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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Seething Song Discussion
6 days ago
Crucible of Fire, Obelisk of Urd,Vanquisher's Banner or Jugan, the Rising Star to buff your dragons and give you more card draw, Gruul War Chant or Goblin War Drums to give them even more evasion Purphoros, God of the Forge, Impact Tremors and Warstorm Surge for more ETB Burning, Balefire Dragon for massive field clearing potential (the bigger it get the damage it to the field) Moonveil Dragon for a field firebreathing effect, Dragon Broodmother for big tokens, while not dragons Neheb, Dreadhorde Champion and Neheb, the Eternal both ramp you very well, Ryusei, the Falling Star, Star of Extinction, Savage Twister, Starstorm and Blasphemous Act for board wipes. Red rituals like Pyretic Ritual, Seething Song, Mana Geyser or Battle Hymn quick mana and Braid of Fire for steady ever increasing mana. Can't go wrong with the Bird duo of Birds of Paradise and Gilded Goose for mana nor is Archetype of Endurance bad for protection Gratuitous Violence and Fiendish Duo are both one sided Furnace of Rath. Fervor or Fires of Yavimaya make dragons hasty, and Glorybringer and Combat Celebrant can be massive boon and if you Seedborn Muse you can alway have them untapped as exerted creatures only don't untapp during your phase but since seedborn untaps during opponents turns they also untap so you can get 4 free damage and an extra combat step ever turn. Savage Beating + Spellbinder can give free extra combat and if you use this combo the entwine also happens so you get both Savage Beating's effect's each time it goes off.
2 weeks ago
2 months ago
2 months ago
I saw your thread regarding a win con. I have no actual idea regarding this, unfortunately. But have you considered Irencrag Feat ? I realize it produces some very weird turns where you would't want to attack with Velo, but there's no easier way to get that much mana with one spell. Jeska's Will and Seething Song could do similar things for you.
After finishing the post, I had an idea for a win con: Helm of the Host seems pretty powerful if you manage to get multiple combat phases, which is a thing I imagine the deck to be able to. It would even go infinite with Aurelia, and even without her, getting one or additional Velos per turn seems fine. In that vein, Rionya, Fire Dancer could be cool.
3 months ago
3 months ago
I know that red and black are the colors of temporary mana acceleration (i.e., Dark Ritual and Seething Song ), whereas green is the color of permanent mana acceleration (i.e., Rampant Growth or Explosive Vegetation ), but I still believe that a green version of Dark Ritual would be great, so here is such a card:
Verdant Ritual Show
Add to your mana pool.
"Growth is usually a slow and steady process, but, occasionally, it is a sudden and ferocious burst of life." - Titania, protector of Argoth
What does everyone think of this card? Do you like it?
4 months ago
You may be able to get to your big plays faster with Runaway Steam-Kin and Soulbright Flamekin , which are sort of rituals on a stick that you can get out early, but you might also consider running one or more of the rituals since you really need to make that one big play turn to start to dominate. Seething Song , Pyretic Ritual would work for this deck. Mana Geyser can also work in situations when you're falling behind at a larger table, though in three player games it can be tough to get big value.
4 months ago
Goblin Engineer may be worth including since he finds Sundial.
You might like these too: Ghired's Belligerence , Solemn Simulacrum , Skyscanner , Anarchist , Maximize Velocity , Warstorm Surge , Seething Song , Birgi, God of Storytelling Flip, Wily Goblin , Finale of Promise , Seize the Day , Relentless Assault , World at War , Aggravated Assault , Godo, Bandit Warlord (I believe you'd get infinite combats with this guy)