Nyxbloom Ancient

Nyxbloom Ancient

Enchantment Creature — Elemental


If you tap a permanent for mana, it produces three times as much of that mana instead.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Nyxbloom Ancient Discussion

TypicalTimmy on Card creation challenge

4 days ago

Livio's Blessing

Legendary Enchantment

Whenever you exile a creature, it's controller draws a card and you gain 1 life.

I'm not entirely certain, but Livio seems to want to be built around ETB effects. Exile your own creatures, then bring them back into one massive drop; For example, Luminate Primordial would be an incredibly strong blink creature. Sure your opponents gain a ton of life, but you remove their biggest threats permanently. Additionally, as he has Partner, you can add in for something such as Woodfall Primus or Terastodon . You could even use use Meteor Golem . If you run Selesnya, you're already in extremely strong ramp territory as green loves to ramp with creatures and white loves to make creatures. Suddenly your Itlimoc, Cradle of the Sun , Gaea's Cradle and Cryptolith Rite look astounding. Not to mention Circle of Dreams Druid and, if you use enchantments to protect yourself such as a Prison / Stax deck, Serra's Sanctum . There's also Nykthos, Shrine to Nyx , Nyxbloom Ancient and Mana Reflection .

Hone in the strategy with Trostani, Selesnya's Voice and similar life-gaining creatures such as Suture Priest , Soul Warden , Soul's Attendant , Angelic Chorus and Essence Warden for a massive gap between you and your opponents.

I mentioned prisons; Norn's Annex , Ghostly Prison and Ensnaring Bridge are obviously staples. There's more, but I'm tired and not feeling the best today.

Anyway, there ya go. A skeleton for a down and dirty Selesnya deck. Go have some fun with it.

Since you are going for extreme ramp and board presence, I'd recommend Partnering with Halana, Kessig Ranger so that when they enter you can pay and have removal-on-a-stick, too.

Kodama of the East Tree would be nice but that's a trap. You'll be outed as the archenemy at the table on Turn 0. Sure you get to cheat a bunch of things into play, but that doesn't help advance your wincon. I'd rather see Halana in the Command Zone for that removal option, so that the creatures we are playing around with can get through and finish the game off quickly. You're going creature-heavy, so use them.


Chino90 on Broodmother of the Great Forest: Beledros EDH

2 months ago

I recommend swapping verdant mastery for Tempt with Discovery (supposing you play multiplayer). You will most of the times get at least 2 lands for 4 mana, and they come in untapped.

Also, you gotta try Nyxbloom Ancient . Tripling your mana twice is no joke. Follow up with exsanguinate or whatever X spell.

Exquisite Blood is a good way to stay alive. And Vito, Thorn of the Dusk Rose provides lifelink and dishes out a lot of damage.

Pikobyte on Imoti

2 months ago

My deck can play like half the deck by turn 6-7, sometimes turn 5 and draw an additional 20-30 cards. Maybe take a look at my list. I can highly recommend cards like Ghalta, Primal Hunger , The Great Henge , Primeval Protector or Treasure Cruise . They reduce their own cost and still give you that big cascade trigger. Also Great Whale and Palinchron are nice. A free cascade trigger or with a card like Nyxbloom Ancient or Zendikar Resurgent they even produce mana. You should also try to fit a bit more ramp into the deck, so you can keep up with faster decks.

Aven_Phoenix on cEDH Zacama, Primal Calamity

2 months ago

This is an interesting deck. I've personally built Zacama as a strong casual deck twice already, and since recently picking one up in a trade am thinking of giving it a third shot.

This deck could use some upgrades for sure though. Seedborn Muse I think is an absolute must, and Nyxbloom Ancient goes well with Mana Reflection if big Z is out.

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

4 months ago

Hi, Sorin_Markov_1947. Thank you for your input!

I hear you about the mana base. I left it alone for 5 color in case someone wanting to build the deck that preferred different win conditions wouldn't need to mess with it too much. You are right cutting to 3 colors would make it more consistant and easier to get to your combo.

