|Commander / EDH||Legal|
Printings View all
|War of the Spark: Mythic Edition (WARMED)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Mythic Rare|
|Shards of Alara (ALA)||Mythic Rare|
Combos Browse all
Tezzeret the Seeker
Legendary Planeswalker — Tezzeret
+1: Untap up to two target artifacts.
-X: Search your library for an artifact card with converted mana cost X or less and put it into play. Then shuffle your library.
-5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
|Have (7)||Nemesis , lorddarkstar , Cosmonautilis , , pskinn01 , rockleemyhero , Bluboltar|
|Want (2)||dangerously-safe , fegamaggot|
Tezzeret the Seeker Discussion
12 hours ago
As far as tutors go, what're your thoughts on Wargate ? I appreciate that it's a bit expensive mana wise, however given the fact that it puts the tutored permanent straight into play, when comparing it with something like Tezzeret the Seeker , Grim Tutor or Dark Petition (presumably the next best set of tutors that the deck doesn't currently run) it ends up being the same cost to put an Isochron Scepter into play.
The other benefit of Wargate is that you only reveal on resolution, meaning you can get something like Gilded Drake or Notion Thief without giving away said information until it happens. It also pseudo-protects whatever you're fetching since if the spell is countered, it just leaves the card in the library. And since the deck has a lot more tutors that it does graveyard recursion, it opens up additional attempts to get said card rather than leaving it vulnerable to graveyard hate.
20 hours ago
You could just replace an island. It just gives a few synergies for things like Unwinding Clock , Mox Opal , Academy Ruins , Tezzeret the Seeker , Urza's construct, etc. Though I did not notice Back to Basics which would be anti-synergy
1 week ago
Digging the changes. Tezzeret the Seeker is amazing! One of my favorite planeswalkers in general. Have you tried Mu Yanling, Sky Dancer yet? I'm testing her and it's really not too hard to get to her emblem from what I've experienced. I'm also really liking Neurok Stealthsuit for it's ability to move to different targets at instant speed.
2 weeks ago
hey here are some changes/suggestions.
Chromatic Star instead of Chromatic Sphere You actually need to put in Intuition , Timetwister you probably just forgot about it Welding Jar , Seat of the Synod , Mox Amber Hurkyl's Recall Mental Misstep needs to be in here
IDK what artifacts you need to put in here but you need more. I feel like emry's mill need to hit something every time
Power Artifact doesn't have enough targets. i don't think its good enough here
are you trying to make a grindy/control deck or are you just going full combo? not sure which one emry is better at. if you are going full combo i think you can take out Pithing Needle ... Tezzeret the Seeker is a lot of mana for him to honestly just -0 for fast mana or like Altar of the Brood
1 month ago
Ghost-Chains of Binding
Enchantment - Aura
Enchanted permanent loses all types, colors and abilities. It is still a permanent.
After a thousand eternities of sheer and vast silence, you shall wait a thousand eternities more.
Whatever you enchant, it can be considered even more worthless than Darksteel Relic . At least that thing helps with Affinity costs and can see some use with Tezzeret the Seeker and Saheeli, the Gifted .
Shame Darksteel Ingot exists, otherwise I'd ask you to make a "Darksteel Mox". Bummer.
Make anything you'd like but it must be Darksteel in nature. So an Indestructible Artifact. Anything else is fair game.
1 month ago
If you're looking to boost your combo, Tezzeret the Seeker may be able to assist you in getting the cards you're looking for. If you want to make this a competitive deck mainly featuring thopters, Sai, Master Thopterist , Pia Nalaar and Pia and Kiran Nalaar all give you thopters (and things to do with those thopters). You may also consider Thopter Assembly and Thopter Spy Network . And of course Master of Etherium goes well in any artifact deck, particularly one that gets lots of artifacts out.
For lands, Temple of Epiphany gets you some scrying, which is nice whether you're searching for that combo or not.
2 months ago
Congrats on your first EDH deck! Here're my suggestions. Feel free to ignore them if you want.
