Creature — Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Gain one mana of any colour.
Printings View all
|War of the Spark (WAR)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Paradise Druid Discussion
1 week ago
Ah I had overlooked her enchantment type, that does make a big difference.
Having an early body is always nice, I had tinkered with Paradise Druid and Dryad of the Ilysian Grove for that reason as well as the mana fixing. I know the druid may not fit your style as it's not an enchantment but the dryad might be one to consider if you havent yet.
1 week ago
I was looking for a deck that had Pod in it, looked at the points spread I would want and found this gem with the exact points spread that I wanted.
I have made some changes, visible in RecSurPod, chiefly removing the one-mana discards, adding an important new addition in Fiend Artisan which is yet another pod effect and another very good creature in Soulherder.
I am throughly confused by the inclusion of Chainweb Aracnir. What role does it serve? a more useful creature like Scavenging Ooze or additional searcher like Recruiter of the Guard would be more useful. Current changes I have made:
- Removed Paradise Druid (a bit too much ramp), Brazen Borrower (does not work well with pod effects), Nimble Obstructionist (does not work well with pod effects), Duress, Thoughtseize, Inquisition of Kozilek (the discard suite feels very hit-or-miss)
- Added Fiend Artisan (yet-another-pod-effect), Elder Gargaroth (this is basically a titan at 5 mana), Tortured Existence (both pet card, but also works with the main plan of recursion), Liliana, Death's Majesty (fits the recursion theme very well), Phyrexian Metamorph (I wanted access to an extra clone effect) and Soulherder (one of the best three drops for this deck).
2 weeks ago
Hey it's nice to see another shrine deck, though I'm kind of curious, what is the general gameplan for this deck?
Are there reasons for the creatures you have chosen? I dont really see how Ghostly Pilferer, Warded Battlements and Spellgorger Weird help the deck, they just seem to be... there. Paradise Druid, if you have any, is probably better than Llanowar Visionary, Dryad of the Ilysian Grove is another good option though more expensive in terms of CMC. I have had success recently running Growth Spiral and Uro, Titan of Nature's Wrath(not necessary if running growth spiral, lanterns and paradise druid but nicenfir the life gain) for ramp along with Chromatic Lantern.
I do like the inclusion of Shark Typhoon as it could provide some shenanigans as well as a great outlet for mana if flooded.
I have been tinkering with shrines myself and have found that the Sanctum of Stone Fangs IS the win condition for any shrines deck. If you land all 6 shrines the game is put on a 2 turn clock, unless your opponent has gained a ton of life by this point, as such I find the deck really needs to be focused on controlling the board state, protecting/recursion of enchantments and finding shrines when needed.
This is also a deck that benefits greatly from a wishboard. Fae of Wishes allows the main deck to focus more on its goal of getting out and maintaining shrines while still having enough flexibility in the side/wishboard to deal with pretty much any situation.
Sorry if I am missing something crucial about how this deck works but as a fellow shrines player I wanted to share what I've learned so far, hope it helps.
1 month ago
Yeah, I'm missing some of the beauty of the the Brokkos cards, but they were a bit slow. one of the things I really liked about Brokkos was being able to make a bog lifelinker, but with Paradise Druid in and Leyline Prowler out there was less incentive to keep him and more incentive to find some more life gain.
I have added Elspeth Conquers Death to get back some of the recursion and I've been toggling back and forth between running 2 and 3 copies.
1 month ago
I'm convinced about Paradise Druid now. This whole operation needs to be sped up.
1 month ago
MrBoombastic Thanks! i have to agree with your observations. Mythos of Brokkos has been on the bubble for me a long with Unlikely Aid. I could see shifting to more white since I need it early for Mythos of Nethroi so I think I'll make the change to Elspeth Conquers Death which is certainly a card I love.
The only thing about Extinction Event is that my creatures wont actually "die" so it won't trigger Liliana, Dreadhorde General and Garruk, Cursed Huntsman's abilities. Otherwise I would be running it. I do very much love Leyline Prowler but I'll tinker and playtest with Paradise Druid and see if I like her better.
Thanks for trying it out! and Thanks for the feedback!
1 month ago
I took your deck for a spin (around 15 games of Bo1) on Arena and have a few notes:
Mythos of Nethroi is a joy to cast on just about anything.
Polukranos, Unchained was good at doing zombie hydra things - stopping too much aggression and being recursive removal.
What didn't work
The mana base is very rough - with the amount of dual color cards (in different colors) I'd at least add some Triomes.
The average CMC is high, so I'd up the land count. Found myself sitting on gas without the mana to play it a little too often.
The mix of early creatures and board wipes didn't compliment each other too well.
Mythos of Brokkos felt too slow and clunky. I mostly wanted to have the mana to both get something out of the yard AND play it that same turn. Tapping 4 for no immediate effect hurts against many decks. I know it's also meant for tutoring, but that's a steep cost for the effect and there's only 1x Island to do it. Something like Elspeth Conquers Death seems more impactful and fills the same role of recursing your big threats.
Unlikely Aid didn't do much. There are plenty of better options and you shouldn't be in need of protection for your creatures. Keep the board clean and then go to town with your big beaters. It's a control deck after all ^^
About Chevill, Bane of Monsters. You only have 2 mutate creatures, so that wouldn't be his forte, even if he wasn't a human. He brings some early game value, as pointed out by Budabuda123, and his deathtouch makes for awkward attacks from the opp. Adding him would make your board wipes worse though.
Hope that helps. Good luck with the deck!
1 month ago
Hey, nice budget version of Scion.
Open the Armory can help as it's a budget tutor to get a protection equipment or aura. Memory's Journey lets you choose any three Dragons in your graveyard and put them back into your library to then become those Dragons again with Scion. It's also some protection at instant speed from having Dragons in your graveyard being exiled by an opponent. Can do this twice because Journey has flashback.
Faeburrow Elder can tap for two mana (green and white), but if you have other colored permanents on the battlefield then it can tap for that color of mana also. With Scion on the battlefield it can tap for five mana (one of each color). Paradise Druid is a two drop who can tap for any color of mana and it has hexproof protection as long as it's not tapped.
For six colorless mana Cascading Cataracts can cast Scion. It helps a lot with a budget manabase when you don't have ideal color fixing. Exotic Orchard is another budget Rainbow land which is excellent in mutiplayer Commander when your opponents will have lands on the battlefield that can make many different colors. Unclaimed Territory is Dragon tribal Rainbow land. It's worth adding Crop Rotation since it can tutor for a Rainbow land especially if you add Cataracts.
When Savage Ventmaw attacks it makes six mana and you can use this mana to activate Scion three times before the end of combat. Dragon Tyrant is another win condition Dragon. After pumping with Moldensteel turn Scion into Tyrant and kill with double strike Commander damage. Palladia-Mors, the Ruiner is another Dragon who has hexproof.
Some cards to consider cutting:
- Transguild Promenade
- Wind-Scarred Crag
- Bloodfell Caves
- Blossoming Sands
- Navigator's Compass
- Oasis Ritualist
- Quirion Elves
- Strider Harness
- Shielding Plax
- Mage's Guile
Good luck with your deck.