Ancient Greenwarden

Ancient Greenwarden

Creature — Elemental

Reach

You may play lands from your graveyard.

If a land entering the battlefield causes a triggered ability you control to trigger, that ability triggers an additional time.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Ancient Greenwarden Discussion

Gidgetimer on Ford F150 [Gruul, Xenagos]

3 weeks ago

I got a new card in today for my current Xenagos deck and am sifting through it, so I thought I would make another list of what I think are cards to consider as I see them.

Chandra's Ignition

Savageborn Hydra

Elder Gargaroth

Jeska, Thrice Reborn

Ancient Greenwarden

Moraug, Fury of Akoum

Defied-27 on Lacerating Landfall (Budget)

1 month ago

Reported I felt the same, maybe because Azusa dies to removal quite quickly. But even if you only manage to get 2-3 additional lands on the field she has done a decent job I think. I considered Ancient Greenwarden , but as you mentioned it's quite expensive and I wanted to have more cards that actually give you the payoff for your landfall triggers. I feel like this addition would be a bit too much setup. But if you like the card I'm sure you could run it! If you do I'd love to hear your test results.

Reported on Lacerating Landfall (Budget)

1 month ago

For some reason I've tended to stay away from Asuza as well, for no particular reason. May need to give it a shot. Do you have any interest in Ancient Greenwarden ? Or too off budget?

DevoMelvminster on The Panther King of Control

1 month ago

Grind never really thought of adding Opposition Agent that is definitely a good idea. I have one lying around, and will test it.

Crucible of Worlds is an all star, but since Windgrace despises artifacts, I’ve chosen to not run any for flavor purposes. Luckily, 2 of those effects in Ancient Greenwarden and Ramunap Excavator plus Life from the Loam and Lord Windgrace himself seems sufficient.

I’m still fiddling with lands to see how much land destruction i can squeeze in without making colors too difficult to work with. Good suggestions though, for sure.

somewhatclever on Nissa's Huge Tracts of Land

2 months ago

Nissa of Shadowed Boughs is a really good planeswalker in land strategies. Exploration or Burgeoning are also good includes. If you want to focus on lands and goodstuff, Yarok, the Desecrated and Ancient Greenwarden double your landfall triggers. Valakut, the Molten Pinnacle interacts nicely with Prismatic Omen and/or Dryad of the Ilysian Grove . Mana Reflection or Nyxbloom Ancient could give you a lot of mana to use on Golos, Tireless Pilgrim or maybe Helix Pinnacle .

OmniDreamer on Forest for the Wicked (Kamahl & Kodama EDH)

3 months ago

Seer's Sundial seems less optimal than Tireless Tracker . How often do you put creatures into play with power 3 or greater? I'm not sure if Elemental Bond is strong in this particular build as is.

4 mana for even 3 3/3 beast tokens is decent. Your current list already contains Arasta of the Endless Web , and I love that it can help start the loop with Ghost Town if you have the right setup. A couple other token generating spells for surprise factor are Ezuri's Predation , Fresh Meat , and Caller of the Claw .

Dawnglade Regent not necessarily a big finisher, but monarch is another nice way to get card draw and the hexproof for your creatures is nice. Vorinclex, Voice of Hunger is also nice, but a bit pricey.

The Tireless Tracker clues stick around so they're just there when you have spare mana that you don't want to go to waste which is again better than the one opportunity per landfall with Seer's Sundial and the tracker can get bigger as you sacrifice the clues. I especially like that the tokens trigger Kodama and if the land you put into play can tap for 2 mana you can sac a clue to draw a card which may draw you more land to put into play from Kodama triggers.

Quirion Ranger can help provide a clutch blocker or that one extra mana you need for some spell. I like that it helps you have more land in hand for landfall triggers off of Kodama. Since Ashaya makes your creatures into forests they can tap for mana so they all become targets for Quirion Ranger to untap.

Kamahl’s Will does seem like a decent fit for this deck as a way to go wide and removal. Territorial Scythecat seems okay similar to the running a Managorger Hydra but takes a bit to build up. Shifting Ceratops it has some versatility, but I'm not sure what you want this for in a landfall deck. Primeval Bounty is currently in your list here on tappedout. Branching Evolution not sure your strategy is putting a lot of counters on stuff, more dropping lots of tokens on the fiel. Fertilid synergizes well with Retreat to Kazandu . Garruk's Uprising again I don't think you're usually putting a lot of big creatures into play to benefit from the trigger. Court of Bounty seems better than Colossal Majesty and has an added benefit. Reclamation Sage is great, and I'm also interested in the new 2-drop Masked Vandal since it exiles stuff, and another budget tutor for these low cost utility creatures is Woodland Bellower .

=== other card options ===

Polaris on how does life from the …

3 months ago

There's a difference between a land and a land card. An effect looking for a land card (like Life from the Loam ) can only get a card that's a land on its front face. An effect that lets you play lands (like Ancient Greenwarden ) will let you play MDFCs that are lands on the back (play the land side, of course).

plakjekaas on What, Exactly, is Wrong with …

3 months ago

JeanYass That's because you were never trying to point out that blue is simply not the "2nd best" at creature removal. What you actually said was:

JeanYass says...#19

TriusMalarky: blue is "the" worst color for creature removal.

And

JeanYass says...#23 Omniscience_is_life: they are absolutely playable outside of burn. red is solidly better at removal.

And we went from that to you admitting:

JeanYass says...#31

so what if its 4th best? thats still not 2nd best.

I call that rhetorical progress on my part. Also, I never called you specifically inexperienced. However, I've had a very similar discussion with several inexperienced players who also had a hard time grasping why Pongify is actually good. If you're really playing 3 times as long as I am, I just don't understand why you think leaving a 3/3 behind after dealing with a threat for a single mana at instant speed is worse than taking a full turn off to cast a big enough Burn from Within 2 turns after the threat already started piling up value. Neither do I understand why you do advocate Beast Within while poopooing Pongify , when the similarities are so apparent.

I went back to White to explain why the best removal spells are the best removal spells, and because this thread is about White's (lack of) card quality. Because this is an open forum, anyone might read this, and I like to explain why I think what I think.

The most hilarious part is I'm not even a blue player. I just hate losing to blue, especially when my Ancient Greenwarden turns into a 3/3 green ape creature token, and my opponent still has Counterspell up for my Eternal Witness . How's that for baseless assumptions.

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