Training Grounds makes Memnarch into : Steal target permanent. I don't know if it'd be great, but it's certainly worth testing out. It's similar to your Heartstone . Power Artifact is similar, though I think slightly worse and far more expensive.
If you have access to it, Mana Vault is a great card. It is especially powerful if combined with something like Aphetto Alchemist or your Voltaic Key . Basalt Monolith and Manifold Key are two other cards to consider in this vein.
Mana rocks like Sky Diamond , Coldsteel Heart or the soon-to-come-out Arcane Signet are good includes to generate blue mana. Fellwar Stone is a similar rock that generally will produce blue, as blue is the most common color in EDH (and the rest of magic).
Running Vintage Xerox cantrips can be very helpful; this means replacing some lands with low cost draw spells. Running cards like Ponder and Preordain in addition to your Brainstorm will allow you to run thirty-two-ish lands. Impulse , Sleight of Hand and even Serum Visions and Gitaxian Probe are good also, though these aren't AS good as Ponder , Preordain and Brainstorm . Using a Xerox design like this means that you can find lands if you need them, or use the draw spells to avoid getting flooded when you don't.
Pairing Memnarch with Karn, the Great Creator allows you to use your general's first ability to turn off opposing lands. While EDH does not typically have a sideboard, so Karn, the Great Creator 's second ability is usually irrelevant, the one-sided Null Rod effect is probably enough reason to include him.
Regarding your lands, Ancient Tomb is at a relatively low price nowadays; I suggest picking one up if you can. I don't think Darksteel Citadel is as good as a basic Island , if only because it gets shut off by opposing Null Rod s, Karn, the Great Creator s, Blood Moon s and Back to basics and does not produce mana. Same with Seat of the Synod , though this one DOES make mana. I get these lands are meant to build metalcraft; see suggestion 15. Inventors' Fair is worth considering because of its tutor effect.
Vedalken Archmage is a good way to build card-advantage.
Dispel and Flusterstorm are two good counterspells to consider adding, although the second one isn't super cheap. Cryptic Command is also a pretty penny, but as a cantrip-ing usually-counterspell, it is an excellent card. Spell Pierce and Spell Snare are worth considering as well.
Tezzeret the Seeker ? He's a great 'walker for any artifact deck, and in the non-foil form he's about $20.
If your meta is filled with combo decks (I know mine is), Arcane Laboratory can put a stop to that. Overburden is a good way to slow down elf-decks and other aggro strategies, and Lodestone Golem is just plain good. Back to Basics is awesome in mono-blue decks. Note that some of these stax pieces may disrupt your Isochron Scepter / Dramatic Reversal win.
Mindlock Orb ? If you choose not to follow Suggestion 9, this thing does work.
Unless you're running a bunch of 0-cost artifact rocks, I don't think Stoic Rebuttal is good enough. Metalcraft is really good if you can get it online turn one or two with the help of Mox Opal or Mox Diamond , but if you can't get it online early, you're better off running something like Exclude or Mana Leak . Because the good 0-mana artifacts are about as much money as a half-used kidney, I don't think it's worth pursuing the metalcraft theme.
I think changing your Island s to Snow-Covered Island s and running Extraplanar Lens is probably better than Caged Sun . It's cheaper mana-wise, which means it can help you ramp out your general faster. (Once you have six mana for Caged Sun , you can almost cast your general anyways.) That being said, I've never been in love with Extraplanar Lens either, and I think just running other mana rocks like Thought Vessel is probably the best rout there.
Consider Sower of Temptation , Treachery or Control Magic . I had a lot of fun with those when I played mono-blue, as they can steal the game right away from an opponent. Similarly, if you have access to Academy Ruins and Mind Slaver , you can end up being two players instead of one.
Alright man, that's all I got for now. I'm sure after I go to bed I'll think of more suggestions, so if you need more help let me know. Good luck and have fun and stuff!
2 months ago
Possible upgrades for your deck-
Sorcery: Finale of Revelation ,
“*” denotes Cards that your fellow players will not be a fan of...
Tezzeret the Seeker occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%