Skyclave Relic

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Skyclave Relic

Artifact

Kicker (You may pay an additional as you cast this spell.)

Indestructible

When this enters the battlefield and was kicked, create two tapped tokens that are copies of this.

: Gain one mana of any color.

DreadKhan on The Industrial Revolution

2 days ago

Have you thought about Skyclave Relic? It makes a fair bit of mana if you can play it for 6, and you can still Osgir on it to generate even more, nice to draw late and not horrible to draw early. Karn, the Great Creator is pretty interesting, especially with low cost artifacts that draw cards.

WhatInTheWhoNow on low-cost, extra annoying, tutor your heart out!

2 months ago

DreadKhan,

Energy Flux: I did heavily consider Energy Flux when creating the deck, but ultimately decided against it because it doesn't fit my style. I think it would be dangerous to wait a full 4 turns using just land to get Zur out, however, that does not mean it may be worth using rocks and destroying everyone's artifacts after Zur is out. Also, it is important to note that sacrificing does not "destroy" a permanent, but simply places it in the graveyard; thus you would still need to pay Darksteel Ingot's cost (here it is on the Wiki https://mtg.fandom.com/wiki/Indestructible, under the "description" section). However you're still right, it is a good card in this deck and I think it would fit nicely, especially against any artifact decks. I don't doubt how good it is; maybe I'm just baby for being too scared to kill my own artifacts.

Dreamscape Artist: Hmm, it is definitely tempting. However, I think it would be better to use enchantments to guarantee land drops. It's for that reason that I included The Birth of Meletis and The Restoration of Eiganjo  Flip, and I have been debating the necessity of Blanket of Night.

Dance of Many: This looks to be a really fun card. Although it would be sad to commit to an opponent's creature and have to kill your own if you need to remove it. I'll keep an eye on this one should I feel like changing things up.

Ash Barrens: Seems like a shoe in to me. It's cheap and as you said, it fixes mana if necessary. Personally, with 48 mana (land + rocks) in this deck already, I think mana fixing won't be much of an issue.

Retreat to Coralhelm: Yeah, this one is a bit out there. Considering that there is already a lot of draw enchantments, it would seem like a bit of a waste to scry. As for tapping creatures, Zur should be unblockable sooner or later as well as have vigilance.

Darksteel Ingot and Skyclave Relic: These are both good cards, and do better than the cluestones and Sol Grail. I think Darksteel is cheap enough to throw it in without question.

DreadKhan on low-cost, extra annoying, tutor your heart out!

2 months ago

Another cheap card that can do a ton of work sometimes is Energy Flux, a fetchable card that makes it impractical to keep around more than 1 or 2 artifacts. I run it with Skyclave Relic, but you can also use Darksteel Ingot for less, and you might even look at Dreamscape Artist to ramp. Very out there, but Retreat to Coralhelm works very well with Dreamscape, as well as with Stasis in general I suppose. I'd probably run Ash Barrens, it's floor is a Waste, but it can fix your mana for 1 mana, I love seeing it in my opening hand. If people run stuff like Blightsteel Colossus in your meta, Dance of Many is absolutely hilarious. Not sure any of that is especially relevant for you, but it's stuff that might be worth a look, depending on what you run into!

SaltySpecula on Uril

2 months ago

A fair chunk of this deck seems to be devoted to creatures. Uril is not a creature deck.

I would recommend stripping out most of the creatures and other 'creatures matters' cards like Collected Company and all the cards that focus on making token creatures.

Probably best to double down on Uril, protecting Uril and creating an aura/card draw engine. That means including more cards with effects like Sram, Senior Edificer. Others you may want include Satyr Enchanter Mesa Enchantress. You will also need additional tutors. Three Dreams is a good place to start. You'll want additional protection in the form of Greater Auramancy and Sigarda, Host of Herons.

Just as a note, you have only 5 ramp spells. You'll want about 10. Knotvine Mystic, Skyclave Relic, Trace of Abundance are all good includes.

Also, I don't know what kind of decks your friend plays with or what decks they use, but a lot of the auras included are... Niche use at best. I'd recommend including more indestructible and unblockable ones instead. Timely Ward, Indestructibility, Shield of the Oversoul, Inviolability, Holy Mantle, Unquestioned Authority.

Also, you may want to include more compound +1/+1 cards in the same vein as Ancestral Mask. Others like All That Glitters, Ethereal Armor and Helm of the Gods are good ones.

Final note Runes of the Deus are an auto-include. If you're comfortable with your mana ramp Eldrazi Conscription too.

um_fido on Deadly Seclusion

2 months ago

Nice Reanimate Khardur list!

Didn't knew Toil / Trouble existed, great card! I think Rite of the Raging Storm would be a great addition in this deck.

I've tried to use Victory Chimes many many times, but most of the time people didn't need the mana and I didn't have use for it, so i just swapped it for a Commander's Sphere/Skyclave Relic to fix my mana.

ActionReplay on Galvanic Barrage

2 months ago

IT's a pretty rad deck and well done on making it with a low price tag. Have you thought about adding Sol Ring or Skyclave Relic. I didn't know about Tamiyo's Epiphany which is a pretty neat card. I will likely put it into my deck.

WotanubisReturned on Sarkhan's A** Crack

4 months ago

My Historic deckThe Acererak Paradox uses Paradox Engine and wants to kick Skyclave Relic so you can cast Acererak forever and eventually win with Aetherflux Reservoir, Ayara, First of Locthwain, or Cabal Paladin; Modern has quick stuff like Ignoble Hierarch and black Signets but I don't know off-hand what upgrades there are for the tutors.

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