Izzet Signet

Izzet Signet

Artifact

, : Gain .

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Trade

Have (2) metalmagic , pskinn01
Want (4) RixFix , Etinifni , kalko , Zurtar

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Common
Commander 2018 (C18) Common
Modern Masters 2017 Edition (MM3) Uncommon
Commander 2015 (C15) Common
Duel Decks: Izzet vs. Golgari (DDJ) Common
MTG: Commander (CMD) Common
Guildpact (GPT) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Arena Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Izzet Signet occurrence in decks from the last year

Commander / EDH:

All decks: 0.13%

UR (Izzet): 2.63%

UBR (Grixis): 1.76%

RUW (Jeskai, America): 15.59%

Izzet Signet Discussion

multimedia on Grixis prototype

2 days ago

Hey, some good cards here for a budget concept.

The concept of ramp with Kess is interesting. It's not the direction I would go with Kess, but it's a unique concept. The Thraximundar + It That Betrays interaction seems good. For the concept this interaction and Architect + Pili infinite mana combo are the best parts of your deck. Consider expanding on each of these parts and how Kess can be better used with them?

Kess has an advantage for ramp with rituals. Rituals make mana when they resolve. They make more mana than they cost to cast therefore they make ramp. You can cast instant or sorcery rituals from your graveyard with Kess resulting in making a lot of mana to cast big creatures or other spells. You can use the mana you make with rituals to cast that same ritual again from your graveyard with Kess.

Rituals to consider adding:

These are good rituals in Commander and they're all budget cards. Dark can make 5 black mana when cast and then cast again with Kess. Song can make 7 red mana when cast and then cast it again with Kess. Geyser is good in multiplayer Commander because it looks at all your opponents tapped lands which if you have three or more opponents can be a lot of mana especially when you can cast it again with Kess.

The mana these rituals make is either all red or all black which would be fine to help to cast most Eldrazi, but can be problematic if you want to cast a spell that's blue. Signets lets you use any colored mana to then make different colors of mana.

These two drop mana rocks are staple budget ramp and color fixing in Commander. Thief of Sanity because it has flying can be repeatable stealing of your opponents cards. Sanity is a powerful card in multiplayer Commander because you'll have many opponents to choose from to attack. Cards you steal with Sanity can be cast by you using any colors of mana. Red and black ritual mana can be used to cast cards you steal with Sanity.

High Tide and Bubbling Muck are one drop spells that make more blue or black mana when you tap an Island or Swamp until end of the turn. These spells are better in mono blue or mono black decks than three color Grixis, but they can ramp.


Sorcery tutors are good with Kess because you can cast them again from your graveyard. These cards can help to assemble Architect + Pili or get an Eldrazi into your hand after assembling the combo. The best tutors are not budget cards, they're expensive prices, but there's a few tutors that are budget.

Another way to help to find important cards is to dig for them and draw them. Dig spells that Kess can cast from your graveyard can let you see a lot of cards.

Reanimation can be used with Kess. Reanimation is a way cheat big creatures onto the battlefield. It's also a way to assemble Architect + Pili by either cheating them onto the battlefield or getting them into your hand via your graveyard. Instants and sorceries that enable reanimation and reanimation spells have interaction with Kess because she can cast them again from your graveyard.

Buried can tutor for three creatures and put them into your graveyard. It's among the best enablers for reanimation. Madness is called a wheel and what that means is all players discard cards and then draw cards. It's good with Kess since she has flying, you can cipher Madness to her after you cast it. When it's ciphered to Kess then any time she does combat damage to a player then you can cast Madness without paying it's mana cost. The wheel effect is a way to fill your graveyard with spells to cast with Kess as well as drawing cards.

If you have any questions I offer more advice. Good luck with your deck.

multimedia on Crosis, Hand of Blood

6 days ago

Hey, I agree Nicol Bolas can be devastating repeatable discard in multiplayer Commander. It's a more powerful Grixis Commander then Crosis.

No matter the Commander choice here's some budget cards $2 or less each to consider adding. Several of these suggestions are in the maybeboard. When you're playing a high CMC Commander then more low CMC ramp helps.

Crosis has flying and most Specters also have flying which makes Dragon Tempest a two drop haste enabler for the majority of your creatures. Consider cutting the other Dragons and high CMC creatures for more Specters or creature that can give you more value?

Whispering Madness is a wheel and it can be repeatable with cipher which can be powerful with flying creatures. Read the Bones, Painful Truths, Brainstorm are mana efficient draw spells. In multiplayer Commander the versatility of Mirrormade is great, especially on a budget. With all the discard from multiple opponents The Eldest Reborn can do a lot and have many targets to choose from to reanimate.

