Paradise Druid

Paradise Druid

Creature — Elf Druid

This has hexproof as long as it's untapped. (This can't be the target of spells or abilities your opponents control.)

: Gain one mana of any colour.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Paradise Druid Discussion

multimedia on The Ur-Dragon

4 days ago

Hey, you're welcome.

Draconic Rage Upgraded to Scion (Budget) is a budget example I made of taking the Draconic Rage precon and adapting it to play five colors with Scion of the Ur-Dragon as Commander instead. Scion is not Ur-Dragon, but he's also a five color Dragon who cares about Dragons and he's not $40.00. The budget manabase in my version is built around a package of land ramp spells: Farseek , Nature's Lore , Three Visits , Into the North , Wood Elves and Skyshroud Claim that can search for a Tango land or Snow dual land to help with color fixing.

To further help with color fixing on a budget I've also included several 2 CMC mana sources that can make any color of mana: Arcane Signet , Paradise Druid , Ornithopter of Paradise and Fertile Ground . Because of the low budget I've dedicated quite a lot of deck spots to ramp, but I feel I need to do this for the deck to function with five colors. Low CMC ramp is what I want to be consistently casting in the early game to have mana for Dragons or Scion activations for the mid and late game.

CasualCucumber on EDH Budget Ramp Bases

3 months ago

Instead of having these cards under every colour combination, you should divide them into what colours are in their casting cost/colour identity for example Elvish Mystic should just be under green. It it so much easier for the viewer and it will be less overwhelming to look at.

Paradise Druid , Rattleclaw Mystic , Wood Elves , Rampant Growth .

Mister_Lich on [Upgraded][C20] Symbiotic Swarm - Ikoria Nightmare

3 months ago

This deck is so nice. Mutate is a weird mechanic, at least in my play circle. Only thing I missed here is ways to sacrifice your own cards, as you can exploit getin' 'em back. Phyrexian Tower , Phyrexian Altar , Fiend Artisan , Birthing Pod or even Yawgmoth, Thran Physician could work nice in this deck. Also, Solemn Simulacrum and Sakura-Tribe Elder can help this deck to ramp faster, specially in combination with Luminous Broodmoth . The demon-goat-cat-thing commander is heavy on mana with his mutate ability. You also can put some "death traps" there and here. Caustic Caterpillar for example. It works very well with the reanimation mechanics. I would take out Sylvan Caryatid , the Defender is a trap, and you can't use Mutate on humans, so Slippery Bogbonder also don't fit. Bassara Tower Archer , Gladecover Scout and Paradise Druid are cheaper options for Hexproof. You will need Hexproof. Nethroi is a huge menace, specially when starts to absorb creatures.

Anyway, good job.

multimedia on Undercity Rising (Golgari Elf Tribal)

4 months ago

Hey, well done on such a low budget. Less than $100 is impressive :)

Some $1-$2 or less budget cards to consider adding:

Cards to consider cutting:

  • 3x Swamp
  • Deathsprout
  • Casualties of War
  • Masked Admirers
  • Golgari Germination
  • Necrotic Wound
  • Rhys the Exiled
  • Uncage the Menagerie

Good luck with your deck.

multimedia on Red Green Elves CMDR

4 months ago

Hey, I think you've nailed Gruul Elves with the budget that you have, well done.

There aren't a lot of reasons to want to play red with Elves, but you have them: Assault, Rhythm, Purphoros, Animosity and Bloodbraid. Blood Moon is also very powerful in Commander. Comet Storm can be a win condition with infinite green mana.

You could cut a few lands such as Valley, Tranquil, Landscape, Verge for some more low CMC ramp sources:

Some other changes to consider:

Good luck with your deck.

multimedia on Treasure Hungry Korvold

4 months ago

Hey, well planned out strategies on a budget. Nice Diabolic Intent :)

Consider Priest of Forgotten Gods and more repeatable token sources? If you can fuel Priest then she's over powered in multiplayer Commander and a great way to grow Korvold and draw. Priest makes insane value with Korvold since for no mana, just sacing two creatures, you make all opponents sac a creature and lose 2 life, you draw three cards, make two black mana and give Korvold two +1/+1 counters. Priest wants a robust package of cards that are repeatable token sources.

Chandra's second 0 loyalty ability + Priest is a combo to be able to activate Priest repeatedly on your turn. The Elementals Chandra creates are saced at your end step meaning they will trigger Korvold and they don't have to attack.


You can speed up game play by adding more one and two drops that have interaction with Korvold or can be reliable ramp to cast him quicker.

Another way to speed up game play is the reduce the number of lands that will always ETB tapped such as Gruul Guildgate .

On a budget Savage and Ancestry are exceptions, but they can make one color of the three Jund colors, that's worth it.

I offer more advice, including cuts to consider. Good luck with your deck.

legendofa on The Scout is a Spy!

5 months ago

MagicMarc Lot of suggestions there! I'll try the full Slippery Bogle --> Paradise Druid switch, but I'm a little concerned about the progression of the first couple turns. Adding more Sylvan Caryatid s was on my list, but I'll need to get more copies. Muddle the Mixture is good, I can get that done. I'll try out Fierce Empath and Reason / Believe ; I had Reason / Believe in for a while, and it worked well.

Thanks for the thoughts!

MagicMarc on The Scout is a Spy!

5 months ago

I like your deck. Looks like it would be a lot of fun for casual games. I also have some suggestions:

I would replace all the copies of Slippery Bogle with Paradise Druid . You get hexproof and can tap for colored mana. Which helps address your mana issues you mention in the description. And up the count of your Sylvan Caryatid s.
I would also consider replacing the 3 copies of Turn Aside with Muddle the Mixture . It counters instant and sorceries which would be the primary targets for Turn Aside anyways. Then it can also transmute for Spy Kit , Cream of the Crop , Sylvan Caryatid and Paradise Druid . (If you added it).
I would also suggest getting 2 or more copies of Fierce Empath which would let you tutor your giant monsters.
Then once you get them in hand you can use Retraced Image of course. Or put them on top of your library with Brainstorm for Mitotic Manipulation .
I would also suggest a mana rock if you continue to have mana problems whether or not you add Paradise Druid . Something like Simic Keyrune would be good since it can also transform into a hexproof creature for your combo.
I like Reason / Believe in your maybeboard too. Scrys and it can also put them into play with the Aftermath side. Synergizes nicely with the deck though not sure where you would cut until you even out your other issues.

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