Dockside Extortionist

Dockside Extortionist

Creature — Goblin Pirate

When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with ", Sacrifice this artifact: Gain one mana of any colour.")

Latest Decks as Commander

Dockside Extortionist Discussion

immakinganezehaldeck on Sisay Toolbox

1 day ago

09/25/21 - Forgot Dockside for Emiel


Dockside Extortionist


Tome of the Guildpact

DawnsRayofLight on Boros Angels

2 days ago

Wandering Archaic  Flip would be a good add, unless you have bonkers life gain, Angel of Destiny may not be all that good. Starnheim Aspirant: I can see being kind of funny for a T3 or T4 Aurelia, I feel like a lot of times it might not be all that great, it would be nice if the card had other things going for it. Tome of Legends: there are more consistent draw sources like Endless Atlas. I would say you would be better served by adding Esper Sentinel, Dockside Extortionist and Ragavan, Nimble Pilferer to speed the list up and give it some extra ramp and draw. Cursed Mirror could be fun and I have gotten a lot of use out of Archaeomancer's Map, though with Keeper of the Accord and Land Tax you may have enough.

fadelightningmm on Where do you personally draw …

3 days ago

While the turns to win are pretty spot on I believe the biggest factor that differentiates cEDH from EDH is the deck building.

cEDH tends to have more interaction in general. A lot of that interaction is free spells. The curve tends to be sub 3 mana on average. Lastly, there’s a relatively consistent card pool Dockside Extortionist, Underworld Breach, Thassa's Oracle, Demonic Consultation, and a large amount of fast mana. With the exception of a few cards cEDH also feels like the decks are all very similar

Meanwhile, EDH is more of a wide open format. Optimal play isn’t needed. The decks don’t need to be the absolute best cards and there’s more room for pet cards.

Suns_Champion on What is your favorite Plane, …

4 days ago


I love Ixalan, and think it is a great plane to expand on for a lot of the reasons Caerwyn mentioned.

Aesthetically it is a cool place. Basing it on a broad historical topic is really beneficial, and creates a bigger variety than most planes. Compare to Innistrad or Amonkhet, which are inspired by times and places both very specific and localized. Ixalan, borrowing the age of empire and exploration, has a lot more themes and factions that it can cover and expand on. Already we have 4 great ones: pirates, conquistador vampires, and two south/central American-inspired civilizations, one more mystical, one more militant. It's all so cool. Whoever thought of conquistador vampires should get a raise.

What's really cool is where we could go from here. How will Elenda, the Dusk Rose's new view on the vampire religion shake up their faith? If Vito, Thorn of the Dusk Rose is any indication, there will be some conflict. How will the return of their saint upset the balance of power in the vampire empire? I'd imagine the royal hierarchy will be threatened by the return of the long-dead saint.

Are the pirates just gonna float around forever, or are they gonna attempt to recapture their homeland as the vampire society decends into a civil war? Or will the merfolk ask them for help against the expanding sun empire?

I'd like to see the sun empire fleshed out a bit. Who are their leaders? What is their culture besides dino riding? How do we represent in magic the poetry side of their warrior-poet obsession? Will the dinosaurs stay with them forever? What else can we do with dinosuars?

Can we create an analog for the British empire? Look at Dockside Extortionist and just tell me you don't want to see RW goblin British empire. With their little goblin east-India trading co. OMG.

What can magic do to represent french trading in North America? Or magics version of North Amerindian culture in this period? The possibilities are endless. And I can't wait.

griffstick on 9/13 Commander Banning/Unbanning

1 week ago

Dockside Extortionist is more ban worthy in my opinion.

griffstick on After 500 games of testing …

3 weeks ago

I hate Dockside Extortionist what's the stats on that card.

unstable_anomaly on Full Metal Alchemy (Osgir, the Reconstructor)

1 month ago

Hey Gsanna, thanks for stopping by. Really appreciate the comment/ upvote and all the nice words. Happy to hear you enjoy playing the deck. It's definitely one of my personal favorites at the moment.

To answer your question, I do not play Zirda, the Dawnwaker as a companion. Reason being it would be way too difficult to meet the requirement in order to play it as a companion. It's mainly in the deck for the infinite mana combo with Basalt Monolith, but also to help reduce the activation cost on Osgir, the Reconstructor's second ability.

I do really like the idea of using Metalworker in place of Dockside Extortionist. I honestly didn't even noticed either of those combos, so thank you for bringing that to my attention. I avoided using Metalworker and Phyrexian Dreadnought in my original draft of the deck because of their high price tag, but now the more I think about it, the more I think they may be worth it.

I am currently playtesting Recruiter of the Guard and Imperial Recruiter in place of Swiftfoot Boots and Platinum Angel based off another suggestion, and have been quite happy with the results. I may look into playtesting Metalworker and Phyrexian Dreadnought in place of Dockside Extortionist and either Recruiter of the Guard or Imperial Recruiter.

Thanks again for the contributions, much appreciated. Cheers.

faustodemambo on The Ur-Dragon, quest for 100%

1 month ago

almighty9374 I have added Dockside Extortionist because it makes a lot of treasures on turn 2 or 3 which can help you cast some of your power houses a turn faster

Load more