I mentioned in my breakdown that I was using Lotus Cobra in the deck and that they speed it up. The Ilysian Caryatid have better synergy for when you are actually combo-ing off and can tap for 6 mana once an ancient is in play. So I switched to those and have been pretty happy with them even though it slowed the deck down.

I fully agree with the Epitaph Golem comment. It would be the first cut I would make if someone else wanted to build this. I keep it in for me, just for me, because it amuses me to think I could keep casting the deck over and over forever.

You are right about Binding the Old Gods . It is also another card I am currently considering replacing. I put it in for the dual role of removal and the ability to get me to my third forest for the Nyxbloom Ancient . But from playtesting, I am almost never happy to see that card come up. I havent decided what I am replacing it with yet.

I also think I could knock down the mana base maybe. Just maybe because a deck like this kind of needs to mana flood. But I find myself seeing a little too many when I playtest the deck.

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

4 months ago

It is pretty disgusting, huh? The really odd part is that I stumbled across the combo in a weird way.

I have seen some decks online that use the Mystic Reflection + Nyxbloom Ancient + Phylath, World Sculptor combo to make a lot of copies of the Nyxbloom Ancient . And then the decks just use it to make big shark tokens or to play out what they have in hand. Or to instantly resolve a Midnight Clock or similar.

So I decided to put the decks I saw online together and found out I only have one copy of Midnight Clock and 1 copy of the Nyxbloom Ancient . So I proxied the elemental because it's so expensive to get and I wanted to playtest for a while and decide if I wanted to invest in more copies of it. And I had to figure out another way in standard to dig into my library and fill my hand as good as the Midnight Clock or as close as I could get.

So I did a scryfall search for draw cards and found Niko Aris . The Shard tokens you create when you play Niko let you scry and draw. And I had gotten a playset of them for collecting reasons. So I put 1 Midnight Clock and 3 copies of Niko Aris in the deck. They were going to be placeholders until I got more copies of the clock! I still had not figured out what I had on my hands.

Then I started playtesting the deck and realized I can make an insane amount of Shard tokens that will let you scry and draw through your whole deck with the psycho mana this deck can produce.

I had already known the Epitaph Golem was in standard because I am a fan of using Reito Lantern with Sunforger as a kind of recursion engine in decks and had marked it as useful before. I found the Stonework Packbeast when looking for a way to funnel the mana the deck produces into for the Tergrid's Lantern before I decided that was an mean way to win.

Then I added the Archon of Sun's Grace when I realized the Nyxbloom Ancient and the Shard tokens were enchantments.

So the whole deck sort of developed just because I was playtesting a janky deck idea I did not have all the cardboard for.

seshiro_of_the_orochi on Green Gives Way

4 months ago

This is an impressive list. I know how hard mono can rock from my Her Royal Fluffness list, great job. Some cards you might want to consider:

Goreclaw, Terror of Qal Sisma , Nyxbloom Ancient , Garruk's Horde

Also, Eternal Witness is a great card, and Temur Sabertooth and/or Kogla, the Titan Ape can make it even better. Paleoloth is a massively underrated card in such a deck. Also, have you ever heard of Shared Summons ? In a deck like this, that gets to 12+ mana in no time, it can really help you get the most important creatures.

legendofa on

4 months ago

If I may ask, what is the win condition of this deck? I see a lot of card draw and filtering, and some removal, but not a lot of ways to drop the opponent to 0 life. Honestly, I see one copy each of Stonecoil Serpent , Yorion, Sky Nomad , and Nyxbloom Ancient as attackers, and one Banefire , and it's not unreasonable to think that they might all be destroyed or removed over the course of a game.

Basically, what I'm seeing is this. You have four cards that might be able to win a game out of 74 cards. You have a wide variety of ways to pull them out, but no way to protect them once they're out. You have a lot of "silver bullet" removal and mana generation, but that doesn't win games. You have all the setup, but I have to admit, I don't see much payoff.

As a second question, you say you're experienced in competitive tournament play. Have you used this deck? If so, what is your typical win percentage, and on what turn do you win? What are the good matchups and weak matchups for this deck?

I'm not trying to attack you with questions, or say that your deck is "wrong." I'd like to know how you see this deck, and how it performs competitively in your experience.

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