Xenagos, the Reveler

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Xenagos, the Reveler

Planeswalker

+1: Add X mana in any combination of and/or , where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

multimedia on All hail the Coalition

1 week ago

Hey, good start, still have 25 cards to cut though which is a lot.

Lets start with cutting noncreature spells and then move to cutting creatures? First cuts to consider:

You can afford to cut a couple of the subpar lands for five colors. Ash Barrens is fine if you want to spend one mana to fetch a basic land, but if you have to play it as a land then it could slow down being able to cast Jodah too much. Shamanic Revelation is not good draw here for five mana. You're much more likely to have a higher power creature than the same number of creatures equal or more than the amount of power.


There's 40 creatures here, but if I was building this deck I would play only 20 of them which includes both nonLegendary Elders. Some advice to consider is choose the 20-25 best Legendary creatures and cut the others? Since you're not playing hatebears, what you're looking for with Legends are getting value from other Legends or casting spells from exile. How they support Jodah because he's the best attacking creature when you control other Legends.

Using Legendary creatures you're currently playing here's how I would break down the priority areas from Legends to keep:

Those who draw, ramp or find other Legends.

Those who make Jodah a better attacker.

Those who help for recovery from removal.

Those who are support, but don't fit into the other areas.

In place of two of the lesser Legends consider Legend tutors, Time of Need and Search for Glory?


Some Legends within the budget to consider adding:

Good luck with your deck.

TypicalTimmy on Answers to Massacre Wurm for …

1 week ago

A card like Strength of the Pack nullifies Wurm for the turn as the -2/-2 and two +1/+1 counters equate to 0/0.

So your 1/1 token gets to become a 3/3, and then Wurm knocks it back down to a 1/1. So, it survives.

And, six mana in Gruul is child's play. If you can't reliable hit 6 mana, you're not playing Gruul aggressively enough ;)

I haven't taken a gander but if you don't have him, slot in Xenagos, the Reveler. You can thank me later. His 0 is far more useful than you might first imagine, and his +1 is perhaps the best ramp on any Planeswalker in the game, aside from the emblem Liliana of the Dark Realms provides you.

OHCyanide on Clever Name Here V1.2 (Prossh EDH)

3 weeks ago

V1.1 - Cannibalizing other decks to flesh mine out

Out

Ashenmoor Liege, Shattergang Brothers, Fell Shepherd, Walker of the Grove, Plague Boiler, Jar of Eyeballs, Vile Requiem, Empty the Pits, Rough / Tumble

In

Karametra's Acolyte - Green devotion mana dork. Xenagos, God of Revels - Generally great, explosive charges Balefire Dragon - Psuedo-board clear, can pump with Xenagos, God of Revels. Vorinclex, Voice of Hunger - Psuedo-rap, board control Bow of Nylea - Attacking death touch tokens are way more threatening, can't chunk block them. Devotion to green. Cultivate - Ramp is good. Ranger's Path - Ramp is still good. Into the Wilds - Semi draw, semi ramp, top of library manipulation. Xenagos, the Reveler - Ramp, tokens, whats not to like? Death's Presence - A bit win more, but re-using the stats from stacked tokens can be great.

Stardragon on

3 months ago

seshiro_of_the_orochi- Most are likely to be additions to a EDH deck as this is my experience is in i don't play any other format since oathbreaker is dead (at least in my area) so take anything i suggest with a gain of salt. With that said Vivien, Champion of the Wilds for flashy badgers, Domri, Anarch of Bolas for mana and removal or Xenagos, the Reveler for his whole kit. since you have discard subtheme hows about Bazaar of Baghdad (Lol), Geier Reach Sanitarium to help fuel you discarding. IDK how you feel about non badgers in this deck but Merchant of the Vale is repeatable rummaging as is Glint-Horn Buccaneer that also burns you opponent. it one for mana more Honor the God-Pharaoh instead of Thrill since it will give a token and helps you draw and discard, this is a big maybe again edh player always looking to sqeeze out as much value as i can

TypicalTimmy on When did you start playing, …

6 months ago

My very first deck was a 5-color, 84 card monstrosity with like 27 lands, mostly dual Scry lands from Theros hahaha

I still recall my first slew of mythics was Keranos, God of Storms, Iroas, God of Victory and Aurelia, the Warleader.

