Nyxbloom Ancient

Nyxbloom Ancient

Enchantment Creature — Elemental

Trample

If you tap a permanent for mana, it produces three times as much of that mana instead.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Standard Legal

Nyxbloom Ancient occurrence in decks from the last year

Latest Decks as Commander

Nyxbloom Ancient Discussion

Mcat1999 on MDFC Sorcery in Strixhaven

2 weeks ago

Question: What would someone consider a "cEDH" deck to be? Would it be a deck that has won against a 4-player pod on turn 2 on three separate occasions and has the (slight) chance of winning on turn 1 if you get the correct hand - a hand which can be built two different ways?

Because if so, Kinnan, The Simic Domri is cEDH. When I play this deck, I very rarely lose. The notable times I do lose is when someone goes infinite or I have all three opponents hitting me with everything they've got.

I own about 1/2 of the deck in paper. Proxied the rest as I save and buy the pieces one at a time.

Now I say this because, as a non-cEDH player, it would seem to me that cEDH falls into the same issue as Modern, in which the format appears "solved" from the inside, but looking in from the outside it really isn't. When I play against cEDH decks in person or online, especially with my Kinnan deck, I notice that many of them rely on combos to win the game. These combos tend to be fragile and can have pieces removed.

The issue that I have noticed is that a cEDH deck functions in two major facets:

  • Tutors
  • Wincons

Very few run ample removal. So it isn't a triathlon to the finish line. It's more like a 100-meter dash and whomever kicks off first, wins.

The problem, as an outsider looking in, is that all it takes is one single well-timed removal and the entire setup falls apart.

That being said, on the topic of consistency, I feel almost as though your own argument resolves itself. If the deck is designed for consistency, then having a single MDFC means nothing as those lack consistency. Sure you may find the odd one out that actually does give you some minor consistency, but it's not like you are seeing functional reprints of Dark Ritual or something. None of the MDFCs even come remotely close to such a thing. And again, even if they did, I'm sure there's always better options.

I could see an MDFC tutor being an issue, sure. Where one side is a big creature or even threat removal and the other side is a tutor. That's pretty dangerous and I hope WOTC doesn't print something like that. But, until they do (and they will), I don't see the issue.

Again, I am by no means a cEDH player. I built one deck that has stood its ground extremely well and has won something stupid like 90% of the matches I've been in. Yes. I know it sounds insane but seriously, it's a power-house.

  • You're not casting the creatures, so you can't be countered unless your opponent runs the very specific "counter target ability", which almost nobody does
  • Your Commander costs . Commander tax is a non-issue.
  • You don't need to rely on draw, since you rely on cheating off the top of the library
  • We abuse the + mana by having an outrageous amount of non-land sources of mana in the deck
  • By packing the deck full of clones, we can clone the biggest threats we have, such as Nyxbloom Ancient , Blightsteel Colossus and Terastodon
  • The deck has an extreme density of removal on creatures, meaning we don't just get a body on the field, we also take out any set pieces we want
  • On that topic and previous points, we get to literally take the best option of the top five. So we get to specifically hone in on what is the best possible play, at all times
  • The deck has numerous combos built in, such as abusing Deadeye Navigator with something such as Meteor Golem or Thorn Mammoth
  • One of my favorite combos, and the hardest one to pull off, is Woodfall Primus , Gigantoplasm and The Great Henge . You need Woodfall Primus out first, then you clone it with Gigantoplasm . After both of these are out, you bring into play The Great Henge . Now, what you do is pay into on Gigantoplasm . Giga dies as it becomes a 0/0. Since it was a copy of Woodfall Primus , it has Persist so it comes back into play with a -1/-1 counter on it. However, The Great Henge puts a +1/+1 counter on it and they cancel out. You have Gigantoplasm enter as a copy of Woodfall Primus again. You can now repeat this process an infinite number of times, destroying every single land, artifact and enchantment in play that you do not control. Now, no opponent can cast another spell for the rest of the game
  • We have several ways to generate infinite mana, including ways to produce faux infinite mana with several copies of Nyxbloom Ancient
  • You can use Basalt Monolith to generate infinite mana. Dump this into Cogwork Assembler to generate an infinite number of Simic Signet s or most other artifacts. Now, you have infinite colored mana. You can also use Grand Architect and Pili-Pala . There is also Basalt Monolith and Chromatic Orrery . I am also considering adding Prismat as another infinite colored mana combo as we can feed into it for either or . All of these options means we can effectively play our entire library that turn
  • We can react in response for everything. Hold up mana and pass. If you know how to do it, you can put an activation on the stack and when the ETB of the creature goes on the stack, put another activation on the stack ahead of it

The deck is extremely brutal. I had to stop playing it. So...

But again, I am not a cEDH player. All I am saying is, from the outside looking in, cEDH decks run very differently from traditional casual EDH decks. I can see MDFCs making a decent splash in casual EDH decks, but not in cEDH. So, I don't really see the issue here.

I can see, perhaps one or two, being used in cEDH. But to suggest it breaks the format? No, not at all.

