Herald's Horn

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Herald's Horn

Artifact

As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Hi_diddly_ho_neighbor on Bold and Brash

5 days ago

I definitely second the MTGO idea if you have no nearby game stores. It's definitely not the same as playing in person, but it works. There is also Spelltable for webcam games. Anyways, onto some deck suggestions:

Kolaghan, the Storm's Fury is a really strong Rakdos dragon since it pumps your team.

I personally have removed Urza's Incubator from my dragon tribal deck. There has been a pretty significant uptick in dragon decks lately due to recent sets and the symmetrical effect has become much more of a liability. I would replace it with Herald's Horn. You still get cost reduction, but with some card advantage thrown onto it.

Speaking of card advantage, I think you could use a lot more. Atsushi, the Blazing Sky is both a dragon and card advantage. Solemn Simulacrum is both ramp and card draw. Stinging Study is 5 mana, draw 5 for you at instant speed. I always advocate for black decks to run Read the Bones. It's still one of the best card draw cards in black.

Lastly, a litte more interaction could go a long ways. Crux of Fate is a fantastic board wipe for dragon tribal, and a Bedevil and Terminate would go a long way. If you want to get really spicy, Wrathful Red Dragon + either Blasphemous Act or Star of Extinction is hilarious.

Good luck deck building! It looks like a fun build.

EnbyGolem on Treefolk Terror

1 month ago

Always lovely to see treefolk tribal :)

Lignify is a really cool removal option that fits right into the flavor you already have established here. I especially like it against other commanders since it’s one of the few ways to effectively remove them without giving your opponents an option to return it back to the command zone.

In general I find tribal tough to build uniquely since so many of the anthem effects are expensive, highly used artifacts like Coat of Arms, Door of Destinies, Herald's Horn, Obelisk of Urd, Vanquisher's Banner, Icon of Ancestry, all of which I’m guessing you wouldn’t be interested in.

Belbe's Portal is kinda neat and I don’t see often; flavorfully, it doesn’t really match but mechanically it might synergize?

Mortlocke on The Song of Phyresis

1 month ago

kpmate, Sorry it's been awhile, life just keeps me busy sometimes. I just want to say that i'm always grateful for good criticism. Thank you for taking the time to look at my list and give it an honest critique. I should add that this decklist is far from finished. I have an idealized vision of this deck, and it likely won't be even close to being realized until Wizards prints some new and impactful Phyrexians who have the Infect keyword ability. I'm holding my breath for a few archetypes but that's besides the point.

From my experience the deck has fairly good rocks in the form of Astral Cornucopia, Everflowing Chalice and the like. Sure, the deck could always use some more ramp, but i'm overall pretty satisfied with Three Visits and Nature's Lore. If anything, I would say it's the draw options that need the most help which is why I do like the suggestion of Black Market Connections, but for some reason I just don't feel completely sold on it. It always demands life loss, it doesn't proc the turn it ETBs, and is one of the more expensive options when compared to Sensei's Divining Top and Sylvan Library. Also the crazed vorthos in my head keeps screaming about it lacking flavor.

Serra Ascendant won't ever make it to this list. This deck is very much dedicated to the flavor of phyrexian tribal - while maintaining it's stax and infect strategies. Herald's Horn would be nice if the deck was more creature oriented, but alas it just won't provide much value. Honestly, for now i'm just waiting for spoilers from Dominaria United/Brother's War - hoping that if not for new Infect creatures - just better Phyrexians to include. I've seen "Potato Cam" pictures of a rumored Sheoldred that will supposedly be released in Dominiaria united - but it looks deeply underwhelming. I can't go into too much detail about it though, as it's TappedOut's policy to not discuss leaks.

Thanks again for your input - I truly hope my wants will be met in the near future so I can show you what i'm trying to achieve with this deck.

kpmate on The Song of Phyresis

1 month ago

This will be abit of an essay but if we look at Sylvan Library, Phyrexian Arena and Black Market Connections there are obvious parallels.

