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Format | Legality |
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Crypt Ghast
Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a swamp for mana, you may add to your mana pool (in addition to the mana the land produces).
griffstick on
infinite rats
4 months ago
Did you add Crypt Ghast? If not cut Typhoid Rats this deathtouch blocker is no go against flyers.
legendofa on
infinite rats
4 months ago
So it is Dragon tribal, be cautious about Patriarch's Bidding. I think it has a place in this deck until proven otherwise, but make sure you get at least as much value out of it as Atarka-deck does.
What I see here is a bunch of high-mana dragons, and I assume the mana dorks to support it will be in there, too. Crippling Fear has potential to be an all-star. I don't think you need more fear, since your commander grants fear and you have pretty good stall capacity until Marrow-Gnawer comes out. I'm not sure what ramp to recommend if you're at your budget limit, but Dark Ritual, Cabal Ritual, Crypt Ghast, and Nirkana Revenant are all cards to keep in mind.
Orange+ on
Horobi and the Wailers ~100$
4 months ago
Hey, andmike.
Thanks for the comment :)
I dont have any immediate ideas for a 150$ build, but I guess you could consider adding some black staples. There are also some pretty decent death trigger cards that I dont play. There is probably much more interesting ways to add to the deck than introducing more staples (and making the deck much more similar to everyone elses), but finding good original cards is a harder process :)
Death trigger cards: Grave Betrayal, Massacre Wurm, and Revel in Riches.
Black staples: Cabal Coffers, Crypt Ghast, Cabal Stronghold, Vilis, Broker of Blood, Lightning Greaves, Skullclamp, Reanimate, Exhume, Dance of the Dead, Animate Dead, Necromancy, Grim Tutor, Bloodchief Ascension and Phyrexian Arena.
Best of luck!
Caerwyn on Cryptic Spires
4 months ago
legendofa - Yes, cards with Extort often have the mana symbol on them, with that mana symbol showing up in reminder text, not rules text. The fact the mana symbol is not in Rules Text is why Blind Obedience has a mono-white colour identity, while Crypt Ghast is mono-black.
GammaStrong on
Maga Devotion
4 months ago
Crypt Ghast would also be an excellent addition to your mana production. Just another way to enable to wincons easily and push them over the top.
shock7123 on
The Four Horsemen
5 months ago
You have a solid deck concept, but I have a couple options you might consider throwing in at some point:
Cut Thran Dynamo and toss in a Land Tax. Colored mana means more than colorless mana in the long run. Land Tax also has the added benefit of letting you get lands out of your deck, making it harder to miss land drops, and is a solid tutor target early on.
Weathered Wayfarer and Deep Gnome Terramancer are excellent adds that let you try to keep up with your opponents, especially if you have a green player at the table that's ramping out of control.
I know some people don't like cheap "you win the game" cards, but lifegain goes well with things like Aetherflux Reservoir and Felidar Sovereign. You still have to work to meet the win condition of Sovereign, since most players will be focusing on trying to keep your life total down.
Smothering Tithe is a card I personally refuse to run, since I don't like asking people if they want to pay for me not to get a treasure constantly, but it is another solid early-game engine that can help you keep up with your opponents.
Urborg, Tomb of Yawgmoth pairs really well with Cabal Coffers and allows you to dump a ton of black mana into your mana pool at a time.
Making your wipes one-sided with things like Eerie Interlude and Rootborn Defenses can be incredibly helpful. You may be able to rebuild quickly, but there's no need to rebuild when you can just not have your creatures destroyed in the first place. Alternately, if you don't want to pay ridiculous levels of commander tax, a Command Beacon can help in a pinch.
Other extort effects like Crypt Ghast can really stack up quickly if you have multiple of them out at a time. Gaining 3 life every time you cast a spell works wonders, especially when your opponents are each losing one.
griffstick on Creatures that do Damage Over …
5 months ago
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