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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Dragon's Hoard
Artifact
Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard
, Remove a gold counter from Dragon's Hoard: Draw a card.
: Add one mana of any colour.
debuf on
infinite rats
2 weeks ago
why yes, Memoricide is for a specific card, but also others in case it's not in play, like Dragonlord's Servant, Thunderbreak Regent (especially), Dragon's Hoard, Dragon Tempest, and that one dragon card that has in its text "spread out you idiots!" - (name) last words.
I have found that Pestilence Rats are a little bit more expensive but tankier Rat Colony that might or might not have more attack (or whatever you call it, I forgot).
Licecolony on
How to Train Ur-Dragon
3 weeks ago
Well. Looking at the deck, I'd be trying to find ways to reduce your average mana-cost and make sure your higher mana-cost cards have the impact you're looking for.
For example, comparing a card like Temur Ascendancy and Crucible of Fire. Your average dragon has 5 power. Temur Ascendancy allows your to hit with that dragon one turn earlier, while crucible makes it such that your dragon hits for 3 more damage when it does. In a damage comparison, say you play a 5 power dragon. Turn 1: 5 damage with Temur Ascendancy, 0 damage with Crucible of Fire
Turn 2: 10 damage with Temur Ascendancy, 8 damage with Crucible of Fire
Turn 3: 15 damage with Temur Ascendancy, 16 damage with Crucible of Fire
It takes 3 turns of unblocked damage for your dragon to be more effective with a Crucible, than it would have been with just a haste outlet like Temur Ascendancy. And that doesn't even take into account the Ascendancy card draw. And it's a mana cheaper.
So I'd get rid of cards like City on Fire (you don't want to use your dragons to make mana, you want to use them to attack), Crucible of Fire (your dragons are big, this is a good card if you have a bunch of dragons in play, but if you have a bunch of dragons in play, you also don't really need it to win), Fiery Emancipation (Same argument as city on fire), Omniscience (I know, FREE dragons, but ideally, you have enough mana not to worry. Omniscience is great for decks where you have a lot of card acceleration), Doubling Season (You don't actually have that many cards that make tokens, if you want that kinds of effect, Reflections of Littjara will serve you better).
You might consider Mind_Blower3's dragon cheapener suggestions. Another really good one for your deck would be Dragon's Hoard
-TheGoldenDragon on Official missing/incorrect card/token thread
3 months ago
Good evening~
Dragon's Hoard is missing the Secret Lair ALT art from your database. It's the one with the parchment style and foil.
Thank you and have a wonderful day.
plakjekaas on People's Thoughts on Mommy Norn?
5 months ago
No, she doesn't shut down shocklands. Paying life for your shockland is not a trigger. It does not use the stack, you cannot react to it, just like you can't react to the creature type being named with a Cavern of Souls. Because the oracle text says "As ... enters the battlefield" not "When ... enters the battlefield".
It looks like the people defending her never played with Tocatli Honor Guard, Hushbringer, Torpor Orb or Hushwing Gryff and have no idea what the oracle text actually means. And Norn is worse, since it's every permanent entering the battlefield, not just creatures. Like Strict Proctor.
TypicalTimmy I looked at your Miirym deck, here's the "occasional benefits" Elesh Norn is actually going to shut down or interfere with:
That's a lot of synergy, ramp, carddraw and wincons shut down by a commander. About 1/3rd of all your nonland cards. And that deck is going to have a hard time removing her too, by the looks of it.
Now there are a few cards that get better playing against Norn: bouncelands like Boros Garrison don't return lands to hand anymore, Kroxa, Titan of Death's Hunger doesn't need to sacrifice itself, but effects like those are not enough to catch up with the Norn player.