  • Sylan Library can be seen as reorder the top 3 cards + optional pay 4 life for card draw
  • Phyrexian Arena can be seen as pay 1 life for card draw
  • Black Market Connections can be seen as pay 1/2/3 life for ramp, card draw, ramp+card draw

Your phyrexian tribal deck lacks good ramp or colour fixing (thematic?) in addition to consistent card draw.

So phyrexian arena is a flavour win and gives a good rate for card draw while Black Market Connections give a good rate acts as both a free Strike it Rich and a phyrexian arena.

The situation in which SL is better than BMC is:

a) I am looking to draw 0 extra cards and reorder the top 3 of my library, and I have no need for ramp/colour fixing

  • If we look at these two situations reordering the top 3 of the deck overlaps with Sensei's Divining Top, and this effect isn't great without any synergy at all. If this is valuable to the deck it would make sense to pivot to Herald's Horn to get some free draws but the expected value with only 22 creatures is pretty low. In my version of your list I cut both cards due to the fact we really would rather be spending mana/slots to be drawing bangers than scrying and spinning our wheels.

b) I am looking to pay 8 life to draw 2 cards, and I have no need for ramp/colour fixing

  • This deck lacks strong lifegain, we could slot in a Serra Ascendant (would be on theme since atraxa is a fallen angel) but as it stands our health is a valuable resource. How many rounds in a game do we draw 2 extra and pay the 8 life, best case scenario 3 rounds for a total of 6 cards and 24 life. On the other hand with BMC I have never turned down paying 3 life for ramp+1 extra draw. The rate is just so much better, even when comparing to Phyrx arena would I pay 1 extra life for the ability to ramp instead of draw? Yes.

I really like your list and primer but there are some adjustments like SL/SDT that I think could make it more consistent and impactful.

MLS91 on Quick interaction question

1 month ago

thanks for the clarification, im tempting a build at jeskai reanimation, beyond that i figured that it would come down to the stack. ill be using Herald's Horn and Sensei's Divining Top in an attempt to get around Enduring Renewal in the deck

Heaven's Gate

Housegheist on DragonForce - Through the Fire and Flames

1 month ago

You're describing a nice playtest. I like your take on Miirym. Upvote!

May i suggest some (maybe) interesting cards? You're already using the Dragon Orbs... Orb of Dragonkind is a 2cmc colourfixing rock which can also dig into your library. Monster Manual can cheat your dragon into play. Sure, more cmc than Sneak Attack but your beasty-boys do not have to be sacrificed in the end. The Great Henge would cost or even just most of the time and grants enormous value. More on the flavour side is Korlessa, Scale Singer which is pseudo card advantage. Herald's Horn reduces your dragons cost and can provide card advantage (works pretty well with Lapis Orb of Dragonkind). Rishkar's Expertise is a powerhouse draw and could cast 17 creatures or almost all your artifacts/enchantments.

And finally, i like Wrathful Red Dragon as a protection piece. In addition it's a surprise "i-win" with Blasphemous Act and/or Chain Reaction

I did a take on Miirym by myself and i hope you don't mind me linking it in here to hear your opinion on it.


Miirym or Double the Fun

Commander / EDH* Housegheist

SCORE: 10 | 10 COMMENTS | 583 VIEWS | IN 1 FOLDER


Ixma_9 on Miirym

2 months ago

Hello!

If you put * CMDR * (no spaces between the asterisks and the word) next to the card you want to be your commander it will pop up as the commander on the list. Also, make sure to use edhrec.com and put in your commander on the searchbar to help build your commander deck!

If this is a tribal oriented deck, reccomend having a few (but not too many) tribal cards like Herald's Horn or Dragonspeaker Shaman to reduce the cost on Dragons. Belbe's Portal is also a nice card to summon them for cheap.

Scourge of Valkas and Dragon Tempest deal damage the more dragons you have on the field, and the latter also gives haste which is amazing. There are also many dragons that benefit from having dragons or spawn a lot more like Lathliss, Dragon Queen or Utvara Hellkite

Very important, remember to have a good amount of card draw (Dragon's Hoard is good for dragon decks) and a good amount of ramp (ramp spells and signets)

Here is the EDHREC link for Miirym, hope this helps!

https://edhrec.com/commanders/miirym-sentinel-wyrm/dragon

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