Combos Browse all Suggest
- Nyxbloom Ancient + Unbound Flourishing
- Nyxbloom Ancient + Serra's Sanctum
- Nyxbloom Ancient + Palinchron
- Grim Monolith + Nyxbloom Ancient
- Nyxbloom Ancient + Vigean Graftmage
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Enchantment Creature — Elemental
If you tap a permanent for mana, it produces three times as much of that mana instead.
RangerOfPower on Omnath locus of mana (opinions needed)
5 days ago
Hi there, Omnath was my first deck that I seriously optimized so I think I can give some good insight.
There are some card choices I love, some I question, and some that make me want to flip over a table.
First, I love your inclusion of mana doublers. Seedborn Muse is by far the most powerful card in the deck followed closely by Nyxbloom Ancient and it seems like you know that. You have a good density of these big mana generation cards already, so just be careful to not go overboard by adding too many of these effects.
As previous commenters suggested, your deck lacks a focused strategy on what you want to do with all that mana. Many builds focus on getting Omnath big and winning with commander damage, but I think using the mana on other resources as a way to win is better. My advice is to question how each individual card interacts with your specific game plan, and if it doesn't advance your plan in the way you desire, then consider replacing it with something that does.
Your card draw choices are questionable. Eye of Vecna for example is very below rate, and we can do much better than just drawing one card a turn. Omnath is a VERY explosive commander, and its card draw should reflect that. Typically, I can expect to draw 10+ cards with a single spell, which usually gives me the gas to win on the next turn. Tutors are also incredibly powerful in Omnath builds because they allow you to more reliably find Seedborn Muse et.al.
If your card draw and tutor package are good enough, you can also cut down on big bombs. This helps consistency by increasing the odds of ramp and draw showing up in your starting hand, which of course is what you want to see. After all, Kozilek, Butcher of Truth does nothing if you can't get to 10 mana.
One other thing I learned when playtesting Omnath is how important protection spells are. In most games, Omnath is the first legitimitely threatening thing to hit the board and is the first thing opponents want to spend removal on. I like running instant speed, one time protection spells like Gaea's Gift so I can get removal out of opponents hands, but cards like Steely Resolve or Lightning Greaves also does the trick. And giving Omnath flash via Vedalken Orrery, Yeva, Nature's Herald, etc. is a more resilient way to make sure your mana pool never empties.
Also, Solidarity of Heroes doesn't work like you think. Omnath give itself +1/+1, but does not use +1/+1 counters.
Be sure to check out my build to see the specific card choices I used. It's not perfect, but the deck has come a long way from when I first built it. I hope some of the lessons I learned here help your deck out too. Happy brewing!
OMNATH I: 9000 Volt Battery
Commander / EDH*
SCORE: 2 | 537 VIEWS | IN 1 FOLDER
Journeytodiscoverychannel on Omnath locus of mana (opinions needed)
5 days ago
I really appreciate all the Feed back, I know the synergy needs work but at that point I might as well copy someone’s deck. The goal is to ramp the artifacts help always tutor for Nyxbloom Ancient and then Doubling Cube becomes 3x more effective. Lithoform Engine can copy that effect and compile it more so, often creating well into the hundreds of mama, so 4 cost to draw a card with Diviner's Wand something I can repeat as I want is negligible. At that point you get to a card where you get a card that allows you to place majority of your deck into your hand and do mostly as you please. Along with that Genesis Wave places all the land and permanents you need and usually by turn 5 there’s enough mana that it’s worth the drop setting the following turn up for huge mana and usually can end game sacing omnath to Altar of Dementia or just simply attacking. Or even Squall Line
Still plenty of play testing needed, but this also isn’t a full on competitive build just for my play group. I will definitely take a deeper look and playtest some of the changes.
wallisface on Interaction between Nyxbloom Ancient and …
6 days ago
I believe you only get the trigger once, and so three mana. The additional cost of tapping another creature is not part of the “tapping for mana” clause.
Specifically, this is covered in the Gatherer rulings for Nyxbloom Ancient, where it explicitly states that it only checks for the tap symbol itself.
You're “tapping a permanent for mana” only if you're activating a mana ability of that permanent that includes the Tap symbol in its cost. A mana ability produces mana as part of its effect.
If an ability triggers “whenever you tap” something for mana and produces mana, that triggered mana ability won't be affected by Nyxbloom Ancient.
CamraMaan on Interaction between Nyxbloom Ancient and …
6 days ago
I'm curious if Loam Dryad will "trigger" Nyxbloom Ancient twice, since I would be tapping two creatures as the cost to generate one mana of any color? Therefore it would generate nine mana, not three? The only part that has me unsure is the singular "it" portion on Nyxbloom, which makes me wonder if it only counts for the card generating the mana. Thanks in advance!
seshiro_of_the_orochi on Surrak the Size Queen
6 days ago
Now this is a big pile of beef. Fine choice of creatures! Besides all the obvious bangers, I really like Ormos, Archive Keeper in here.
I have tried to find at least some powerful and/or useful cards you don't already have in here. It was pretty hard I tell you, but I found some:
Terror of the Peaks would obviously be very powerful. The price tag is stupid, though.
Fierce Empath is a great tutor for such a deck.
Impervious Greatwurm is insane with a commander that gives trample.
Nyxbloom Ancient and its little sister Zendikar Resurgent could be good, as well. I especially like Zendikar Resurgent in decks like these. You will get into situations where a boardwipe simply annihilates you, and the enchantment will at least survive some wipes. This makes surviving and rebuilding way easier.
wallisface on Does Nyxbloom Ancient triple the …
4 weeks ago
You have to wait until you next tap those mana sources. The static ability of Nyxbloom Ancient doesn’t come into effect until after its casting has been successfully resolved - which is well-after your lands were tapped for mana.
Be_Jamin on Does Nyxbloom Ancient triple the …
4 weeks ago
If I use Lotus Field and four other lands to cast Nyxbloom Ancient does nxybloom triple that mana as well or do you have to wait until you tap those mana producers again?
jarncards on Stardew
1 month ago
Also, Nyxbloom Ancient is just outrageous.
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