|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica: Guild Kit (GK1)||Common|
|Commander Anthology (CM1)||Common|
|Modern Masters 2017 Edition (MM3)||Uncommon|
|Commander 2013 (C13)||Common|
|MTG: Commander (CMD)||Common|
|Ravnica: City of Guilds (RAV)||Common|
Combos Browse all
, : Gain .
|Have (4)||metalmagic , ivaggione , , rockleemyhero|
|Want (4)||moonorbiter , DemonicBerserker , SticeM , looneyclan|
Selesnya Signet Discussion
3 weeks ago
Changes made on 9/22/19:
IN: + Nature's Lore , + Talisman of Unity , + Talisman of Curiosity , + Mana Confluence , + City of Brass , + Flooded Grove , + Path of Ancestry , + Bountiful Promenade , + Mana Reflection , + Biomantic Mastery
The land and mana rock swaps were made to allow us to produce more green mana (in turn allowing us to donate more hippos). Signets removed in favor of Talismans because if all our lands can produce , a Signet would not help us give another hippo whereas a Talisman would.
Boundless Realms was removed in favor of Mana Reflection since Reflection costs less and can potentially provide extra mana the turn it is played. Also, Reflection doubles mana gained from nonland sources as well.
Mind's Eye removed in favor of Biomantic Mastery. Mind's Eye requires continual mana investment, and that mana could be spent giving out hippos. Biomantic Mastery has the potential to find our combo pieces and allow us to win the turn it is played.
1 month ago
1 month ago
These are musts IMO, then, I see you are running no ramp at all: Simic Signet , Azorius Signet and Selesnya Signet and since you are running green you have access to: Cultivate , Kodama's Reach etc etc, you could certainly cut off some creatures to make this bad boy even scarier, and in a more competitive way, there is Food Chain + Misthollow Griffin / Eternal Scourge since that will give you infinite draw and land drops. My version is by far any competitive, I made a Druid tribal EDH with him, so if you want to catch up some ideas, here is the list! :) Tales to be Told
1 month ago
I would start off by adding check lands: Clifftop Retreat , Rootbound Crag , and Sunpetal Grove . Then, I would add the other fetch lands: Wooded Foothills and Windswept Heath . Then, you should either add the signets ( Boros Signet , Gruul Signet , and Selesnya Signet ) or the Filter lands ( Rugged Prairie , Fire-Lit Thicket , and Wooded Bastion ). And finally, I would add the Boros Horizon land Sunbaked Canyon . But otherwise, nice deck, it's well built. If you found and of these suggestions useful I would appreciate it if you'd upvote my deck: A Deal with the Devil! Good luck on your deck, hope this helps, and have a nice day!
1 month ago
I agree with having more ramp. You can do this through spells, as Chhris suggested, which are good, or you can add some more mana rocks, like the Signets: Selesnya Signet , Gruul Signet , and Boros Signet , and/or the Talismans: Talisman of Conviction , Talisman of Impulse , and Talisman of Unity . I'd prefer to run one or more of these over a mana rock like Gilded Lotus . The Lotus is nice, but when ramp costs 5 CMC, you have to start to wonder if it's really ramp. I'd probably drop the Gruul Keyrune and Thran Dynamo to run some of these cheaper costed mana rocks. But that's my preference, and it would help drop the overall average CMC of your deck, which is pretty high with all the fatties you're running.
I'd look into cutting Warp World and Breath of Life , unless you just really like to mess with the table with Warp World. Breath of Life is a good reanimator spell, but it doesn't seem like it's what your plan with this deck is, and putting in another ramp spell or rock would probably be better served in that slot.
I think Anger would be a good cut, too, as it tends to run better with decks that can just throw it into the bin reliably, as opposed to just waiting for an opponent to kill it for you, or using it as sac fodder. eliakimras suggestion of Rhythm of the Wild is a good one, and if you are looking for another similar spell, Fires of Yavimaya is another budget option.
It looks like a good start, so have fun with it!
