Manakin

Manakin

Artifact Creature — Construct

Tap: Add (1) to your mana pool.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Tempest (TMP) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Manakin occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Manakin Discussion

smilodex on Grenzo Take the Wheel

1 week ago

I get your point, but cutting 3 cards shouldn't affect you effectivity to much, with more ramp you also have more mana, which means you can activate grenzo more often. if you dont want to play the rocks, you should atleast consider: Iron Myr, Leaden Myr, Plague Myr or Manakin/Millikin.

Paeldroth on Itsy Bitsy Teenie Weenies - Subira EDH

2 weeks ago

Made some adjustments. Removed Cryptic Trilobite, Akki Underminer, and Chandra's Pyreling. Moved Irencrag Feat and Ruthless Invasion to the maybeboard, and added War Cadence and Magus of the Moon to it as well. Added Bomat Courier, Bag of Holding, Flameblade Adept, Iron Myr, Manakin, and Priest of Urabrask to the main desk.

Ultimately Brash Taunter requires a certain playstyle that I don't think Subira wants. It is an excellent card for a deck like Torbran, Thane of Red Fell but Subira needs that 5 mana to play 3 other cards instead of one that requires some attention.

BlackoutX on Emry Edh Deck

4 months ago

Sapphire Medallion is honestly not needed, same with Blue Sun's Zenith and High Tide. Vedalken Engineer, Manakin, Hedron Archive, and Hedron Crawler are unneeded. I would throw in some artifact tutors that sac artifacts that you control like Master Transmuter, Arcum Dagsson, Fabricate and Tolaria West. Urza's Bauble, Foresight, and Manipulate Fate are very good with Emry for getting off a combo win.

Malsorn on Phyrexian high class

5 months ago

Leaden Myr in place of Manakin, pretty much a strict upgrade.

multimedia on Phyrexian high class

6 months ago

Hey, nice budget version of Yawgmoth.

Gray Merchant of Asphodel + Phyrexian Reclamation to keep recurring Gray can be another budget win condition. Yawgmoth can be an enabler for Gray + Reclamation because he can keep sacing Gray. Gray is a very good budget card for mono black in multiplayer Commander where you'll have many opponents. Reclamation's repeatable recursion can be helpful with the strategy of sacing creatures and can recur at instant speed. Gray and Reclamation could replace Cordial Vampire and Palace Siege.

Skirsdag High Priest is an underrated budget card in multiplayer Commander. Repeatable morbid can give you a lot of value, good with token strategies. Tap 1/1 tokens to make 5/5 flying beaters. Yawgmoth can be an enabler to activate morbid at instant speed. The nice thing about morbid in multiplayer Commander is it can be activated when any creature dies which includes an opponents creature on any turn. Priest could replace Manakin.

Dark Ritual is a staple card for black. Plaguecrafter is excellent in multiplayer Commander. With 30x Swamps Mutilate has great scalability. Victimize is powerful budget reanimation. These cards could replace Vona's Hunger, Thaumatic Compass  Flip, Songs of the Damned, Never/Return.

Everflowing Chalice and Prismatic Lens could replace Corrupted Grafstone and Manalith. You don't need all mana rocks to make black mana since you have 30x Swamps. Black mana shouldn't be a problem, mana rocks just need to make mana for ramp and that mana is fine as colorless. Chalice can be proliferated which is a big bonus.

Good luck with your deck.

Kaigz on Thrumilling stone

6 months ago

So I’ve actually run a version of this deck in the past. It’s super consistent at crushing your opponents if you get the right hand. My number one suggestion for you here is to add in some cheap counter magic. Protecting your combo needs to be your number one priority here as the whole deck falls apart and does nothing if it fails. Second, cut the non mana producing dorks. All of your non Petitioner creatures should be ramping you into Arcum. Use the freed up space for counter spells and cheap card selection to help you quickly dig for either the Petitioners or artifact creatures you need. Here’s a bunch of stuff that worked out really well in my list that I think will really help supercharge this deck:

Counter Spells

Swan Song

Dispel

Foil

Misdirection

Spell Pierce

Fodder for Arcum

Manakin

Millikin

Blinkmoth Nexus

Inkmoth Nexus

Mishra's Factory

Dread Statuary

Guardian Idol

Misc

Elixir of Immortality - in case you get hit with the dreaded board wipe

Sol Ring, Fellwar Stone, and the rest of the 2 CMC mana rock ramp suite. Ramping into Arcum by turn 3 to go off on turn 4 is super important in this deck’s consistency. You don’t want to give your opponents any extra time to draw answers to your combo, because you’re going to be archenemy every single time you pull out this deck. You’ve just gotta commit to it try to win before the rest of the table can remove you.

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