Magda, Brazen Outlaw

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Magda, Brazen Outlaw

Legendary Creature — Dwarf Berserker

Other Dwarves you control get +1/+0.

Whenever a Dwarf you control becomes tapped, create a Treasure token.

Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle your library.

DreadKhan on Super Shivan

1 month ago

There are some ways to tutor out the Shivan, one is Gamble, another is Magda, Brazen Outlaw. Gamble works well with recursion effects, which is a niche area for White. Zirilan of the Claw is a really weird one, iirc you can get around the exile effect by flickering the Shivan, at which point it's yours forever. Flicker effects are sometimes useful to protect the Shivan, so they're not 1 trick ponies and you could run more than one in a deck without them being superfluous. The worst might be Magda, but there are ways to generate 5 treasures and that's all you need, and some dwarves have amazing tap abilities like Dwarven Miner, a move that will annoy your opponent without really winning you the game, it's using your opponent's lands to dig out Shivan. Another good Dwarf could be Dwarven Blastminer, Dwarven Driller, Storm-Kiln Artist can make treasures too, some maybe options are Axgard Cavalry, Bomb Squad, Dwarven Armorer, and Mine Layer. There are some terrible options but I'm not going to bother with them. If you want a pretty competitive feeling Shivan Dragon deck, you might look up some Magda cEDH lists, that's a fairly competitive way to dig out a non-Legendary dragon.

Green is another great colour to look at if you want to dig out creatures, if you used something like Atla Palani, Nest Tender you can dig out creatures from your deck, guaranteeing access to Shivan eventually (if you run very few creatures you only need to pop a few eggs and you're guaranteed to hit) and she'd give you access to Green, which has it's own power buffing effects that can be quite notable. If you throw in a few cards that shuffle your graveyard back into your library (Green is great at this), you can recur your Shivan through Atla, so it can be pretty resilient.

I'm not disagreeing with Black as an option, just throwing another idea out there for you to think about.

The coolness of this deck idea makes me vaguely curious about a Red heavy Dragon Tyrant Atla Palani deck, just run stuff to make a nutso Dragon Tyrant and take over with your beefy beater.

metalflame on Light-Paws is best Tron

2 months ago

Light Paws is a crazy good commander. You should check out my version of bad fox. Light-Paws, Big Stomps, Budget Price You should include totem enchantments. The key to make a truely powerful one is to make sure each cmc has a few of the tools you need so that each card can pull the answer you need.

Personally I find this commander legit unfair to play against given its tutor and cheat out cards mechanics, but everyone who says mono colored commanders are all weak probably need to see this deck.

Magda, Brazen Outlaw is equally broken in its own way.

seshiro_of_the_orochi on What is your favorite tribe, …

3 months ago

Snakes has to be the answer. If you want a story, read the description on My snake deck (that title took me two weeks...).

Besides that, most of my decks are tribal. I have a multitude of 60-card tribal decks of the most obscure kinds. From cats to minotaurs over turtles, bats, crocodiles to satyrs, knights and warriors I have a massive pool of those. And even many of my EDH-decks are tribal. I have a Syrix, Carrier of the Flame phoenix tribal, I recently built Magda, Brazen Outlaw, I have a RGWU giant deck...and I recently starting building Kibo, Uktabi Prince. And I'm sure I forgot a lot here.

So, one could say I like tribal.

SacredAtsira on Shanid Zzzzz

3 months ago

Hail and Well Met Fellow Dihada player.

I know you said you don't want to spend anymore on this deck, so a budget include that you have a chance at already have that I'd like to humbly submit, is Magda, Brazen Outlaw.

She is probably one of the best cards in a Dihada deck, admittedly I combo her with Maskwood Nexus to be able to tutor for everything, but her ability is still pretty darn strong, even if all she does is sit on the sideline while you -3 for Treasures.

Anyway, just a thought.

king-saproling on Winota V.1.2.3.2

4 months ago

I take it Ragavan, Nimble Pilferer is excluded due to price?

You might consider these too: Iron Myr, Magda, Brazen Outlaw, Wily Goblin. These all get Winota out a turn faster, and then can attack the next turn and trigger her ability.

Max_Hammer on Mardu Treasures

5 months ago

Hello friend! I have some suggestions! I had way too much time today, so here you go.

Relatively cheap, potent, and just perfect upgrades.

This bit is, of course, focused on making as many treasures as your board can bear.

Great, now you have all of these treasures, now what are you going to do with them?

  • Frogmite, Lens Flare, Scale of Chiss-Goria, Tooth of Chiss-Goria, Mycosynth Golem, Slag Strider, Furnace Dragon, and Myr Enforcer are all notable cards you could add, since they pretty much become free after a while, though mostly pretty useless.

