Nissa, Resurgent Animist
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Nissa, Resurgent Animist

Legendary Creature — Elf Scout

Landfall — Whenever a land enters the battlefield under your control, add one mana of any colour. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.

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king-saproling on Sultai Landfall

2 days ago

Looks like a solid list so far. Personally I would make these swaps:

Muldrotha, the Gravetide -> Kodama of the East Tree
Notion Thief -> Stone-Seeder Hierophant
Ramunap Excavator -> Awaken the Woods
Courser of Kruphix -> Tireless Provisioner
Doubling Season -> Spark Double
Roil Elemental -> Quantum Misalignment
Parallel Lives -> Irenicus's Vile Duplication
Crucible of Worlds -> Sakura-Tribe Scout
Harrow -> Elvish Rejuvenator
Roiling Regrowth -> Sporocyst
Cultivate -> Farhaven Elf
1x Island -> Field of the Dead
Meloku the Clouded Mirror -> Animist's Awakening
Trade Routes -> Genesis Wave
Life from the Loam -> Nissa, Resurgent Animist
Zuran Orb -> Squandered Resources

Zobeth on Omnath 9.22.2022 preEdit

3 months ago

Some new cards to consider after you become a multi million dollar engineer

Lands: All of the New Capenna sac lands. Obscura Storefront, Maestros Theater, Riveteers Overlook, Cabaretti Courtyard, Brokers Hideout. These will trigger landfalls 2x and let you search for the colors you need.

Instants/Sorceries Entish Restoration - If you have Omnath in play you hit 3 of his triggers in just one card Awaken the Woods - Pay X mana to make that many land creatures. Seems pretty good for landfall

Enchantments/Artifacts Conduit of Worlds - You can play lands from graveyard and if you are in a bind, cast spells from there too. Spelunking - Lands come in untapped Back to Basics - Ruins peoples lands if they arent playing basics

Creatures Nissa, Resurgent Animist - Pricey but another mana generator Greensleeves, Maro-Sorcerer - Another Token Generator Rootpath Purifier - Niche card but allows you to search for any land in your library

ultima333 on Azusa - Land Rush

10 months ago

Some minor changes with the LotR set and Aftermath-

Out: Caged Sun - In Nissa, Resurgent Animist Possibly controversial decision, but IMO Caged Sun is the weakest by far of any of the mana doublers as without Yavimaya out, about half my lands aren't affected by it- nor are any of the rocks. Nissa will allow my curve to be smoother as well as provide some card advantage.

Out: Fyndhorn Elves - In: Delighted Halfling Pretty much a straight upgrade here. We only ever need like one out of three mana sources to provide a green pip usually, and the "can't be countered" is amazing as it works on pretty much every payoff that's not Genesis Wave. Additionally, with the Nissa change above, we actually don't want any mana-dork elves if we can help it as those are "bad" hits with Nissa's second trigger. Only bombs left.

Out: Tectonic Edge - In: Gemstone Caverns Tectonic Edge's art has kept it in this deck for a long time, but with Wasteland and Strip Mine and Dust Bowl, we don't really need it. I've finally gone and grabbed a Gemstone Caverns with sufficiently pretty art to replace it.

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