anything else.
3 weeks ago
Mayael of the Anima is so underrated nowadays, it's refreshing to see someone brewing her!
But dude, you need more Dorks. Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Avacyn's Pilgrim, Bloom Tender...I'm sure I'm missing a few, but finding space for the aforementioned would be wise. Your Commander's ability is so expensive, I'd recommend adding 5-7 more rocks as well, especially considering how many big ole chonkers are in your creature list. Hell, I'd even add some rituals like Pyretic Ritual & Seething Song for good measure. Also, Gamble was just reprinted a few sets ago, and is super cheap right now!
3 weeks ago
Wuddup! Vadrik, Astral Archmage is so busted, man. Probably the best Commander p4p imo. I've been brewing him for a while now.
I see you're already running Seething Song, which is great. I'd highly recommend adding Desperate Ritual & Pyretic Ritual as well. Functionally having 2 copies of Dark Ritual in a deck is insane. Mana Geyser is pretty decent, but at Sorcery speed and at a minimum cost of , it's really not worth it compared to the others.
2 pieces of Equipment that I noticed shone very brightly with this Commander are Conqueror's Flail & Commander's Plate. The added bonus of cost reduction makes their power here difficult to overstate.
Buyback is a popular mechanic in typical Vadrik decks, but the only ones that are truly worth consideration are Capsize, Reiterate & Clockspinning. Haze of Rage & Seething Anger are obviously great, but they don't facilitate wins with the same frequency as those other ones. Sorcery speed sucks.
Never doubt that you need those Tutors, son! Solve the Equation, Reckless Handling, Merchant Scroll, Fabricate, Bribery & Acquire are all pretty much too good to pass up here. Reshape can also be great, depending on your Artifact list.
3 weeks ago
Hey dude! Good Commander choice, Kaalia of the Vast has been my main option for years now.
I'll try to keep this brief lol.
The most important thing to remember when brewing this one is to not get distracted by the possibilities of all those Angels, Demons & Dragons. Focus on card quality above all else, the Spells that are going to win you the game.
Razaketh, the Foulblooded & Vilis, Broker of Blood are the top dogs here, their power as individual cards will oftentimes win you game from sheer value. Other pieces like Rune-Scarred Demon, Burning-Rune Demon & Hoarding Broodlord will do the same if you build around them with Spells like Ephemerate & Saw in Half.
I'd also recommend more Treasure tokens! I see you're already running Smothering Tithe & Goldspan Dragon, which is a great start. Adding Ancient Copper Dragon, Cavern-Hoard Dragon, Monologue Tax, Lotho, Corrupt Shirriff & of course Dockside Extortionist will make sure that your deck doesn't necessarily need it's Commander on the field to function. There are also a few lines via Dockside Extortionist & Razaketh, the Foulblooded that deal infinite damage, produce infinite Mana and yield infinite Tutors, which we can get into later if you decide to go that route.
Wrapping up on Mana, I'd also recommend more Rituals and Rocks. Dark Ritual, Burnt Offering & Seething Song are great, as are Talisman of Hierarchy, Talisman of Conviction & Talisman of Indulgence. A Thran Dynamo could be good too. Oh man, Hellkite Tyrant can steal your opponents Rocks, which counts as Ramp I guess?
Anyway, moving on to card draw! Kaalia of the Vast runs through a lot of cards if you build her right, and keeping your hand full is a priority. Necropotence, Black Market Connections, Dark Tutelage, & Dark Confidant are great ways to turn your Life total into more gas. Esper Sentinel & Archivist of Oghma scale with your opponent's activity. None of them will do as much heavy lifting as Vilis, Broker of Blood, but that's honestly asking a lot of any card other than Ad Nauseam.
Onto the deck engine! I see you're running a few things to double down on your Commander's effect, like Aggravated Assault, Blade of Selves & Isshin, Two Heavens as One. While this strategy seems like a great idea on paper, it's actually not as efficient for the deck as it seems. Running a Reanimator strategy to ensure that the deck can continue to cheat creatures out without having to rely on it's Commander to do so is a far more powerful & consistent strategy. Spells like Entomb, Reanimate, Final Parting, Buried Alive, Victimize, Animate Dead, & Karmic Guide will pull a lot of weight in this context.
I could talk about Kaalia of the Vast all day, but I'll stop here. Let me know how you feel about these suggestions.
Also, here's my own list if you want to check it out: ANCIENT DRAGON TEMPEST (KAALIA)
1 month ago
Here's a history of Storm circa 2017. Basically, it's overloaded with rituals and card draw (many of which are still banned, like Seething Song, Gitaxian Probe, Ponder, and Rite of Flame) to cast all the spells, finishing with Grapeshot or Empty the Warrens. So Preordain has a home there, but a lot of the deck's core isn't available.
2 months ago
Bluelian! I've got some additional cards that I think we should consider and potentially work into your list to provide you with more wincons and card draw:
Solphim, Mayhem Dominus, Jin-Gitaxias Flip, Electrostatic Field, Docent of Perfection Flip, Counterspell, Mana Drain, Fierce Guardianship, Deflecting Swat, Blue Sun's Zenith, Electrodominance, Lightning Bolt, Increasing Vengeance, Rapid Hybridization, Force of Will, Valakut Awakening Flip, Sublime Epiphany, Jeska's Will, Finale of Revelation, Crackle with Power, Banefire, Finale of Promise, Red Sun's Zenith, Seething Song, Mindsplice Apparatus, Primal Amulet Flip, The Magic Mirror, Twinning Staff, Thousand-Year Storm, Double Vision, City on Fire, Ral, Storm Conduit, Riptide Laboratory, Temple of Epiphany, Cascade Bluffs, Stormcarved Coast, Scalding Tarn, Fiery Islet, Spirebluff Canal, Training Center, Reflecting Pool, and Plaza of Heroes