Empowered Autogenerator

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Empowered Autogenerator

Artifact

Empowered Autogenerator enters the battlefield tapped.

: Put a charge counter on Empowered Autogenerator. Gain X mana of any one colour, where X is the number of charge counters on Empowered Autogenerator.

DemonDragonJ on What Card Should Replace Otherworld …

9 hours ago

sergiodelrio, among those cards, Reckoner Bankbuster simply does not interest me; Darksteel Reactor is a very nice card, but is too slow, and does nothing until its ability triggers; Vraska, Betrayal's Sting would raise the mana curve of my deck too much; and I actually very much would like to put Magistrate's Scepter in that deck, but it costs 4 mana to put one charge counter on it, so it is too expensive.

Given that I just put Zameck Guildmage into that deck, providing both an additional mana sink and an additional source of card advantage, I think that Empowered Autogenerator is very appealing, but I would like to receive further feedback from other users, before I make a decision, on that matter.

DemonDragonJ on What Card Should Replace Otherworld …

18 hours ago

I have a copy of Otherworld Atlas in my Atraxa, Praetors' Voice EDH deck, but I am contemplating replacing it with another card, since other users here have said that that card is not a good card, so I would like to ask for advice on what card should replace it.

My first choice was Mindless Automaton, because of how excellent that creature would be, in this deck, but that would be one less card that would synergize with Flux Channeler, so I am also considering Empowered Autogenerator, since that card obviously would be amazing in this deck, although it does enter the battlefield tapped, which I feel is competently necessary, since, even with a Doubling Season, on the battlefield, its controller cannot regain the mana that they spent on it, immediately. I also am considering Tome of Legends, which does require mana to activate, but has amazing synergy with that deck.

What does everyone else say about this? What card should I put into my Atraxa deck, in place of Otherworld Atlas?

Made_Compleat on Give me some cards

3 months ago

I love this deck. It seems really powerful, but I feel like you could use some more ramp. Coalition Relic, Everflowing Chalice, Astral Cornucopia, and maybe even Empowered Autogenerator all seem like good options with proliferate synergies.

metalflame on Halvar, Divine Voltron

1 year ago

IMO must includes for draw, control, and a bit of ramp Grappling Hook, Angel of Condemnation, Endless Atlas, Darksteel Mutation, Empowered Autogenerator, Steel Hellkite.

Here are a list of unblockable artifacts that smooth out any voltron play Hot Soup, Prowler's Helm, Whispersilk Cloak, Suspicious Bookcase, Rogue's Passage, Trailblazer's Boots, Manifold Key, Key to the City.

mrwilson6488 on Ever Adaptive Artifacts

1 year ago

thefiresoflurve

This is extremely helpful information! Thank you!!

I will definitely implement your ideas on subbing Astral Cornucopia and Empowered Autogenerator for signets and talismans.

I felt like Wishclaw Talisman was a pretty viable choice to tutor in hand for 3 mana, and with the recursion I have, be able to recycle it after sacrificing it (before handing it to an opponent), but I will have to playtest for awhile and see.

Platinum Angel and Spine of Ish Sah are definitely expensive, but I like cheating them into play so I rarely cast them. Given your experience, I'm sure you're right that it would help streamline the deck by removing them for better ramp cards.

I LOVE your suggestion of Reconnaissance Mission, and I'll have to scoop that ASAP. Thankfully, I have a playset of Training Grounds so I'll get one of those into this deck too.

Thank you again for your help!

thefiresoflurve on Ever Adaptive Artifacts

1 year ago

As far as cuts go:

Astral Cornucopia is a possible cut. I'd rather see a Talisman of Dominance, honestly, since it's only 2 CMC. And, if you're spending 6 mana on a ramp rock (that can only do 1 color in a 4c deck...) that's probably not the best use of the mana.

Similarly, Empowered Autogenerator doesn't look very attractive as a ramp piece. It's just too slow at 4 CMC, and it's one color only in a 4c deck :(

Platinum Angel is a bit of a trap - for 7 mana, there are lots of ways to win, not just "not lose".

Wishclaw Talisman isn't really for this deck IMO - it is hard to make it work in my Esper blink deck which it's basically made for, let alone here.

Spine of Ish Sah - another one I messed with in my esper blink - basically same as platinum angel; if you're spending 7 mana, you can actually win, not just break a thing.

I think if you cut any/all of these and replaced them with 2 CMC multicolor ramp rocks such as talismans or signets, you'd see a significant improvement in your ability to play your commander on curve.

A couple other things:

Thopter Spy Network only one card and one Thopter per turn. Reconnaissance Mission is I think a bit better for draw, just depends on whether you need the creatures.

Training Grounds would be great here.

metalflame on Bear Force One

1 year ago

First I think you picked the perfect name for this deck, and for flavor you can add flying equipment to spice it up a bit more. Couple of expensive cards, and a few cheap ones, but these seem to be strong selections for your mono green deck Endless Atlas, Song of the Dryads, Myriad Landscape, Empowered Autogenerator, Conjurer's Closet, Blighted Woodland, Introduction to Annihilation

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