I took this pile of unsleeved headaches to my buddy's house and he cracked out this Rakdos kill-on-sight deck where nothing you played lasted more than the phase it entered in.

I got so pissed off that I almost quit a third time, lol. So he taught me about mana curve, pips, ramp, etc.

I discovered Satyr Hedonist and Generator Servant as well as Elvish Mystic. I discovered Planeswalkers after I pulled a Chandra Nalaar and went to my LGS and found Xenagos, the Reveler.

See the Unwritten and Howl of the Horde became staples in my deck and I would ramp into big cheats and drop the biggest of bois and give them haste and kill the table in one shot.

I quickly fell in love with Dragons because they were big dumb unlockable bodies.

Then, like I said, I pulled a Savage Ventmaw from one of the starter decks and my mind exploded.

Ever since, whenever I can play big dumb monsters, I do. For example, Ghired, Conclave Exile is largely considered hot garbage. And yet, he's one of my favorites.

  • Doesn't matter had tokens :3

UltimateRoxas40 on Xyris, the Endless Wheel [PRIMER]

7 months ago

Pikobyte Splendid Reclamation has been great with this deck. I usually get it after a wheel or two, which helps me get enough mana to cast more wheels if I haven't found my Phyrexian Altar or something like it.

But Xenagos, the Reveler is an excellent suggestion. I'll need to get one to fit in here.

Pikobyte on Xyris, the Endless Wheel [PRIMER]

7 months ago

How often does splendid reclamation work for you? A lot of your wheels Shuffle your hand and/or graveyard back to your library, so chances are pretty good there’s not much lands in there. Casting a 4 mana spell to get maybe a few lands tapped to use next turn isn’t too exciting. Wouldn’t something like Xenagos, the Reveler for a massive boost of mana the turn you play it and the following Turks- be much better here for the same cost of 4 mana? Xenagos does wonders in my Xyris

TypicalTimmy on If you're building Chishiro, include …

7 months ago

Chishiro, the Shattered Blade is a new Commander from Kamigawa: Neon Dynasty. If you decide to build him, Crown of Flames and Whip Silk will be great staples as they each cost 1 mana and can be returned for 1 mana. This is a cheap and fast way to build out an entire boardstate of 2/2 tokens who have menace.

If they also have haste, such as with Fervor or Fires of Yavimaya, you can also tap them for mana using something such as Cryptolith Rite. What this does is it will effectively double your mana production.

For example, suppose you have enough mana available to you for 3x castings of Crown of Flames and 2x returns, or a total of five mana. With haste and Cryptolith Rite, you can pay and that'll get you a 2/2 token. You can tap the token for to return the aura to your hand. From here, you still have 4x sources left. Each one will get you another 2/2, which can be immediately tapped to return the aura to your hand.

So rather than getting a total of two 2/2 tokens with five red mana, you get five 2/2 tokens. Now they all become tapped, but with any ETB damage effect, this can rapidly hurt everyone.

You can actually go infinite and win the game with this combo, too.

Now when the aura ETB, you get two 2/2 tokens. Tap one to return the aura, tap the second to cast it. It ETB, you get two more 2/2 tokens. Tap one to return, tap the other to cast. Two more 2/2 tokens.

Each time this happens, you stack damage.

It's a complex combo, but with so many redundant cards in Gruul, it'll easily be made.

So if you enjoy these sorts of combos, this one might just be for you.

You can also replace the haste and Cryptolith Rite with Mana Echoes and Chromatic Orrery.

Xenagos, the Reveler immediately comes to mind for far more mana, as does Nissa, Who Shakes the World. Her ability to make Forests add a second partners nicely with Whip Silk. Now each land pays for both the cost to cast and the cost to return. Merely having Nissa and Whip Silk equates to haste + Cryptolith Rite + token doubler.

Want to draw out your library? Boom, now you can.

Want to make sure pesky blue players can't stop you? Boom, now you can.

Want just one more way to deal damage to face? Boom, you got it.

Need some life? Boom, we got you.

Wanna swing for lethal? Boom, we got that too.

:) Gruul Enchantments just became a thing <3


Oh, and don't forget Storm ;D

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