Magda, Brazen Outlaw

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Magda, Brazen Outlaw

Legendary Creature — Dwarf Berserker

Other Dwarves you control get +1/+0.

Whenever a Dwarf you control becomes tapped, create a Treasure token.

Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.

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king-saproling on Winota V.1.2.3

4 weeks ago

I take it Ragavan, Nimble Pilferer is excluded due to price?

You might consider these too: Iron Myr, Magda, Brazen Outlaw, Wily Goblin. These all get Winota out a turn faster, and then can attack the next turn and trigger her ability.

Max_Hammer on Mardu Treasures

1 month ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    wallisface on what is my purpose?

    4 months ago

    Some thoughts:

    • any deck running Asmo should be playing the full playset of both it and The Underworld Cookbook. I would suggest against stuff like Goblin Engineer to assemble these pieces as it’s slow and easy to disrupt. Same goes for the cat-cauldron combo, run a playset of both or none at all.

    • It definately feels like you’re doing waay too much here, and it’s going to cause your deck to function very clumsily. I would suggest ditching all of Old Gnawbone, Shimmer Dragon, Goldspan Dragon and Hellkite Tyrant (they’re all painfully expensive mana-wise, and none of them really do enough. Imo you need your payoffs to capitalise on what your deck is doing, like Sieve and Troll-King do… just run more of those), as well as Goblin Engineer (adds more moving parts to an already complicated archetype), Magda, Brazen Outlaw (again, adds more unnecessary clutter), Ignoble Hierarch (if you need more mana after the Goose, then your curve is too high. Also, your curve is too high), and Tireless Tracker (it’s not helping your gameplan in any way that’s meaningful).

    • i would also suggest ditching Chord of Calling - if you’re running mostly playsets, as you should be, this card becomes more clumsy in this deck than helpful. Something like Unearth will prove to be much more useful at keeping stuff on-board.

    • assuming you’re wanting Asmo to perform her best, you really need a playset of Ovalchase Daredevil to help profit from the discard triggers.

    • have you considered Chatterfang, Squirrel General? Might be useful seeing as you’re leaning quite heavily into green.

    llamahero on Treasure Zoo

    6 months ago

    Infinite Combat #3: Hellkite Charger + Savage Ventmaw + Professional Face-Breaker, after first combat to get started

    Infinite Combat #4: Hellkite Charger + Savage Ventmaw + an attacking Magda, Brazen Outlaw

    Beebles on Malcolm, Siren of The Flying Dutchman | V-2X2

    7 months ago

    Hey there thenewlollipopjam, thanks for your questions.

    In my latest update I wrote about most new treasure cards from New Capenna, including Rain of Riches. I am pretty split on that one. You can check my thoughts on all those cards there.

    I’ve been asked about Galazeth Prismari before. It’s a cool card that does fit in the deck, but at the end of the day it’s basically half an Inspiring Statuary in this list (which is also a Magda, Brazen Outlaw target). Urza is another better card that does a similar thing. And since both of those cards are better in tapping our treasure for mana, I did not include Galazeth as a third worse option for that effect.

    Seize the Spotlight is not a card that really excites me. At best it gives you 3 treasure, which does not compete with most of the other treasure makers in this list. I also have 0 synergies with the steal side of the card (for example, sacrifice outlets to sac the stolen creatures after swinging with them). So I don’t see enough synergy to include it here.

    Same is true for Terror of the Peaks. I run only 19 creatures and 0 creature token makers in this list. So Terror of the peaks is just going to sit there on the battlefield and be pretty most of the time. There isn’t enough synergy here to warrant an include.

    Hope these thoughts make sense. Again, thanks for reaching out!

    1empyrean on Ragavan, Boatswain of the Dragon's Smile

    7 months ago

    Grafted Wargear can probably be cut for something. It gets the job done and has a 0 equip cost for if I dashed, but it really just lets you hit a little harder. Hero's Blade can be awkward, too, but it's nice when it works out.

    I built the deck around having very few instants and sorceries, but I think a few more wouldn't hurt. As far as other things to add, that's up to you. You know your meta and can adjust to it as needed.

    If playing competitively, you might want to add anything you can that makes sense for that environment, but I can't help you there.

    There are a lot of odd synergies and combos here, so just keep that in mind. Playtest the deck a bunch to see how things usually play out without adding to it with opponent's cards. Make sure you know the tricks you can do with Avarice Totem. Learn what Magda, Brazen Outlaw needs to search for to end the game. I hope it works for you.

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