Mcat1999 on Strixhaven spoiler season

2 weeks ago

CRACKLE WITH POWER

Sorcery

Crackle with Power deals five times X damage to each of up to X targets.


Okay. So, is 5 damage to any 1 target. That's not bad at all, all things considered. If you land that's 10 damage to two targets. Jesus.

Fiery Emancipation just fell in love. I don't even want to know what Nyxbloom Ancient is doing right now. Probably tutoring their lands, if you catch my drift.

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

3 weeks ago

Hi, Sorin_Markov_1947. Thank you for your input!

I hear you about the mana base. I left it alone for 5 color in case someone wanting to build the deck that preferred different win conditions wouldn't need to mess with it too much. You are right cutting to 3 colors would make it more consistant and easier to get to your combo.

I mentioned in my breakdown that I was using Lotus Cobra in the deck and that they speed it up. The Ilysian Caryatid have better synergy for when you are actually combo-ing off and can tap for 6 mana once an ancient is in play. So I switched to those and have been pretty happy with them even though it slowed the deck down.

I fully agree with the Epitaph Golem comment. It would be the first cut I would make if someone else wanted to build this. I keep it in for me, just for me, because it amuses me to think I could keep casting the deck over and over forever.

You are right about Binding the Old Gods . It is also another card I am currently considering replacing. I put it in for the dual role of removal and the ability to get me to my third forest for the Nyxbloom Ancient . But from playtesting, I am almost never happy to see that card come up. I havent decided what I am replacing it with yet.

I also think I could knock down the mana base maybe. Just maybe because a deck like this kind of needs to mana flood. But I find myself seeing a little too many when I playtest the deck.

Mcat1999 on Cast Your Deck In 1 Turn in Kaldheim Standard!

3 weeks ago

I run Nyxbloom Ancient in my Kinnan, Bonder Prodigy Clones Matter deck and can play my entire library in a single turn as well.

It has an accidental Turn 1 win which, by definition, makes it cEDH and has won three times on Turn 2.

Feels bad, man.

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

3 weeks ago

It is pretty disgusting, huh? The really odd part is that I stumbled across the combo in a weird way.

I have seen some decks online that use the Mystic Reflection + Nyxbloom Ancient + Phylath, World Sculptor combo to make a lot of copies of the Nyxbloom Ancient . And then the decks just use it to make big shark tokens or to play out what they have in hand. Or to instantly resolve a Midnight Clock or similar.

So I decided to put the decks I saw online together and found out I only have one copy of Midnight Clock and 1 copy of the Nyxbloom Ancient . So I proxied the elemental because it's so expensive to get and I wanted to playtest for a while and decide if I wanted to invest in more copies of it. And I had to figure out another way in standard to dig into my library and fill my hand as good as the Midnight Clock or as close as I could get.

So I did a scryfall search for draw cards and found Niko Aris . The Shard tokens you create when you play Niko let you scry and draw. And I had gotten a playset of them for collecting reasons. So I put 1 Midnight Clock and 3 copies of Niko Aris in the deck. They were going to be placeholders until I got more copies of the clock! I still had not figured out what I had on my hands.

Then I started playtesting the deck and realized I can make an insane amount of Shard tokens that will let you scry and draw through your whole deck with the psycho mana this deck can produce.

I had already known the Epitaph Golem was in standard because I am a fan of using Reito Lantern with Sunforger as a kind of recursion engine in decks and had marked it as useful before. I found the Stonework Packbeast when looking for a way to funnel the mana the deck produces into for the Tergrid's Lantern before I decided that was an mean way to win.

Then I added the Archon of Sun's Grace when I realized the Nyxbloom Ancient and the Shard tokens were enchantments.

So the whole deck sort of developed just because I was playtesting a janky deck idea I did not have all the cardboard for.

Mcat1999 on Cast Your Deck In 1 Turn in Kaldheim Standard!

3 weeks ago

Hello fren. I see you too have experienced our Lord and savior, Nyxbloom Ancient . As a fellow devotee, I shall be giving you the 1 upvote now.

May long she reign.

Also this is disgusting and I hope you feel bad for making it lol

Mcat1999 on The Triple Cycle

4 weeks ago

I noticed something today.

Fiery Emancipation and Nyxbloom Ancient . Notice anything similar?

Think we will get a white, a blue and a black enchantment that triples something in the next upcoming sets?

Wonder if it's a "cycle" of mythics that will be divvied out over several sets as to not introduce them all at once.

Here's hoping.

seshiro_of_the_orochi on Green Gives Way

1 month ago

This is an impressive list. I know how hard mono can rock from my Her Royal Fluffness list, great job. Some cards you might want to consider:

Goreclaw, Terror of Qal Sisma , Nyxbloom Ancient , Garruk's Horde

Also, Eternal Witness is a great card, and Temur Sabertooth and/or Kogla, the Titan Ape can make it even better. Paleoloth is a massively underrated card in such a deck. Also, have you ever heard of Shared Summons ? In a deck like this, that gets to 12+ mana in no time, it can really help you get the most important creatures.

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