What's this "no game-winning effects in white" everyone is talking about? Cathars' Crusade will end the game in a hurry, especially if you pair it up with something like Blessed Sanctuary. Double up on every O-ring effect. Stonehorn Dignitary will keep you alive, especially if you play Teleportation Circle and Conjurer's Closet, as one definitely will in this deck. Felidar Retreat and Emeria Shepherd with all your Land Tax effects will snowball into an enormous boardstate easily. Solitude will rule the table. Sun Titan is still one of the most played white creatures for a reason. For carddraw that white wasn't supposed to have, Spirited Companion, Carrier Pigeons, Combat Thresher, Farsight Adept, Inspiring Overseer, Mentor of the Meek, Priest of Ancient Lore, Resistance Squad, Roving Harper, Rumor Gatherer, Search Party Captain, Skyscanner, Thraben Inspector, Wall of Omens all double up with Norn. Because everyone memed that white is a bad colour, nobody seems to know what the color has to offer. It could already hold its own without such a saltmine of a card for the command zone, and if you need this middle finger to half the popular deck archetypes to even consider building it, you do you, but prepare to be avoided.
multimedia on
Sivitri - Custom Precon for Dominaria United
8 months ago
Hey, well done, nice reprint choices of Crux, Restraint, Crawlspace, Voyage, Iymrith, Astral, Propaganda, Sea Gate, but you forgot Command Tower. Tower could replace Gateway Plaza which is a terrible land. Interesting clone sub theme, not sure it's needed here, but Reflections of Littjara is a good budget tribal card for cloning.
Consider choosing only one of Collective Restraint or Koskun Falls? Both have high prices for a precon, they're similar cards and either one hasn't been reprinted before. Quicksilver Amulet needs a reprint and it goes with the idea of tutoring for Dragons then cheating mana costs.
Kindred Discovery is another option, it's an excellent tribal card and Dragons can consistently do combat damage to players. Maskwood Nexus lets Sivitri tutor for any creature and all your creatures survive Crux. Revenge of Ravens can be a good budget prison card.
Dragon's Hoard is good mana rock for Dragons. Talisman of Dominance has been reprinted in many current Dimir precons, might as well add it here too. Dark Ritual is more ramp to potentially get a quick Sivitri. Dragonlord Silumgar, Juvenile Mist Dragon, Steel Hellkite are some Dragon upgrades especially Silumgar and Hellkite can destroy nonland permanents which is helpful in Dimir.
Brainstorm, Night's Whisper and Read the Bones are nice budget draw spells. Nameless Inversion is a removal spell that Sivitri can tutor for. Hero's Downfall is now only $0.25. Swiftfoot Boots is haste and protection for Dragon you tutor for.
Thrummingbird, Flux Channeler, Tezzeret's Gambit, Sivitri is a Planeswalker, proliferate can give more chances to tutor and Crux. Sunken Hollow is missing, so is Tainted Isle and Sunken enables Isle.
Good luck with your deck.
Zujiry on
8 months ago
Warum Vito? Für Lifelink?
Roghahh würd ich nochmal überlegen.
Der 3 Mana Sarkhan, Fireblood wäre noch ne Idee. Und Sarkhan's Unsealing.
Dragon's Hoard für Carddraw. Vllt Dragon Mage
Licecolony on
Anti Tribal-Tribal Tribal
9 months ago
Thanks Beebles!!!
Oooh, I really like the idea of bounce lands with untappers! Priest of Titania I think falls a bit too much under the need for changing my own creature types on the regular, which I'd rather avoid. Are there any of those ramp cards you'd suggest I replace? I agree, 35 lands has been a bit on the low end for me. Maybe I could swap in a Valakut Awakening Flip to provide some draw along with modal land? Or Agadeem's Awakening Flip for a land or late-game recursion?
What kind of card draw are you thinking? Things like Verity Circle and Viridian Revel that gain value passively? Or Painful Truths and Sign in Blood for small one-shot effects, or Pull from Tomorrow and Stroke of Genius types for big single-turn mass-draws. I figured I could lower the draw with Dragon's Hoard, Tiamat, and Sliver Overlord all repeatedly giving tutor draw in addition to the deck's tutors. Would love suggestions if you know of any like Species Specialist I missed that would be on theme! With my lack of consistent discard outlets, Haakon has most often been discarded to hand-size after Tiamat comes into play, so I couldn't run Sea Gate Restoration Flip
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