Millikin

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Millikin

Artifact Creature — Construct

, Mill a card: Gain . (To mill a card, put the top card of your library into your graveyard.)

Acidarc on Muldrotha Exhumes All

1 month ago

Millikin over Deranged Assistant ?
Millikin counts for an artifact and would work with any color. All you are losing is 1 power.

Max_Hammer on Mardu Treasures

1 month ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    multimedia on Krothuss, The Sailor's Nightmare

    10 months ago

    Hey, good version, nice Sakashima and Quest. You have 1 too many cards, could cut Millikin.

    There's a couple of mana rock upgrades to consider that are within your budget. By cutting Charcoal Diamond and Worn Powerstone for Basalt Monolith and Everflowing Chalice then you add an infinite cast combo with Hullbreaker Horror. The combo is Hullbreaker + Sol Ring + Chalice for infinite casts/colorless mana or Hullbreaker + Monolith + Chalice for infinite casts.

    Sol or Monolith make enough colorless mana to cast themselves before they're bounced and by casting Chalice for 0 mana you can bounce them resulting in infinite casts/bounce of Sol/Monolith + Chalice. By controlling two or more Hullbreakers thanks to Krothuss then the combo can bounce all your opponents nonland permanents and you can keep doing this on each of your main phases on each of your turns.

    If you want to copy big Leviathans with Krothuss then consider Stormtide Leviathan + Wonder? Stormtide is one of the better unblockable Leviathans because he can also disrupt your opponents from swinging back at you. Wonder is helpful to give all creatures you control flying and you have plenty of Islands as well as effects to get it into your graveyard.

    A couple of budget land upgrades are: Sunken Hollow and Choked Estuary. Creeping Tar Pit is another upgrade, it's a little more expensive, but neat because Krothuss can copy it when it's an attacking unblockable Elemental.

    Good luck with your deck.

    rdean14 on Card creation challenge

    10 months ago

    Somehow Geist Snatch is the only source of a blue spirit token at all, which is weird given how many blue spirits there are overall. Also, Sinister Concoction and Millikin are the only two cards which mill as part of their cost.

    Yumegawa River

    Legendary Land

    Yumegawa River enters the battlefield tapped.

    : Add .

    , Mill two cards, : Create a 1/1 blue Spirit creature token with flying.


    I'd like to see another Land set in Kamiwaga

    multimedia on Hello Beastie

    11 months ago

    Hey, looks good, nice cuts. Striped Riverwinder is a good add, I added it too since it's a fast way to setup Runo. I also added Waker of Waves as another 6 CMC + creature who can discard itself to setup Runo.

    For some possible cuts how has Flood of Tears been? I just don't like mass bounce spells that will bounce Krothuss (have to transform Runo again) as well as all the tokens he's made. Kederekt Leviathan is a sea monster who does this. Why bounce your own stuff when you have ways to only bounce opponents?

    Millikin is subpar and self-mill is less good with Dimir then say Sultai where you have green to recur any card you mill. Looting is more powerful because you draw and have control over what card(s) you discard. Lightning Greaves's has limited interaction since because of shroud it can't be a haste source for attacking creature who Krothuss wants to copy.

    king-saproling on Dagsson Transformers

    11 months ago

    If you run Mirror Gallery and Honor-Worn Shaku you can make infinite Kaldras! While the Gallery is out, Tap Kalda to untap the Shaku, then tap the Shaku to pay for Helm of Kaldra's ability, repeat forever. Since Arcum can find all the combo pieces I think it's worth including. Even without the Shaku, Mirror Gallery lets you pay to make a Kaldra.

    Also I think Manakin is worth running since he gets Arcum out faster and Arcum can eat him. Same for Millikin, Guardian Idol, Ornithopter of Paradise, and Plague Myr.

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