Mask of Memory and Mask of Riddles is low CMC equipment that can be repeatable draw with flying creatures. Sunken Hollow, Dragonskull Summit, Grixis Panorama, Ash Barrens are lands to consider adding.

Cards to consider cutting:

  • Hideous Visage
  • Slate Street Ruffian
  • Fill with Fright
  • Traveler's Amulet
  • Phantasmal Dragon
  • Territorial Hellkite
  • Boltwing Marauder
  • Hypersonic Dragon
  • Kolaghan, the Storm's Fury
  • Arcanis the Omnipotent
  • Moltensteel Dragon
  • Tyrant's Familiar
  • Gruesome Deformity
  • Fear
  • Foresee
  • Ambition's Cost
  • Mind Rot

Good luck with your deck.

golgarigirl on Zombie Horde

1 week ago

As we mentioned, I think the best thing for Thrax himself is to get him on the field a turn or two early. Mana rocks are going to be the thing, since we can't make extra land drops with green. Hopefully we can get Thrax down turn 5 or so, so rocks costing 4 or less are where it's at. My favorites are Chromatic Lantern, signets such as Izzet Signet, and others that make your off-colors since we're focusing black with our mana. Altars such as Ashnod's Altar and Phyrexian Altar might be the end goal here, given the sacrifice subtheme with the Pact effects.

Some extra card draw might help get us the mana and rocks we need on-curve. God-Eternal Bontu pairs with pact effects for a blowout, Cryptbreaker turns your bodies into cards and your useless cards into bodies, and Midnight Reaper/ Undead Augur are less dangerous to you with your sacrifice outlets to make sure they don't hurt you too much. Corpse Harvester plays triple duty as ramp, tutor, and sac outlet.

I'm going to further push the sacrifice subtheme and see if we can shore up one of the weaknesses Thrax shares with Savra...large creature armies. Archfiend of Depravity and Vona's Hunger will stop a billion saprolings from getting you down, and Butcher of Malakir seems like a good redundancy piece. And it might not be the best, but I really like Syphon Flesh in here.

Also, if you're going for stealth Liliana tribal, you're missing OG Liliana Vess :P I also like Angrath, Captain of Chaos in here (I wouldn't even make a token with him...just leave him up as a harder-to-kill enchantment)...probably better than most of your Lili options if you're not married to the 'tribe'. Last Hope and Heretical Healer would be my picks for the weak links of the planeswalkers you do play.

THERE ARE NO INSTANTS IN THIS DECK?! Let's grab some versatile ones, so I don't start thinking I can free-roll on your turn. Crosis's Charm, Soul Manipulation, Grixis Charm, Silumgar's Command, and Lazotep Plating are some of my picks for cards that can always find a use.

Other cards I'm unimpressed with: Cruel Reality, Army of the Damned, Skull Storm, Nightmare Lash, Mayhem Devil, Nekusar, the Mindrazer

ShaDoWz_6677 on ELSHA OF THE STORM

1 week ago

crewchief88 Alela wants the Hall of Heliod's Generosity in there. not in Elsha. Alela is the artifact/enchantment chick in esper. So she really could use it more than Elsha can. I play tested your deck 6 times to turn 7 and only 1 time was i able to go off and win before then. That was turn 4 on a really good hand.

I would do some testing and working with the deck a little more, tweaking and ironing out the issues that you may have. (I noticed a HUGE problem with mana. You arent running signets, or all the talismans, so your fixing isnt there. That may be why you have some problems in the deck)

Azorius Signet Izzet Signet Talisman of Creativity Talisman of Progress Mox Opal Mox Diamond all should be future investments into this deck.

After further evaluation Library of Leng should not be in this deck. It's a cute card that does nothing for you right away in game. And discard decks are only if you are going against decks like Nath or Nekusar. (My baby Nath sadly can't keep up to my Elsha list.)

I think you rely too much on the effects of wheeling your way to a victory when you need to be letting Elsha do all the work man. She's a house. Throw in Rogue's Passage to sneak a few beats in there. Swiftfoot Boots is another card that she should be running to protect her. You don't want to give your opponents any opportunities to kill your commander when you are tapped out. Elsha, much like other storm decks, relies on the commander. For example: If Kess was not in play, the Grixis Kess Storm deck wouldn't function 100% of the time. I've done some testing on that.

Jeleva is the only one that wants to not be on the field 99% of the time unless shes attacking. Yidris storm REQUIRES Yidris to be on the field 100% of the time to win the game. Elsha is the same way. We need to be able to protect her at all costs.

Also, while I'm on the topic. SAY NO TO CODEX SHREDDER. It HAS TO GO. Its a cute card that if you want to win, you play around what people tutor. You know what they are tutoring well ahead of time so you can stop them with what counter magic you have.

