Burnt Offering

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Burnt Offering

Instant

As an additional cost to play Burnt Offering, sacrifice a creature.

Add X mana in any combination of (Black) and/or (Red) to your mana pool, where X is the sacrificed creature's converted mana cost.

legendofa on I'm gonna cleave you

1 month ago

Maybe some more big mana enhancements, like Crypt Ghast, High Tide, Dark Ritual, or Burnt Offering. You have a lot of 5-7 mana spells, and Rise of the Dark Realms is up at 9 mana. TheJerryCan's suggestion of Ashnod's Altar is solid.

Right now, this deck has only nine permanents below 3 mana. This might be contributing to the feeling of having no board presence; I would expect this deck to start establishing a solid board at turn 4 at the earliest. Gravecrawler, Champion of the Perished, Bladestitched Skaab, Nightscape Familiar, Stitcher's Supplier, Mire Triton, and Undead Butler are all low-mana options, and the last three help kickstart your milling.

MightyPox on Demon Till Your Dreams Come True

3 months ago

Ok, ignore my previous comment.

After a two year hiatus I recently started to play Magic more regularly and got more experience with my Rakdos deck.

I replaced Sower of Discord with Pestilence Demon and was quite impressed how good it is against my opponents' creatures in general.

I added Chrome Mox instead of Mox Diamond because I need the land card to come back after a Rakdos attack.

Did you take a look at some of the newer demons:

  • Hidetsugu, Devouring Chaos - nice cmc, could help filtering and smoothen our draws.

  • Orcus, Prince of Undeath - needs to be cast so reanimating him is not good. We need a lot of mana for his second ability because of the high cmc of the creatures in our deck. But if we have 11+ mana available (maybe from Sacrifice, Burnt Offering or Treasonous Ogre) he becomes a mass reanimation spell. The haste is also nice with our extra combat step effects.

  • Balor - some kind of disruption on a demon. I like it but don't know if his effect is strong enough to run him. Great art though!

  • Vrock - if it said "for each permanent" it would have nice synergies with a Rakdos swing but as it is it does not do enough.

  • Nalfeshnee - normally we don't cast spells from exile.

Demons I might test:

Hidetsugu, Devouring Chaos and Balor are interesting but they don't really add something to our general game plan.

Orcus, Prince of Undeath could be a finisher but with the high mana requirement it is a bit situational.

multimedia on Chainer Nightmare Reanimator

8 months ago

Hey, if you're wanting to take your deck into 8 or more power level (PL) then you really need to decide how you want to win the game? At 8 PL or higher to win infinite combos are the way to go. Chainer doesn't need to be a piece of the combo, his discard can be an enabler. Since Chainer cares about creatures then using combos that involve creatures is best.

Some creatures to play for combos: Worldgorger Dragon, Mikaeus, the Unhallowed, Kiki-Jiki, Mirror Breaker, Gravecrawler, Blood Artist, Zulaport Cutthroat, Walking Ballista, Murderous Redcap, Pitiless Plunderer, Dualcaster Mage, Reassembling Skeleton.

Some enablers for combos to play: Viscera Seer, Carrion Feeder, Goblin Bombardment, Altar of Dementia, Phyrexian Altar, Ashnod's Altar, Animate Dead, Dance of the Dead, Necromancy, Twinflame or Heat Shimmer.

Some win conditions for the combos: Blood Artist, Zulaport Cutthroat, Walking Ballista, Murderous Redcap, Zealous Conscripts, Gray Merchant of Asphodel, Dualcaster Mage, Purphoros, God of the Forge, Mayhem Devil, Goblin Bombardment, Bontu's Monument, Aetherflux Reservoir, Sunscorched Desert, Impact Tremors, Cut / Ribbons(Ribbions), Torment of Hailfire.

Some cards to play to protect combo: Deflecting Swat, Tibalt's Trickery, Pyroblast, Red Elemental Blast, Dualcaster Mage, Reverberate.


Beyond combos some other good creatures to play: Dockside Extortionist, Magus of the Wheel, K'rrik, Son of Yawgmoth, Crypt Ghast, Plaguecrafter, Dualcaster Mage.

Expanding on loot can help to draw and get creatures faster into your graveyard: Buried Alive, Magus of the Wheel, Cathartic Reunion, Thrill of Possibility, Tormenting Voice, Azra Oddsmaker, Sire Of Insanity, Seize the Spoils.

Expanding on fast mana and/or big mana producers helps to have more mana to cast more spells which can assemble combos faster: Dockside Extortionist, K'rrik, Son of Yawgmoth, Crypt Ghast, Mana Crypt, Dark Ritual, Rite of Flame, Cabal Ritual, Burnt Offering, Sacrifice.

If you're interested in any of these suggestions then I offer more advice in another comment that includes further explaining the combos, more card advice as well as cuts to consider.

Good luck with your deck.

BruhYouFarted on On Clearance

10 months ago

GrimlockVIII Thanks! To be honest, when i saw Metamorphosis and Energy Tap, i knew i could break pauper. In paper, this deck is sweet and my favorite in my collection. This deck could be mutated in different directions; possibly black for Rite of Consumption or Burnt Offering or white for blink stuff to synergize with our etb effects. Definetly a fun brew and the one i am most proud of!

Rocketman988 on Demon Till Your Dreams Come True

11 months ago

To add on to the previous comment- I have found that the maximum mana cost for a non-creature spell I can really justify is 7- with a land drop, this means the spell can be cast the turn after casting Rakdos in main phase 1 before the attack wrecks my mana base. Repay in Kind is an MVP spell in the deck for this reason. I'll use an effect to drop my life to below 7, set everyone to 7 with Repay in Kind, and then swing in for the kill on one or more opponents during that turn. Can also pull off a misdirection play with Burnt Offering or Sacrifice pre or post combat to get a massive mana payoff during the turn.

griffstick on Board state getting you down? Try Nukes!

1 year ago

I love it and hate it.

I think you should cut like half the board wipes. And add cards like Village Rites, Burnt Offering, Deadly Dispute, Altar's Reap, Costly Plunder, Diabolic Intent, Tormented Thoughts, Morbid Curiosity, Mind Extraction, Momentous Fall, Natural Order, Life's Legacy, Eldritch Evolution, Metamorphosis, and last consider Bonds of Mortality. All of these cards pair well with your cmdr. Meaning you'll need less board wipes as you will always have it in the command zone.

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