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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Empowered Autogenerator
Artifact
Empowered Autogenerator enters the battlefield tapped.
: Put a charge counter on Empowered Autogenerator. Gain X mana of any one colour, where X is the number of charge counters on Empowered Autogenerator.
king-saproling on
The King Has Returned.
4 months ago
You might like these: Pentad Prism, Everflowing Chalice, Astral Cornucopia, Empowered Autogenerator, Crystalline Crawler, Anointed Procession, Metallic Mimic, Teshar, Ancestor's Apostle
metalflame on
Halvar, Divine Voltron
7 months ago
IMO must includes for draw, control, and a bit of ramp Grappling Hook, Angel of Condemnation, Endless Atlas, Darksteel Mutation, Empowered Autogenerator, Steel Hellkite.
Here are a list of unblockable artifacts that smooth out any voltron play Hot Soup, Prowler's Helm, Whispersilk Cloak, Suspicious Bookcase, Rogue's Passage, Trailblazer's Boots, Manifold Key, Key to the City.
mrwilson6488 on
Ever Adaptive Artifacts
11 months ago
This is extremely helpful information! Thank you!!
I will definitely implement your ideas on subbing Astral Cornucopia and Empowered Autogenerator for signets and talismans.
I felt like Wishclaw Talisman was a pretty viable choice to tutor in hand for 3 mana, and with the recursion I have, be able to recycle it after sacrificing it (before handing it to an opponent), but I will have to playtest for awhile and see.
Platinum Angel and Spine of Ish Sah are definitely expensive, but I like cheating them into play so I rarely cast them. Given your experience, I'm sure you're right that it would help streamline the deck by removing them for better ramp cards.
I LOVE your suggestion of Reconnaissance Mission, and I'll have to scoop that ASAP. Thankfully, I have a playset of Training Grounds so I'll get one of those into this deck too.
Thank you again for your help!
thefiresoflurve on
Ever Adaptive Artifacts
11 months ago
As far as cuts go:
Astral Cornucopia is a possible cut. I'd rather see a Talisman of Dominance, honestly, since it's only 2 CMC. And, if you're spending 6 mana on a ramp rock (that can only do 1 color in a 4c deck...) that's probably not the best use of the mana.
Similarly, Empowered Autogenerator doesn't look very attractive as a ramp piece. It's just too slow at 4 CMC, and it's one color only in a 4c deck :(
Platinum Angel is a bit of a trap - for 7 mana, there are lots of ways to win, not just "not lose".
Wishclaw Talisman isn't really for this deck IMO - it is hard to make it work in my Esper blink deck which it's basically made for, let alone here.
Spine of Ish Sah - another one I messed with in my esper blink - basically same as platinum angel; if you're spending 7 mana, you can actually win, not just break a thing.
I think if you cut any/all of these and replaced them with 2 CMC multicolor ramp rocks such as talismans or signets, you'd see a significant improvement in your ability to play your commander on curve.
A couple other things:
Thopter Spy Network only one card and one Thopter per turn. Reconnaissance Mission is I think a bit better for draw, just depends on whether you need the creatures.
Training Grounds would be great here.
metalflame on
Bear Force One
1 year ago
First I think you picked the perfect name for this deck, and for flavor you can add flying equipment to spice it up a bit more. Couple of expensive cards, and a few cheap ones, but these seem to be strong selections for your mono green deck Endless Atlas, Song of the Dryads, Myriad Landscape, Empowered Autogenerator, Conjurer's Closet, Blighted Woodland, Introduction to Annihilation
metalflame on
Dungeons & Dragonborn Paladins - Nadaar Dungeons
1 year ago
Myriad Landscape, Empowered Autogenerator, should be included for ramp in just about every deck. Here are a few cards I consider staples in monowhite, and in general you should consider Endless Atlas, Court of Grace, Darksteel Mutation, Generous Gift, Council's Judgment, Steel Hellkite, Admonition Angel
One thing I do for brewing is try to get a least 7-10 cards that count for the three main card types most decks want which are Removal, Draw, and Ramp
Emphroy on
Nicol Bolas dragon god
1 year ago
Skyship Plunderer \br Empowered Autogenerator Everflowing Chalice Astral Cornucopia
Have (2) | Galdelonian , JordanSanFran |
Want (2) | Amaterasu312 , XxSirKittehxX |