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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
As Herald's Horn enters the battlefield, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
1 month ago
Is this just the base Crimson Vow spirit deck?
Some typical tribal synergy cards:
Some flying synergy cards :
1 month ago
I'm glad that's being reprinted! I've often thought about this myself. I agree with what you said about those two cards being better for different reasons. Pearl Medallion is which often allows us to play it turn three with a one or two drop angel, and can also discount non-creature spells, so it's just amazing. Herald's Horn isn't as good ramp but if often draws us cards, keeping our draw engine up. If we were to swap it with anything it could maybe be Dowsing Dagger Flip. Sword of Hearth and Home costs the same to put on the board but has insane value it it's ability to blink ETBs and ramp lands right out of our library, and Sword of the Animist does the latter, comes out a bit earlier, and doesn't require us to hit our opponent. These both are kind of half card draw pieces as well since they put cards on the battlefield right from our libraries and allow us to shuffle, so they're definitely better. Dagger is really good though, giving us a land version of Gilded Lotus, but it does require four mana total and some setup whereas incubator just does work immediately. I am not sure though, as dagger has consistently been good in several of my decks with evasive creatures. I suppose it could also replace Starnheim Aspirant as it doesn't die to board wipes, but one of the main appeals of adding it would be having access to both. As such, I am unsure, but if I did put it in it would probably replace the dagger as that is probably the weakest link, even if it definitely is not weak.
1 month ago
Urza's Incubator is getting a reprint for Dominaria Remastered. Have you ever considered it for a slot in this deck? I'm not sure what it'd replace as the closest is probably Herald's Horn or Pearl Medallion both of which I think perform a little better for different reasons.
1 month ago
Played another 4 games of 1v1 yesterday against my buddy's Yisan, the Wanderer Bard deck. This mono-green deck used to be the bane of my existence when I first started playing commander so it was fun seeing how Angels stacked up. Unfortunately I didn't get any Pyre of Heroes plays in these 4 games. TLDR - Giada won 3/4 games and I should've mulliganed the one I lost. Also Yisan was a bit rusty piloting his old deck so he didn't have the most optimal lines of tutor.
While this hand technically has a draw card I had nothing below 4cmc. I did have a form of lifegain so I could potentially activate the Well. What I didn't expect was never drawing another angel for this entire game. I think it ended by turn 6 due to a Craterhoof Behemoth finisher and a bunch of mana dorks swinging in.
This hand had a perfect curve, an easy draw and a tutor so I obviously kept it. While I could've tutored for Pyre of Heroes I decided to go for the more efficient play and grabbed Pearl Medallion instead on turn 1. So on turn 3 after swinging in with Giada, I played Pearl Medallion for 2, Folk Hero for 1 and Youthful Valkyrie with Giada. I drew into Herald's Horn and played that next turn. That early game was so efficient that the game ended shortly after with no responses.
I also drew into Path of Ancestry which was just great when comboed with Folk Hero and Herald's Horn. If I had an Angel in hand then I would draw then scry and try and leave an Angel on top for the Horn. If I didn't have an Angel then I would scry then draw into an Angel to keep the value train going.
I kept this hand because I had the perfect hate-bear for Yisan. Playing Linvala turn 3 essentially shut down Yisan's whole deck. They couldn't tutor or use their mana dorks so just had to slow play using their lands. Eventually on turn 6 they drew into a Beast Within to kill her but by that time I had gotten so far ahead in board presence that it was another easy win.
T1 Sol Ring into a Pearl Medallion felt so great but if it wasn't for the Battle Angels of Tyr then I would've run out of gas quick. While I did get Luminarch Ascension out T2, I only added 3 quest counters on it before I closed out the game so I never saw it perform.
Linvala, Keeper of Silence was amazing against Yisan. Any deck that involves activated abilities will be shut down hard with her on the field.
Enlightened Tutor is a strong early tutor, I think it might warrant replacing Steelshaper's Gift. I haven't had much success with Search for Glory the few times I used it but will probably swap it back in when I play multiplayer.
Luminarch Ascension still hasn't been great in 1v1 because the games finish so fast. If you play it turn 3 and you start first then you'll need to wait till turn 7 to start using it. All the games I played yesterday ended by turn 6 or so. I'll leave it in for multiplayer and post about it then.
Path of Ancestry was a nice bump. Obviously it's better with the draw on angel cast cards but on its own provides value. Even if we don't have an angel to play it still taps for white.
1 month ago
4 months ago
4 months ago
I definitely second the MTGO idea if you have no nearby game stores. It's definitely not the same as playing in person, but it works. There is also Spelltable for webcam games. Anyways, onto some deck suggestions:
Kolaghan, the Storm's Fury is a really strong Rakdos dragon since it pumps your team.
I personally have removed Urza's Incubator from my dragon tribal deck. There has been a pretty significant uptick in dragon decks lately due to recent sets and the symmetrical effect has become much more of a liability. I would replace it with Herald's Horn. You still get cost reduction, but with some card advantage thrown onto it.
Speaking of card advantage, I think you could use a lot more. Atsushi, the Blazing Sky is both a dragon and card advantage. Solemn Simulacrum is both ramp and card draw. Stinging Study is 5 mana, draw 5 for you at instant speed. I always advocate for black decks to run Read the Bones. It's still one of the best card draw cards in black.
Lastly, a litte more interaction could go a long ways. Crux of Fate is a fantastic board wipe for dragon tribal, and a Bedevil and Terminate would go a long way. If you want to get really spicy, Wrathful Red Dragon + either Blasphemous Act or Star of Extinction is hilarious.
Good luck deck building! It looks like a fun build.
5 months ago
Always lovely to see treefolk tribal :)
Lignify is a really cool removal option that fits right into the flavor you already have established here. I especially like it against other commanders since it’s one of the few ways to effectively remove them without giving your opponents an option to return it back to the command zone.
In general I find tribal tough to build uniquely since so many of the anthem effects are expensive, highly used artifacts like Coat of Arms, Door of Destinies, Herald's Horn, Obelisk of Urd, Vanquisher's Banner, Icon of Ancestry, all of which I’m guessing you wouldn’t be interested in.
Belbe's Portal is kinda neat and I don’t see often; flavorfully, it doesn’t really match but mechanically it might synergize?
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