Empowered Autogenerator

Empowered Autogenerator

Artifact

Empowered Autogenerator enters the battlefield tapped.

: Put a charge counter on Empowered Autogenerator. Gain X mana of any one colour, where X is the number of charge counters on Empowered Autogenerator.

Browse Alters

Combos Browse all

Legality

Format Legality
Casual Legal
Commander / EDH Legal
Duel Commander Legal
Leviathan Legal
Limited Legal
Highlander Legal
Tiny Leaders Legal
Canadian Highlander Legal
Oathbreaker Legal
1v1 Commander Legal
2019-10-04 Legal
Legacy Legal
Vintage Legal
Custom Legal

Empowered Autogenerator occurrence in decks from the last year

Latest Decks as Commander

Empowered Autogenerator Discussion

Mcat1999 on Esior / Sakashima Partner - Mono U Theft

1 week ago

You know, I have recently fallen deeply in love with two cards; Empowered Autogenerator and Skyclave Relic . The Generator produces insane quantities of mana supremely fast, which I love. And if you're in a position to pay , you get 3 indestructible rocks tapping for any color.

In my opinion, cost reduction is superior to ramp, though.

So if you're looking to replace Lotus for something not dissimilar to The Immortal Sun , Sapphire Medallion might be right up your alley. Can land T1 with a Sol Ring or Mana Crypt in play and, in my experience, no player wants to justify wasting a Naturalize on it as they can't come to grips with blowing up a artifact that just sits there. But they fail to recognise your Snapcaster Mage now costs .

If you're looking for draw value however, perhaps Book of Rass ? It's a great manasink if you don't see good interactions at the moment or are light on counterspells and want to try and dig for them. Blue doesn't really care all that much about their life total, so it's fair game. Especially if you happen to gain control of a sturdy lifelinker.

If you're looking for both, The Immortal Sun works just fine.

So I think you need to ask yourself a very simple question: "What is more valuable to you?"

-- Pros: Fast and reduces practically everything -- Cons: Does nothing else

-- Pros: Repeatable as often as you can burn mana -- Cons: Brings you closer to losing the game if you aren't careful

-- Pros: Does both and more -- Cons: Draws a lot of attention and draw is only once per each of your turns


All said, all things considered, seeing your curve and seeing how you want to play faster than others so you can steal their things and get ahead of them...

I'd go with Sapphire Medallion in place of Jeweled Lotus :)

Ize19 on Yes, This Deck is For Real

2 weeks ago

Don't know if you're interested, but a good addition might be Mimic Vat , to combo with your Coretapper . Creating a hasty Coretapper every turn for 3 mana means you can activate your Golem Foundry , Lux Cannon , Titan Forge , or Magistrate's Scepter every turn, or you can super charge/accelerate your Astral Cornucopia , Empowered Autogenerator , Everflowing Chalice , Grindclock , or Darksteel Reactor . Again, just a suggestion, +1 for the fun deck!

Mcat1999 on Omniscience_is_life

3 weeks ago

Playing my Kinnan, Bonder Prodigy deck right now, actually. I just ended my 4th turn. My boardstate looks like this:

Oh and someone blew up my Nyx Lotus . Guess they were scared I'd get too much mana?

Anyway I activated Kinnan 9 times on turn 4. Could have kept going but I ran out of , haha. Still had 18x though :/ Dang.

That's when someone like Mercurial Pretender and Deadeye Navigator really come in handy!

Mortlocke on All hail...The Overlord

1 month ago

I wouldn't recommend slotting in The World Tree for the following reasons:

  1. It comes into play tapped, making it's impact very limited - no matter what the turn you play it.
  2. It's tertiary ability has no applicability to your deck. You aren't running any Gods. In my eyes, Slivers are Gods but I digress, this card has an ability you will never use.
  3. In my opinion the most relevant part of this card is it's Secondary ability - the psuedo Chromatic Lantern effect. I wish it didn't have that "6 lands" requirement. If it didn't, I could definitely recommend it and I would see myself running it in a deck as well. But alas, it gives me Empowered Autogenerator vibes in that from initial inspection it seems like it could be cool...but after thinking it over it's really quite average.

Spirits on Mizzix of the Izmagnus

2 months ago

Hey Middelin,

EDHrec is also a good resource, it has an "expensive" filter now, but if you leave it unfiltered, can help to find some surprisingly good cards with a low $ value that people are playing. There is also a "cheap" filter.

EDH is really a fun format, I have 1 modern, 2 pioneer decks, 2 cEDH decks, 2 EDH decks, 4 $50 budget EDH, and 0 standard decks! I do play standard on Arena though (4 standard, 3 brawl).

In EDH, little damage like Guttersnipe puts out isn't usually that useful unless your adding into a combo, which it can a recursive Turnabout + Reiterate will kill, but it really lends itself to better payoffs like a Fall of the Titans, Comet Storm, Whispers of the Muse, Stroke of Genius type effects that also build your Experience. I run 8 creatures and 1 enchantment, which is also pretty high, If I wasn't running Dualcaster Mage + Twinflame I would also exclude Imperial Recruiter and Vedalken AEthermage reducing my count to 5. Probably 4/5 creatures / 1 planeswalker / 2/3 enchantments is probably the right mix though honestly if you can build within that framework.

I playtested your deck a bit Flux Channeler worked well, Inexorable Tide was a little to high CMC for me. The issue I had was that until Mizzix of the Izmagnus has generated an Experience I had nothing to propagate, so getting an early Experience will be important which means stuff like Desperate Ritual, High Tide, Pyretic Ritual, Seething Song mostly. Going to need some protection either 1 or 2 CMC counterspells (the 2 CMC ones are still reasonably priced, 0/1 are not). Lightning Greaves is an obvious one, that can be tutored with a Muddle the Mixture but it's getting expensive now too (wtf).

I also found with the propogate that I got up to 8 counters, which isn't really necessary, because honestly 3/4 counters allows you to go infinite with many things (like Reiterate). Niv-Mizzet, Parun looks to be a pain to cast, he's nice, but almost unplayable here.

This thing tested like molasses Empowered Autogenerator, I would avoid that, lots of cheap CMC2/3 mana accelrators, plus all the ones I listed above.

Once you decide on a payoff goal, i think you'll see the deck rounding out. Lots of easy cuts in the above list to get down to 120 cards, probably about 10 you need to add into the mix, so putting into a cut for 130 list.

colieqqqq on infected with Atraxa

3 months ago

you need more interactions. and draw. Beast Whisperer, Phyrexian Rebirth, Smothering Tithe, Rhystic Study, Simic Ascendancy, Phyrexian Arena, Empowered Autogenerator, Cleansing Nova, Krosan Grip, Evolution Sage, Forgotten Ancient, Kodama's Reach, and Farseek, Herald of Secret Streams, and Fathom Mage need to go in. maybe Rampant Growth. maybe Pyramid of the Pantheon or Chromatic Orrery this speeds and mana fixes you. draws you cards, helps speed the game up for you. gives you some artifact and enchantment destruction. because you will need it. add in Peregrine Drake and Temur Sabertooth for infinite colored mana? take out Tezzeret's Gambit, Chord of Calling, Howl from Beyond.

Load more