Enchantment Creature — Elemental
If you tap a permanent for mana, it produces three times as much of that mana instead.
Combos Browse all
- Nyxbloom Ancient + Unbound Flourishing
- Nyxbloom Ancient + Serra's Sanctum
- Nyxbloom Ancient + Palinchron
- Grim Monolith + Nyxbloom Ancient
- Nyxbloom Ancient + Vigean Graftmage
|Commander / EDH||Legal|
Latest Decks as Commander
Nyxbloom Ancient Discussion
1 month ago
I recommend swapping verdant mastery for Tempt with Discovery (supposing you play multiplayer). You will most of the times get at least 2 lands for 4 mana, and they come in untapped.
Also, you gotta try Nyxbloom Ancient . Tripling your mana twice is no joke. Follow up with exsanguinate or whatever X spell.
2 months ago
My deck can play like half the deck by turn 6-7, sometimes turn 5 and draw an additional 20-30 cards. Maybe take a look at my list. I can highly recommend cards like Ghalta, Primal Hunger , The Great Henge , Primeval Protector or Treasure Cruise . They reduce their own cost and still give you that big cascade trigger. Also Great Whale and Palinchron are nice. A free cascade trigger or with a card like Nyxbloom Ancient or Zendikar Resurgent they even produce mana. You should also try to fit a bit more ramp into the deck, so you can keep up with faster decks.
2 months ago
This is an interesting deck. I've personally built Zacama as a strong casual deck twice already, and since recently picking one up in a trade am thinking of giving it a third shot.
3 months ago
Hi, Sorin_Markov_1947. Thank you for your input!
I hear you about the mana base. I left it alone for 5 color in case someone wanting to build the deck that preferred different win conditions wouldn't need to mess with it too much. You are right cutting to 3 colors would make it more consistant and easier to get to your combo.
I mentioned in my breakdown that I was using Lotus Cobra in the deck and that they speed it up. The Ilysian Caryatid have better synergy for when you are actually combo-ing off and can tap for 6 mana once an ancient is in play. So I switched to those and have been pretty happy with them even though it slowed the deck down.
I fully agree with the Epitaph Golem comment. It would be the first cut I would make if someone else wanted to build this. I keep it in for me, just for me, because it amuses me to think I could keep casting the deck over and over forever.
You are right about Binding the Old Gods . It is also another card I am currently considering replacing. I put it in for the dual role of removal and the ability to get me to my third forest for the Nyxbloom Ancient . But from playtesting, I am almost never happy to see that card come up. I havent decided what I am replacing it with yet.
I also think I could knock down the mana base maybe. Just maybe because a deck like this kind of needs to mana flood. But I find myself seeing a little too many when I playtest the deck.
4 months ago
It is pretty disgusting, huh? The really odd part is that I stumbled across the combo in a weird way.
I have seen some decks online that use the Mystic Reflection + Nyxbloom Ancient + Phylath, World Sculptor combo to make a lot of copies of the Nyxbloom Ancient . And then the decks just use it to make big shark tokens or to play out what they have in hand. Or to instantly resolve a Midnight Clock or similar.
So I decided to put the decks I saw online together and found out I only have one copy of Midnight Clock and 1 copy of the Nyxbloom Ancient . So I proxied the elemental because it's so expensive to get and I wanted to playtest for a while and decide if I wanted to invest in more copies of it. And I had to figure out another way in standard to dig into my library and fill my hand as good as the Midnight Clock or as close as I could get.
So I did a scryfall search for draw cards and found Niko Aris . The Shard tokens you create when you play Niko let you scry and draw. And I had gotten a playset of them for collecting reasons. So I put 1 Midnight Clock and 3 copies of Niko Aris in the deck. They were going to be placeholders until I got more copies of the clock! I still had not figured out what I had on my hands.
Then I started playtesting the deck and realized I can make an insane amount of Shard tokens that will let you scry and draw through your whole deck with the psycho mana this deck can produce.
I had already known the Epitaph Golem was in standard because I am a fan of using Reito Lantern with Sunforger as a kind of recursion engine in decks and had marked it as useful before. I found the Stonework Packbeast when looking for a way to funnel the mana the deck produces into for the Tergrid's Lantern before I decided that was an mean way to win.
So the whole deck sort of developed just because I was playtesting a janky deck idea I did not have all the cardboard for.
4 months ago
This is an impressive list. I know how hard mono can rock from my Her Royal Fluffness list, great job. Some cards you might want to consider:
Also, Eternal Witness is a great card, and Temur Sabertooth and/or Kogla, the Titan Ape can make it even better. Paleoloth is a massively underrated card in such a deck. Also, have you ever heard of Shared Summons ? In a deck like this, that gets to 12+ mana in no time, it can really help you get the most important creatures.
4 months ago
If I may ask, what is the win condition of this deck? I see a lot of card draw and filtering, and some removal, but not a lot of ways to drop the opponent to 0 life. Honestly, I see one copy each of Stonecoil Serpent , Yorion, Sky Nomad , and Nyxbloom Ancient as attackers, and one Banefire , and it's not unreasonable to think that they might all be destroyed or removed over the course of a game.
Basically, what I'm seeing is this. You have four cards that might be able to win a game out of 74 cards. You have a wide variety of ways to pull them out, but no way to protect them once they're out. You have a lot of "silver bullet" removal and mana generation, but that doesn't win games. You have all the setup, but I have to admit, I don't see much payoff.
As a second question, you say you're experienced in competitive tournament play. Have you used this deck? If so, what is your typical win percentage, and on what turn do you win? What are the good matchups and weak matchups for this deck?
I'm not trying to attack you with questions, or say that your deck is "wrong." I'd like to know how you see this deck, and how it performs competitively in your experience.
4 months ago
Hey there! Here are some nice card options that might be useful to you.
Ramp Burgeoning , Exploration , Emerald Medallion , Bear Umbra , Golgari Signet , Sol Ring , Cryptolith Rite , Extraplanar Lens , Mana Reflection / Nyxbloom Ancient (both produce infinite mana with Basalt Monolith ), Nissa, Who Shakes the World , Utopia Sprawl , Wild Growth
With Lathril (Because of token creation) Stoneforge Masterwork (make Lathril huge), Collective Unconscious (draw a ton), Second Harvest (double all your tokens), Shamanic Revelation , Skullclamp (attach to a token to kill it and draw two cards for basically one mana), Epic Struggle , Triumph of the Hordes , Coat of Arms , Leyline of Abundance
Infinite Sword of the Paruns , Umbral Mantle , and Staff of Domination go infinite with anything that can produce enough mana to tap and untap itself such as Priest of Titania , Elvish Archdruid , Karametra's Acolyte , etc some of which you already have