Ancient Greenwarden

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Ancient Greenwarden

Creature — Elemental


You may play lands from your graveyard.

If a land entering the battlefield causes a triggered ability you control to trigger, that ability triggers an additional time.

TheOfficialCreator on Landfall

8 hours ago

Tireless Provisioner and Tireless Tracker are both insanely good for landfall decks, Ancient Greenwarden would help your landfall abilities stick, Lotus Cobra is nice, and Green Sun's Zenith is a toolbox card that can fetch Dryad Arbor turn 1 if you're lucky enough to draw into it.

plakjekaas on So Dominaria

1 month ago

Living Twister can take your deserts back to hand to replay them, Ruin Ghost can flicker them, Crucible of Worlds/Ramunap Excavator/Splendid Reclamation+Sylvan Safekeeper to return them from graveyard, Ancient Greenwarden to make more tokens per desert drop. Hour of Promise finally to be used as intended.

GrimlockVIII on I Don't Like Sand...

1 month ago

Maybe you can run more stuff to sac and return deserts to the battlefield to continually trigger Hazezon's Desertfall ability. You already got Crucible of Worlds, Ramunap Excavator, and Ancient Greenwarden for the continuous recursion, but what about stuff like Scapeshift, World Breaker, Squirrel Wrangler, Hammer of Purphoros, and Turntimber Sower?

The Hammer and the Wrangler also contribute to the token synergies, so there's that too.

If you really wanna be a bastard, just add some group hate land destruction that only you can benefit off of since you can always recur your lands more than your opponents.

artaud21 on Azusa goes Turbo(land)

1 month ago

I wouldn't swap any cyclers for Castle as they play important role in a deck. You see I made Azusa to play as a tempo deck where every turn matters. Cyclers are T1 or T2 plays which can be returned with Loam to draw more cards or reanimated with Crucible effects. Shigeki is T2 play which ramps turn later and returns something (usually 2-3 cards depending on boardstate and hand) later on. I think its first ability is better as I can use it more times by replaying him especially when I have more important stuff in hand to use mana for.

Getting back to Petrified Field I think it's less important the more land-return effects we play. I use 3 of them currently (not counting Witness and Shigeki) and there is Ancient Greenwarden to try although I found him clumsy and unnecessary most of the time (and it's a nombo with lands like Lotus Field and Glacial Chasm).

SirChancelot on Selvala Gon Give It To Ya

1 month ago

Add graveyard recursion for more redundancy. (Likely reduce elf tribal more for this)

Revive, Noxious Revival, Eternal Witness, Timeless Witness

Then adding ramp through big value, dorks and instants is probably needed as well

Crop Rotation, Scapeshift, Lotus Cobra, Ashaya, Soul of the Wild, Ancient Greenwarden

Skaso on How can i combine Omnath …

4 months ago

Hello everyone, i got the "Lands Wrath" Commander Precon and managed to pull Omnath, Locus of Creation. I really like his powers and want him as my Commander. Does it make sense to rearrange the Precon or should i make a new Deck for him?

I want to play a lot of lands to get big creatures and trample down my opponents.

I also got some pretty strong green Creatures for Landsmatter like Ancient Greenwarden, Augur of Autumn, Ashaya, Soul of the Wild, Cultivator Colossus, Kura, the Boundless Sky, Nissa, Who Shakes the World, Wrenn and Seven and some other spells.

At last a friend supprised me with yet another Landsmater Precon from Commander Legends, wich is green/blue and has Aesi, Tyrant of Gyre Strait as the commander. Should i buy this precon, combine both and set for Omnath as the commander or can i go with some singles to get everything in the right direction?

Thanks at all for your help and sorry for my bad english.

AstroAA on Convoluted Combos

6 months ago

So I was reading a post by jaymc1130 (found here) where he talks about Summer Bloom combos, and as someone who runs a Titania, Protector of Argoth land combo deck, I got to thinking on how I could somehow try to incorporate a combo where lands can infinitely ETB and LTB. So, I got to thinking on how I could possibly abuse Summer Bloom to accomplish this. After a couple iterations, I finally settled on this monstrosity:

My Monstrosity

I decided to use a flow chart maker to try and illustrate the method to my madness. I tried to group each card with similar variations that could be acceptable substitutes. For example, on the left side with Crucible of Worlds, Ramunap Excavator, and Ancient Greenwarden you could use any one of those three to accomplish the task that needs to be performed - that being playing lands from the graveyard to play. Likewise on the right side of the picture, the group of five cards I view as methods to try and protect the combo. The arrows point towards what the previous card uses; like Aluren points to Eternal Witness which points to Summer Bloom which points to the Forests, etc.

You could also use Cloudstone Curio to bounce the Eternal Witness, but I feel like Cloudstone Curio combos are cheating. Disregard that little top right corner because I realized after I made it that little corner in it of itself generates infinite mana really easily with Aluren and Concordant Crossroads. Oh well. I also should've moved Lotus Cobra to where the Vernal Bloom and Heartbeat of Spring is, but I digress.

If you want an explanation on how the combo works, I'll put an accordion block with it here. That way you can try and figure it out for yourself if you want.

So this combo at it's bare bones requires at least 13 mana worth of permanents on the board at the start, (Aluren = 4, Temur Sabertooth = 4, Zuran Orb = 0, Crucible of Worlds = 3, Lotus Cobra = 2), and two mana floating/available to you in addition to three forests. These forests can either be tapped or untapped, or don't even need to be in play; they just need to be there for Summer Bloom.

At a minimum, the combo follows as such:

  • 1. Cast Summer Bloom, playing three additional Forests. With Lotus Cobra out, you have six mana floating, (three from Cobra, three from the forests).
  • 2. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom
  • 3. Sacrifice the forests to Zuran Orb.
  • 4. Cast Summer Bloom, going down to four mana floating, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 10 floating mana.
  • 5. Bounce the Eternal Witness with Temur Sabertooth, going down to 8 floating mana.
  • 6. Cast Eternal Witness for free with Aluren, recurring the Summer Bloom.
  • 7. Sacrifice the forests to Zuran Orb
  • 8. Cast Summer Bloom, going down to 6 floating mana, and playing the three forests from your graveyard to the battlefield netting an additional six mana for a total of 12 mana.
  • 9. Repeat from step 5.

Holy shit. Now that I think about it, you might not need Aluren. You could theoretically just do it with Eternal Witness, but I'm not going to work through that math. When I did it with my head, you netted two mana every time because of the cost of Summer Bloom and Temur Sabertooth's ability. Feel free to yell at me or correct me in the comments. I am very bad at math.

So yeah. This is definitely a mess and probably unfeasible to pull off in games, but I had fun coming up with it regardless.

Do you all know of any convoluted combos like this? I'm quite interested in seeing them!

dqcoulter on Custom Commander: Atlask, Morass Shaman

7 months ago

I forgot to mention Ramunap Excavator and Crucible of Worlds as well, to replay all the lands you mill, possibly Splendid Reclamation and Ancient Greenwarden

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