, : Double the amount of each type of mana in your mana pool.
|Want (4)||Mistaflowas , waptdragon3 , Realm_Overlord , noahco|
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Doubling Cube Discussion
3 weeks ago
Niko9, I am going to save a bit of spending and I think getting Doubling Cube and Sword of Hours makes the most sense. In gameplay one thing that has really helped this deck get off the ground also is haste, because getting to where you're casting dragons can take a bunch of turns. So in addition to Fires of Yavimaya and Dragon Tempest I am also going to be adding Temur Ascendancy and Fervor. To make room I may actually remove a dragon or two as once they're out they are really strong.
1 month ago
Ramos is a really awesome commander. Big giant clockwork dragon that can do any number of things in any number of ways, yep, so cool. I've never built Ramos, just thought about it a few times, but what do you think about having ways to power counters onto Ramos and pay off his mana ability? Things like:
and Slippery Bogbonder can be really good, giving Ramos permeant hexproof, moving all counters to him, adding a counter to Ramos, and also being a counter to removal. Snakeskin Veil can be similar but more limited.
There are a ton more, but I don't know, it's just something I'd been thinking about with Ramos. Looks like an awesome dragony list you have!
2 months ago
The above card will lead to ramp decks with Doubling Cube, Nyxbloom Ancient, and the Urza Tron. It will be banned in every format except vintage (restricted there) right after a lot of people buy 4 of them at over $100 a pop.
4 months ago
Have got some cards ideas to think about possibly adding to your list
- Doubling Cube to double your mana
- Elementalist's Palette and
- Empowered Autogenerator will produce more and more mana every time you use them
- Bloom Tender
- Circle of Dreams Druid produces more mana for every creature you control
- Gyre Sage produces more mana for every creature or token you cast or make
- Incubation Druid
- Vorinclex, Monstrous Raider
- Esix, Fractal Bloom to make copies of mana dorks
Another thing to consider is replacing your counterspells and creature removal with X drop versions for producing more hydra tokens.
5 months ago
Hi tiffanyann, Doubling Cube has a reprint now, it is on The List since AFR, and is way more affordable now. I miss a few good draw spells, like Rishkar's Expertise (reprinted in AFR Commander), Return of the Wildspeaker or perhaps Shamanic Revelation, the latter might not be the best choice, better in token heavy decks. Lifeblood Hydra is both an X-cost Hydra and a big draw die trigger. For static draw you could also go for Colossal Majesty or Elemental Bond. Also, I see, you don't run a lot of recursions, Bala Ged Recovery Flip, Reap the Past, Eternal Witness, Wildest Dreams and my personal favorite card, Praetor's Counsel, after a board wipe, you might be in trouble rebuilding. A card that has to go in your list is Rhythm of the Wild, it protects your big hydras from being countered, and you'll probably want to give them Haste to swing in. Another auto include is Garruk's Uprising, draw on ETB, Trample for your big creatures, and draw for Hydra power ETB. I'm not the biggest fan of "Genesis Wave" effects, I see you run a few of those. Digging for creatures might draw you into X-cost creatures, they enter as 0/0 and die immediately. Happy Brewing.
5 months ago
I took out Doubling Cube and Mana Echoes because they got really expensive but damn they can give you mana. A token creator with Mana Echoes can easily give you over 100 mana. Wow, nm, they both dropped in price to "reasonable"
https://tappedout.net/mtg-decks/xxx-gruuls-gone-wild-1/ is my Meanderer deck. (Sorry I'm sick and I suck at links at the best of times)
5 months ago
5 months ago
Doubling Cube - I would agree Doubling Cube can be slow sometimes, but I've really enjoyed using it. This deck can ramp pretty hard and being able to double up on that mana has proven more than useful quite a few times. The last game I played I was able to make 20 copies of Lotus Bloom , sac them all for 60 mana, and then use Doubling Cube to make over 100 mana. Which then allowed me to make 20 Platinum Angel 's and 20 Lightning Greaves , winning me the game through combat damage. It can also be used as a janky combo piece to create infinite mana. It may not be well suited for a deck that tries to win by turn 5/6, but for a deck that aims to win turns 8/9/10 it's worth the slot in my opinion.
Stoneforge Mystic - I'm not entirely sold on this one, but I'll add it to the maybeboard and keep it in mind moving forward.
All in all I'll probably keep the cube but cut Platinum Angel / Swiftfoot Boots for Recruiter of the Guard / Imperial Recruiter . Or maybe keep Swiftfoot Boots and cut Pyroblast , but I'm curious to hear your thoughts on that?