  • Forsworn Paladin is pretty good token generation early game, but really shines with the second ability where it can instantly punish anyone blocking or attacking you recklessly.

  • Marionette Master is going to pack a punch.

  • Dargo, the Shipwrecker is super cheap for a 7/5 with trample.

  • Enraged Giant, Freejam Regent, Battle at the Bridge, Saheeli's Directive, Herald of Anguish, and Organic Extinction are all pretty solid additions, since they don’t make you sacrifice anything in exchange for it.

  • Ruthless Technomancer has a million combos with (like Dockside Extortionist+sac outlet) and is just pretty good on its own.

  • Leonin Elder is just one life, but when you’re playing a treasure deck, that one life will definitely add up.

  • Underhanded Designs is a murder or a poke engine, which is very snazzy.

  • Glaze Fiend is pretty scary, considering that it has trample.

  • Dragonspark Reactor could be a bit of removal in your back pocket or your wincon.

  • Arcbound Crusher’s design team didn’t anticipate just how many artifacts I was planning on throwing onto the field.

  • Professional Face-Breaker is just like Grim Hireling, in that it makes treasure tokens, but more importantly, it gives you something else. You get a load of impulse draw, which is really nice when you have loads of mana.

  • Magda, Brazen Outlaw is just an artifact tutor, really. Though, there are plenty of treasure loving dragons you could also fish for. (:

  • Kalain, Reclusive Painter loves treasures, giving everyone big buffs.

  • Swashbuckler Extraordinaire can give anything that might be sensitive to dying double strike for a big final push. That, or just give one big boy double strike.

  • Their Number is Legion gets you lots of life and lots of tokens.

  • Necron Overlord is just a worse Ghirapur, but it’s still gonna hurt.

  • Street Urchin is the same idea as the above.

  • Armix, Filigree Thrasher could be some annoying removal, especially early game.

  • Hellkite Igniter is a big boy that, if left unblocked, could be a one hit kill.

  • Feedback Bolt is a big, powerful spell. To put it simply: ouch.

  • Fain, the Broker can make treasures, can make +1/+1’s, and can make little spooky boys. The best type of boys. Great utility and variety overall.

  • Rain of Riches is big. One cascading spell a turn, whichever one you want? Imagine dropping Feedback Bolt and cascading into Hellkite Igniter.

  • Captain Lannery Storm is innocent… Until you leave her unblocked like a dummy.

  • Concussive Bolt can be an easy kill, letting you get as much damage as you want through.

  • Dispense Justice is just like saying “Fuck your voltron.”

  • It seems you also like having and sacrificing constructs, so here’s a bit to let you do more of that, if you’d prefer to have a construct deck over a treasure token deck.

    • Shared Animosity will give constructs a boost, but there really isn’t a specific theme across creature types aside from that, and your constructs are better used for chump blocking or just turning them into scrap. Ignore this if you’re going for more of a construct tribal sort of thing.

    • Fable of the Mirror-Breaker  Flip is a good card, don’t get me wrong, but I don’t think it’s really necessary.

    • Rakdos Charm could be replaced with something better as far as artifact removal or graveyard hate. Nihil Spellbomb would be good graveyard hate and Generous Gift is just a good white staple.

    • Comet Storm is fun, but Crackle with Power is more fun.

    wallisface on what is my purpose?

    7 months ago

    Some thoughts:

    • any deck running Asmo should be playing the full playset of both it and The Underworld Cookbook. I would suggest against stuff like Goblin Engineer to assemble these pieces as it’s slow and easy to disrupt. Same goes for the cat-cauldron combo, run a playset of both or none at all.

    • It definately feels like you’re doing waay too much here, and it’s going to cause your deck to function very clumsily. I would suggest ditching all of Old Gnawbone, Shimmer Dragon, Goldspan Dragon and Hellkite Tyrant (they’re all painfully expensive mana-wise, and none of them really do enough. Imo you need your payoffs to capitalise on what your deck is doing, like Sieve and Troll-King do… just run more of those), as well as Goblin Engineer (adds more moving parts to an already complicated archetype), Magda, Brazen Outlaw (again, adds more unnecessary clutter), Ignoble Hierarch (if you need more mana after the Goose, then your curve is too high. Also, your curve is too high), and Tireless Tracker (it’s not helping your gameplan in any way that’s meaningful).

    • i would also suggest ditching Chord of Calling - if you’re running mostly playsets, as you should be, this card becomes more clumsy in this deck than helpful. Something like Unearth will prove to be much more useful at keeping stuff on-board.

    • assuming you’re wanting Asmo to perform her best, you really need a playset of Ovalchase Daredevil to help profit from the discard triggers.

    • have you considered Chatterfang, Squirrel General? Might be useful seeing as you’re leaning quite heavily into green.

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