Azusa, Lost but Seeking
Start Commander Deck

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Azusa, Lost but Seeking

Legendary Creature — Human Monk

You may play two additional lands on each of your turns.

Recommendations View more recommendations

Silk Net
Sasaya's Essence
Mystic Visionary
Sazh's Chocobo
Verdant Outrider
Autumn Willow

DungeonMimic1993 on help with this deck

2 months ago

I would recommend replacing both Burst Lightning and Lightning Strike with Lightning Bolt as the classic is now and forever will be the best option. I'm not really sure how Loot, Exuberant Explorer fits in aside from being an extra land drop for ramp. If you are looking for ramp Azusa, Lost but Seeking is a much better choice. If you are looking for more token creation then Urabrask's Forge will creat constant and heavy hitting creatures for you. Both Axguard Calvery and Raccoon Rallier don't have the best value as the themselves have summoning sickness and tapping a three mana creature for haste to one creature kind of defeats the point of haste. If you like have has on your creatures Anger is fs the best option but Urabrask the Hidden isn't bad option either. Another thing you could do is supplement them with creatures that straight up have haste printed.

Profet93 on Sustainable Green Energy

2 months ago

Hordebane

Crucible of Worlds/Conduit of Worlds/Ramunap Excavator - Recursion for fetch lands. Those are your easiest ways to stack energy. Maybe even a Splendid Reclamation, but that's a bit much.

Lotus Cobra - Gas!

Azusa, Lost but Seeking/Exploration/Burgeoning - Extra land drops needed to utilize energy

Boseiju, Who Endures - Removal

Yavimaya Hollow - Regen/politics

Cryptic Caves - Draw, reuseable with crucible effects

Prismatic Vista > Terramorphic, budget permitting

Castle Garenbrig - Ramp

Cloudy2024 on 6$ Srimp Special

3 months ago

cool deck, but you have 2 Azusa, Lost but Seeking

Kcin on Walk in the Vastwood

3 months ago

Azusa, Lost but Seeking? Seems like a decent card to run here. +1 from me.

Foxigami on Earthquake

5 months ago

Scapeshift, Primeval Titan, Azusa, Lost but Seeking, Explore, Golos, Tireless Pilgrim, Arboreal Grazer, Spelunking, Dryad of the Ilysian Grove would be some cards that are fun.

Springheart Nantuko is such a fun card to build around. there are some many combos i can think of that would be fun with it assuming you trigger the landfall trigger and play for the bestow cost. bestowing it on Arboreal Grazer would make you empty your hand of all lands, bestowing it on Azusa, Lost but Seeking or Dryad of the Ilysian Grove allows you to play an infinite amount of lands, and Golos, Tireless Pilgrim or Primeval Titan as it would allow you to automatically play all the lands in your library... though you would need Spelunking or Amulet of Vigor to make the lands enter untapped. if you really wanna some jank infinite combo, bestow it on Scute Swarm and have Ashaya, Soul of the Wild for infinite scute swarms and landfall triggers. i think the most janky combo i can think of with this card would be Life and Limb, Yavimaya, Cradle of Growth, Valakut, the Molten Pinnacle, and Mind Bend. if valakut and yavimaya are on the battlefield and you mind bend valakut to replace the mountain text with forest. you can bestow any of your lands and have valakut ping an infinite number of times.

anyways, Springheart Nantuko combo tangent aside, i highly recommend adding either Crucible of Worlds, Conduit of Worlds, Ramunap Excavator, Perennial Behemoth, and/or Walk-In Closet / Forgotten Cellar as it would allow you to recast your fetch lands from your graveyard every turn.

Flarhoon13 on Dredgefall Windgrace (Land reanimation)

5 months ago

Having completed my quest to play all 52 of my decks, I decided to try getting a win with all of my decks.

Sep 20

Dredgefall Windgrace: win. Giant Torment of Hailfire after ramping to 20 lands including Glacial Chasm, Cabal Coffers and Urborg, Tomb of Yawgmoth. So much ramp this game: Life from the Loam, Azusa, Lost but Seeking, Far Wanderings, Hour of Promise, and Boundless Realms. My losers' record goes to 4-8

multimedia on Should Muldrotha Eldrazi be Sac …

6 months ago

Self-mill and reanimation are directions to consider expanding. However, before you think about them consider first focusing on more ramp (0-3 CMC)?

Muldrotha is 6 mana and you have very few lower mana cost ramp spells. Scions aren't really reliable ramp since they only give you a burst of colorless mana after being saced. Consider more ramp that you can use more than one turn? More ramp like this can help gameplay, make it easier to cast your higher mana cost spells especially Muldrotha and give you more mana to cast different spells from your graveyard when you control Muldrotha. Consider at least 12 ramp sources?

Carpet of Flowers is powerful mana generation in multiplayer Commander.

Another direction to consider is to play more effects that let you play more than one land a turn. This makes Life from the Loam more powerful since you're filling your hand with lands.

Eternal Witness is really good with Muldrotha and self-mill since it gives you access to any card in your graveyard, a nonpermanent spell such as Diabolic Intent that you can't cast with Muldrotha.

UltimateRoxas40 on The Harvesttide Festival [Human Primer]

1 year ago

capwner Thanks for taking a look! I've thought about running Captain Sisay, but I'm already running several tutors and Yisan, the Wanderer Bard, and while I do have some combo lines/synergies, I don't want the deck to be too formulaic.

I'm probably going to add in Teferi's Protection at some point, but I'm not sure what to take out. Any suggestions? So far Sigarda, Heron's Grace and weirdly enough Azusa, Lost but Seeking are potential cut options, as neither one has been impactful enough during my recent games.

Load more