Kinjalli's Caller

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Kinjalli's Caller

Creature — Human Cleric

Dinosaur spells you cast cost 1 less to cast.

lhetrick13 on Territorial

2 months ago

Wirmy - I had to check out your dino deck after you liked mine. I see a lot of similarities between this deck and mine with the use of Otepec Huntmaster and Marauding Raptor to lower the mana curve of the bigger dinos. The 8 cards I am surprised to see are Windswept Heath and Embercleave. I am guess you do not own a copy of Wooded Foothills or you would be running four copies of that instead of Windswept Heath. For Embercleave, do not get me wrong, I love this card but you usually see if in decks where you can capitalize on its ability to come in cheap by attacking with lots of smaller creatures constantly such as goblins who will always have the numbers and could use the power increase.

Personally, I dropped Otepec Huntmaster from my deck as its toughness of 2 makes it so there is not much synergy with Marauding Raptor since the raptor kills the huntmaster if it comes out first. The ability to grant Haste is pretty sweet but to many games where I had to sit on casting him due to Marauding Raptor. Kinjalli's Caller fit in this role better for me but I am running .

Happy Brewing!

lhetrick13 on Spared No Expense!!!

3 months ago

NonetheWeisser - I love the dinos. The Enrage is a really fun mechanic that is seriously underrated in my opinion.

You are not wrong that lowering the mana curve would be ideal but it is hard to. Dinos are just so BIG and EXPENSIVE! The amount of creatures that drop the cost of dinos mixed with the addition of 4xUtopia Sprawl does help get things out fast. An example of an ideal hand I have played would be:

T1. Play something like Temple Garden and cast Kinjalli's Caller.

T2. Play a land that produces and cast Marauding Raptor then cast Ranging Raptors and reap the benefit of enraging Ranging Raptors.

T3. Play another land and cast Regisaur Alpha pumping Marauding Raptor and perhaps dropping Reckless Rage or Savage Stomp on Ranging Raptors to clear the way to swing for damage.

I am pretty excited for the The Lost Caverns of Ixalan set to drop in 2023 to get some more dinos. Not to many in the tribe to choose from but very fun somewhat janky deck to play!

lhetrick13 on Jurassic Shart Mk.3

5 months ago

Love me a dino deck! Just looking this over I feel like you may need to either add in more creature acceleration or add more lands. Pretty high mana curve for only 21 lands and the few trial games I tried on tappedout, I consistently had to mulligan as I had no playable options due to wrong mana type or no lands to play them with.

To not be a hypocrite, I also have a dino themed deck (Spared No Expense!!!) that runs 21 lands and has a significantly higher mana curve with very similar cards. I have a lot of success with that deck but I it is not budget so run I fetch, pain, filter, etc. lands to aid in getting the right mana base. I also personally found that Kinjalli's Caller may be useless in terms of her combat abilities, but her ability to allow me to cast dinos is superior to Drover.

I would also recommend adding in some slight built in answer for enchantment/artifact removal. Nothing is worse than getting hit with a Ensnaring Bridge or something similar and have no ability to remove it!

Happy Brewing!

Mattydap on speedy Ghalta

5 months ago

Interesting concept for modern, but I am a little confused. Are you trying more to make a Dino deck or are you going all in on a stompy Ghalta plan. I've got a couple ideas, and will try to separate them though it may overlap.

  1. Elvish Mystic is cool and all, but I think if you added either Ignoble Hierarch or Noble Hierarch they would boost the color consistency plus buff the ghalta if it swung alone.

  2. Adding some sort of tutor like Forerunner of the Empire or Eladamri's Call to consistently get ghalta or some other big dino will help, plus if you play the Hierarch it gives you better access to cast it.

  3. I think I've talked myself into saying adding white would prove pretty beneficial to you if you are going the way of the dino cause that also adds Kinjalli's Caller. Also if you end up adding the tutors you could have overall less ghaltas in the deck to make room for other tutorable threats like Gishath, Sun's Avatar and Zacama, Primal Calamity

  4. It wouldn't be the worst idea to add some sort of draw engine into the deck like The Great Henge just so you have some more late game potential.

  5. Interaction like Reckless Rage would make room for attackers while also getting rid of threats. While something like Cinderclasm would help wipe the board while also activating your enrage creatures.

  6. If you end up adding Forerunner please consider adding Polyraptor it was a combo I used to play back in standard and I'd love knowing it could be seeing play in modern.

  7. Ummmm, yeah thats all I can really come up with off the top of my head right now sorry that its really messy, but if you take anything away from this adding white is my most important point. You'd probably have to change up the mana base if you did that though so you do you.

lhetrick13 on Spared No Expense!!!

6 months ago

DreadKhan - Ya, both of those two can be knockout punches with the right support around them but running 3xTrapjaw Tyrant feels excessive at times and same with 4xForerunner of the Empire. I will need to play around with that and see if I like Utopia Sprawl and if so, how many copies I feel like the deck needs...I am imagining like a turn 1 Utopia Sprawl, turn 2 Kinjalli's Caller and Marauding Raptor, followed by a Turn 3 enraged dino that has up to a CMC of 5...that is not shabby...

I have done alot of swapping things around over the last couple weeks for testing and you are right, I likely need to balance my lands again based on the cards I currently have or will add to it. With the shock, filter, fetch lands as well as Ranging Raptors I usually do not have issues getting the mana I need to cast what ever but there are times where I have a killer opening hand but I have the wrong color mana to cast everything within the first 3 turns :(

lhetrick13 on Spared No Expense!!!

7 months ago

Xtough - Thanks for the compliment and upvote. Always nice to have some feedback!

You are not wrong about the deck struggling when the opponents sets up Ghostly Prison or even worse, multiple of those kind of cards as the deck does struggle against heavy artifact/enchantment decks. Dinos just do not have the best removal for those which is sad.

The thing I love about Kinjalli's Caller is how it speeds up the deck. Dropping it on turn 1 allows me to cast 3 CMC dinos on turn 2 and speed is something dinosaurs need as they usually are pretty expensive. Dropping Kinjalli's Caller for either of those two would essentially push me back one or two turns as Atzocan Seer and Drover of the Mighty would fill...similar rolls but are just more expensive.

Atzocan Seer has a little more upside with the graveyard yank but at 3 CMC, it is a high price to pay for what you get. I talked with Radiant_Draconis who runs a similar themed deck (Prehistoric Rumble!) about Atzocan Seer as he used to be in that deck and that helped me rule him out.

Is Aura Shards legal in modern? According to cardhoarder and cardkingdom it is not; otherwise, I would be running maybe 1-2 copies in the deck and adding the rest of the full playset to the SB.

Thanks again for the feedback!

Xtough on Spared No Expense!!!

7 months ago

Hi lhetrick13 Nice deck :) and may life find its way... Considering the struggle with Propaganda maybe you can think of Atzocan Seer or Drover of the Mighty instead of Kinjalli's Caller, they have a dinosaur theme, survive enrage trigger and have the same effect as the caller if you cast 1 big boy per round, but they can pay other costs as well as they provide mana. As you are using WG and cast creatures regularly Aura Shards may be worth a look. Happy stomping!

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