Ilysian Caryatid

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Ilysian Caryatid

Creature — Plant

: Gain one mana of any colour. If you control a creature with power 4 or greater, gain two mana of any one colour instead.

golgarigirl on Life Gain Voltron (Trelasarra)

1 month ago

I always loved Trelissara's design. Sadly, my lifegain deck is Esper, so she didn't really fit! I don't know if this helps at all, but I think of my deck in terms of lifegain enablers (our Soul Warden and friends that gain us life) and payoffs (things that benefit us when we gain life, like Trudge Garden).

I would pay special attention to one thing with life gain payoffs: a lot of the cards care about one of 2 things...either 'instance of life gain' (the ones worded 'whenever'...they do not care how much life you gain, just if you do or not), and the ones that care about quantity (the ones worded 'if you gained X or more life).

You're going to want to sculpt your life gain enablers in the deck around what of those you have, and how much life gain they want you to have in a turn, to make sure they can hit your X.

I would consider that a little more next time you play, pay attention to what cards want what effects.

For example, my deck is built entirely around the 'instance of life gain effects', so I seldom need to worry about how much I gain.

That said, some weak spots I noticed: Benevolent Bodyguard, Ilysian Caryatid, Soulmender, From Beyond, Indomitable Might, Hedgewitch's Mask. These are excellent places to start with upgrades! They're not bad on their own, but we can do better!

Note on Aetherflux Reservoir: There are some playgroups that playing this will just get you ganged up on. I always caution people about that. If that's fine with you, it's a strong card. I didn't find it could gain enough life to make it worth it in my deck.

Some possible (not too expensive) upgrades that I enjoy:

Good in an 'instance of life gain' deck: Linden, the Steadfast Queen, Sunscorch Regent, Suture Priest, Gideon's Company, Twinblade Paladin, Omen of the Sun, Ajani's Pridemate, Oketra's Monument, Regna, the Redeemer

Good in a 'gain X or more life' deck: Nykthos Paragon, Gideon Blackblade

Good in both: Dusk / Dawn, Austere Command, Dawn of Hope, Shamanic Revelation

seshiro_of_the_orochi on Baloth Ramp

2 months ago

You're propably aware that this pretty slow, but I stll like what you did here. Some cards you could consider are those:

Ilysian Caryatid as great ramp that even scales once you have your first baloth out.

Grow from the Ashes might actually be better than Cultivate as it can get you two land drops once you're at five mana.

Mwonvuli Acid-Moss is just insane. It slows down your opponents and ramps you.

Also, Terramorphic Expanse or Evolving Wilds are terrific with your landfall triggers.

NoviceDeckBuilderHere on Too Much Mana

10 months ago

Update! Pulling too many high cmc cards early game. Also, the deck played like it needed a 1-3 cmc creature that had a 5 in power, that could lower the cost of The Great Henge enough to be an optional play turn 4. So, ADDED Jaspera Sentinel +1 Lovestruck Beast +4 REPLACED Iymrith, Desert Doom -2 Ilysian Caryatid -3.

Went 10-1 in mtg arena platinum 3 hrs before posting this.

king-saproling on Pokemon EDH - 111% altered art

1 year ago

4/9/2021 Update - completed Ilysian Caryatid (Sudowoodo)

Titus7007 on Vorinclex Ramp

1 year ago

Sorin_Markov_1947 I could definitely see add 4 x Sultai triome to splash blue. It's fun to think about dropping Teferi with 6 starting loyalty, but that's probably not necessary.

I actually really like Ilysian Caryatid . consider Garruk, Unleashed makes it very easy to get that second mana out of him. I do run into awkward turn 3's though, so perhaps I should tinker with some more Cultivate

Binding the Old Gods definitely seems like it belongs in here though.

Sorin_Markov_1947 on Vorinclex Ramp

1 year ago

Solid list! I think there are better things to ramp into as backups to Vorinclex than Burning-Rune Demon and Demon of Loathing though. Beanstalk Giant is some minor ramp with a payoff later if needed, and Ashaya, Soul of the Wild is another possibility.

If you want Planeswalkers, Garruk, Cursed Huntsman is another possibility that's just good in a vacuum as well.

I like the ramp package, but I think Cultivate is better than Ilysian Caryatid . It can't be killed and the one mana extra won't do too much considering you're ramping to 5 or 6, not 4. You also already have Dream Devourer in the two-drop slot, though on turn 3 you may be foretelling with it instead of Cultivating. Depends on the situation.

There's no way Binding the Old Gods doesn't belong in this deck. It's one of the best removal spells in Standard, then ramps you, then makes your non-threats deathtouch. I think it can replace Bloodchief's Thirst .

If you wanted to make it Sultai and focus less on Vorinclex, you could add koma the world serpent as the best non-Ugin thing to ramp to in Standard. You could also go for the Ultimatum, and at that point you're just Sultai Ultimatum.

For the manabase, I think you could add some Triomes to help protect against flooding in the late game.

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