
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Casual | Legal |
Custom | Legal |
Quest Magic | Legal |
Commander's Sphere
Artifact
: Add one mana of any colour in your commander's colour identity.
Sacrifice this: Draw a card.
BossUltinuc on Golgari Elves (Commander/EDH)
2 weeks ago
Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.
One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?
Commander: - Abomination of Llanowar
Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell
Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves
Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality
Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade
Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere
Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair
Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13
DemonDragonJ on
100 Shades of Gray
3 weeks ago
I have replaced Commander's Sphere with Decanter of Endless Water, because, as great as the sphere is, I need the redundancy with Thought Vessel and Reliquary Tower, since this deck has a great number of ways to draw cards.
DemonDragonJ on Commander Legends: Battle for Baldur's …
1 month ago
Decanter of endless water is a welcome addition to the family of inexpensive but very useful mana-generating artifacts, and I will have no objection to using it in my decks, but it may not automatically replace Thought Vessel in every situation, since it is more expensive. One mana may not be a major difference, but it could be crucial, in certain situations, and the decanter also faces competition from both Commander's Sphere and Chromatic Lantern at 3 mana, so I do not wish to say that it shall be useless, but it does have strong competition. However, another efficiently-costed mana rock with a useful secondary ability is always a good thing, so I shall not immediately dismiss it.
montanaflash23 on
Toolbox PreCon
1 month ago
First round of updates is on a 25$ budget. Swaps I am testing and in no particular order of swapping:
Kodama's Reach --> Daemogoth Woe-Eater
Thriving Grove --> Demonlord Belzenlok
Lifecrafter's Bestiary --> Gamekeeper
The Beamtown Bullies --> Elemental Bond
Bellowing Mauler --> Greater Good
Artisan of Kozilek --> Riveteers Ascendancy
Deathbringer Regent --> Feldon of the Third Path
Migration Path --> Hornet Queen
Mosswort Bridge --> Jaxis, the Troublemaker
Spinerock Knoll --> Workshop Warchief
Dodgy Jalopy --> Gadrak, the Crown-Scourge
Swamp --> Ognis, the Dragon's Lash
Thriving Moor --> Professional Face-Breaker
Thriving Bluff --> Rampant Rejuvenator
Commander's Sphere --> Cultivate
Woodfall Primus --> Junji, the Midnight Sky
Caldaia Guardian --> Underworld Sentinel
Mezzio Mugger --> Kardur, Doomscourge
Turf War --> Ravenous Chupacabra
Next of Kin --> Blessed Respite
Wave of Rats --> Kazuul's Fury
 Flip
Grime Gorger --> Acidic Slime
Stalking Vengeance --> Llanowar Wastes
Epicurus on
Always Loot the Bodies
1 month ago
Misconception Thanks for the comment!
You are absolutely right about Commander's Sphere. I have trouble thinking about that when I'm only in two colors. I'll make that swap ASAP.
Lavaz is good, but I removed it at some point to fit something else in (though I don't remember what it was). Honestly, I like Dimir Doppelganger better. And I have a solid balance of grave robbing already. I may replace Wrexial, the Risen Deep with him at some point, because I don't usually get a lot of value out of Wrexial.
I hadn't heard of Sepulchral Primordial until just now, so I'll give that guy some consideration. The CMC is a bit steep, and I don't have a ton of ramp, which is by design.
Frankly, I've been thinking about removing Teferi's Tutelage altogether. It tends to sit in my hand. So if I do, I don't think I'd replace it with a similar effect.
Removal of any kind is always good, so if I do cut the Tutelage, perhaps Feed the Swarm could be what I could add.
Cheers!
Misconception on
Always Loot the Bodies
1 month ago
Great Anowon deck!
What do you think of running Psychic Corrosion instead of Teferi's Tutelage for a symmetrical effect?
Commander's Sphere is strictly better than Dimir Cluestone since you don't need to invest more Mana to sac it and draw. You can even sac it to draw after you tapped it for Mana!
Also, Lazav, Dimir Mastermind is an amazing "graverobber", especially since you can change his form again and again, whenever anyone mills a creature.
What are your thoughts on Sepulchral Primordial?
Maybe you can make some space for Feed the Swarm for that sweet enchantment removal in Dimir, altough only at sorcery speed.
Phaeophyta on
Steal Yo Girl for Connor
1 month ago
Scrib Nibblers Siphon Insight Wizened Snitches Expel from Orazca Cathartic Adept Vantress Gargoyle Mind Flayer Sage of the Beyond Krydle of Baldur's Gate Consuming Aberration Dazzling Sphinx Palladium Myr Ruin Crab Dark Ritual Negate Dimir Charm Infernal Grasp Aetherspouts AEtherize Winds of Rebuke Stolen Goods Extract from Darkness Necromantic Selection Talent of the Telepath Ravenform Pyxis of Pandemonium Commander's Sphere Hedron Archive Firemind Vessel Sisay's Ring Ur-Golem's Eye
magicbike on
blood for the blood god
2 months ago
Ayara, First of Locthwain ------ Bone Shredder Blood Artist---Dutiful Attendant
Ashnod's Altar -----Desecrated Tomb Skullclamp ---- Undying Malice Spawning Pit-----Commander's Sphere Open the Graves Vampiric Rites
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