You also don't care if they use Tabernacle because you only use 1 creature. Everythign else does value on ETB.

Joe_Ken_ on A rose by any other name

2 weeks ago

I’d say that the mana per spell isn’t as important as having some good sources of mana ramp. You could add Dimir Signet , Rakdos Signet , and Izzet Signet as a start and maybe get a few cheap colorless mana rocks like Mind Stone Wayfarer's Bauble , and Everflowing Chalice

Your land count will also probably want to be around 36. That is just a number I always feel more comfortable with for my decks.

I can send suggestions for what to cut later, but I’m a little busy at the moment.

robcastpwnz on Izzet It Ironic, Don't You Think?

4 weeks ago

Nice list. I'm not sure if you have a budget for this list but it looks like a budget deck to me so I won't suggest anything I think is expensive. Maybe you could fit some extra turn spells into the list. I like to run Karn's Temporal Sundering and Part the Waterveil. They are budget options and if you can copy them with Ral or something you can have some explosive turns. You might want to add some more mana rocks if you have them laying around. Niv Mizzet mana cost is pretty intense, I find that the rocks that make colorless mana with this commander can be rough. Izzet Signet, Wayfarer's Bauble, Fire Diamond and Sky Diamond are all pretty nice rocks that aren't too expensive but I would understand if you couldn't get your hands on them. Burnished Hart is a pretty nice creature that you might be able to slot in. The only other suggestions I would make are for if you ever plan on upgrading it. I would upgrade Repeated Reverberation or Doublecast for Reverberation. It's the instant version of doublecast and you can cast it on opponents' spells as well. I really like Leyline of Anticipation with Niv. It can make everything you play so versatile. Even if you don't plan on upgrading it or adding anthing i suggested, this deck will probably be a lot of fun. I love my Niv Mizzet deck so I'm sure you will have fun playing yours.

multimedia on Niv mizzet my problem

1 month ago

Hey, good budget version of Niv.

Ophidian Eye is another combo enchantment to enchant Niv with. Consider cutting Curse of the Bloody Tome for Eye? With the difficult color casting cost of Niv and the less than ideal color fixing in the manabase consider Chromatic Lantern? To stay within the budget consider cutting That Which Was Taken for Lantern?

To help with color fixing in the manabase there's some budget lands to consider adding. Sulfur Falls, Shivan Reef, Wandering Fumarole, Ash Barrens, Grixis Panorama. These lands can help game play a lot more than $9 Caged Sun can. To stay within budget consider cutting Sun for these lands?

Evolve is not a very good mechanic in Commander because you want to consistently cast an Evolve creature early game to evolve as you cast other creatures. Consistently you're not going to have an Evolve creature to cast early and playing one mid/late game is not doing much. Evolve is a mechanic that benefits much with having 4x of same creatures in a deck which is not Commander. Consider cutting some creatures for a few more draw spells? Brainstorm, Opt, Frantic Search, Faithless Looting are budget good draw spells. Consider cutting Cloudfin Raptor, Simic Fluxmage, Petrahydrox, Ral's Staticaster for these draw spells?

Izzet colors at a budget are at a disadvantage for tutors, but there's some good cards that can copy an opponents tutor when cast letting you also tutor. Expansion / Explosion, Reverberate, Dualcaster Mage. These spells could also copy your own spell when you cast it. Consider cutting Wave of Indifference, Sundering Stroke and Reckless Air Strike for these copy spells? Talisman of Creativity and Izzet Signet are good budget two drop mana rocks. They could replace Heraldic Banner and Spinning Wheel.

In Commander you have access to good budget counterspells that don't have a restriction: Counterspell, Wizard's Retort, Arcane Denial. These counterspells could replace Scatter Arc, No Escape, Mystical Dispute.

I offer more advice. Good luck with your deck.

Last_Laugh on Narset, Enlightened Master

1 month ago

Main thing I'm seeing is your ramp needs some TLC. As the previous poster stated... avoid mana rocks that cost + but only add 1 mana and drop Gilded Lotus. Lotus Petal, Azorius Signet, Boros Signet, Izzet Signet, Pentad Prism, Talisman of Conviction, Coalition Relic, Basalt Monolith, and Worn Powerstone are all better options. Also consider Generator Servant and Crystal Vein.

Tutors: Long-Term Plans and Personal Tutor

Haste: Need for Speed, Hall of the Bandit Lord, and Dragon Breath (automatic haste whenever you recast Narset).

Feel free to check out my list for inspiration. It's not budget friendly as a whole but still plenty of budget options. Upvotes on any of my decks are appreciated. Narset, American Beauty

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