1 month ago
Obviously Sol Ring
2 months ago
i think your deck would do well with a few more sac outlets. I think you have three right now, but I may have missed something. My favorites are Goblin Bombardment , Blasting Station (which works well because Atla Palani, Nest Tender 's trigger would untap the blasting station), Fanatical Devotion (for protecting your bigger creatures when someone tries to kill them), Greater Gargadon , and of course High Market . I don't know how many you'd want to run, but I definitely recommend high market, since it doubles as a land.
Birds of Paradise is really good mana ramp and gives any color you need, but since it's a creature, it dies easily, and it'd feel bad if you got it from sacrificing an egg. I'd recommend 2-mana sorceries and artifacts for part of your ramp base, ( Rampant Growth , Nature's Lore , Farseek , Edge of Autumn , Gruul Signet , Selesnya Signet , and Boros Signet ), to avoid getting them from eggs hatching. The reason I'd pick them over Cultivate is because they cost one less to cast and if you play one on turn 2, you can play your commander one turn early.
2 months ago
First of all, I would replace Angelic Gift With either Gryff's Boon or Rancor , just like you said in the description. Why? Because Rampage of the Clans would destroy it, and it gets returned to your hand/battlefield whatsoever. Then, I would highly recommend a few copies of Collected Company , since it can be cast in an opponent's turn. Did it occur to you that red als also some great centaurs? For example, Burning-Tree Shaman , Stonebrow, Krosan Hero , Nikya of the Old Ways and Fanatic of Xenagos . Utopia Sprawl is in my opinion better than Verdant Haven . Then there's Conclave Cavalier , which is totally bonkers, although that strategy would not be effective when running Collected Company . Rosemane Centaur is also a good addition, but mainly if you run lower CMC creatures. And even though Genesis is not a centaur, flavourwise it would be a nice addition to this list. Maybe one copy of Fated Intervention for some instant-speed pressure. Tribalwise, I would highly recommend Metallic Mimic or Adaptive Automaton to replace the Stoneforge Masterwork , and you can even sacrifice them to Rampage of the Clans , for more value/pressure. Maybe a Mirror Entity to boost your crew in mid/lategame? If your having trouble getting the right creatures at the right time, maybe Eladamri's Call would be a nice tutor in this list. For fun, I would maybe even run a copy of Descendants' Path . You could also add some artifacts that suit nicely in any tribal deck. Think of cards like Icon of Ancestry , Obelisk of Urd , Bow of Nylea , Eldrazi Monument or maybe even Coat of Arms . Maybe even add a Selesnya Signet for fixing. All artifacts which you can even sacrifice to Rampage of the Clans . Also consider some Changelings, since they're basically just Centaurs... Chameleon Colossus . You could also add Oath of the Ancient Wood , if you're planning on running this amount of enchantments/auras. Then there's lands. I realize you want to keep this list budget, that's ok, in your case I would still run several Canopy Vista , Fortified Village , Temple of Plenty , Mutavault (which is a centaur), or Oran-Rief, the Vastwood . Chronicler of Heroes goes nicely with Lagonna-Band Trailblazer . Centaur Omenreader is also a pretty solid card by simple making your creatures cost 2 less when it's tapped. You also need cardadvantage. Think of cards like Harmonize . Also, in this meta, you'll need some hard removal. Think of cards like Dismember , Path to Exile , Generous Gift or Beast Within . You can also consider some allround lords and anthem effects. Maybe cards like Wilt-Leaf Liege , Always Watching , Glorious Anthem , Gaea's Anthem , Radiant Destiny , Hall of Triumph , Force of Virtue , Beastmaster Ascension or Collective Blessing . Maybe even a Song of Freyalise ? Yet again, all cards you can eventually sacrifice for Rampage of the Clans . You could even add some retrieval in this list, think of cards like Noxious Revival , Regrowth or Eternal Witness . Sideboard wise, I would highly recommend cards like Rest in Peace , Stony Silence , Dryad Militant , Krosan Grip , Damping Sphere , Grafdigger's Cage , Leyline of Sanctity .
This is it for now. When anything relevant comes up, I will let you know.
Keep up the good work.
Selesnya Signet occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
GW (Selesnya): 1.47%
RGW (Naya): 1.67%
GWU (Bant): 0.71%