: Add one mana of any colour in your commander's colour identity.
Sacrifice this: Draw a card.
|Have (7)||danaran117 , Tarzanovic , orzhov_is_relatively_okay819 , Kotakiva , Mythbuster_42 , , gildan_bladeborn|
|Want (10)||kizlizma , Cool_Cat , tchukerchu , Zonaz , defboi , Ghave_Guru_of_Gonads , kikingo , seanhiggs , TheOtherRoxas , Azvac|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Commander's Sphere Discussion
1 day ago
1 week ago
3 weeks ago
Given that Heart is a $4 uncommon that sees reprint every Precon cycle, and Sphere is a 20 cent common that also sees print every cycle, but Sphere draws a card when saced and has better mana fixing... But Heart costs less... I think it's easy to see most people prefer Heart for that very reason
3 weeks ago
I definitely like both the name and theme of this deck, but may I suggest using Commander's Sphere in place of Manalith? It is entirely superior, since it can be sacrificed for a card when its controller has sufficient mana.
4 weeks ago
I shall be approaching this from a non-competitive commander standpoint, for my opinion may then stand obdurately.
I think the main topic comes to subjectivity and applicability. Two-mana rocks beseem a greater sum of strategies, being essentially every deck. They accelerate earlier than the more costly variants—the three-mana and more options have niche upside, but sparsely enough to earn inclusion.
As ensample, I run Commander's Sphere in decks that may loop it with Sun Titan or just desire the card draw in case of a flood. I have Thran Dynamo in an artifact list that can untap it many times, as well as in a non-Green ramp list.
They have their place, but are blatantly less capable at relaying their main purpose of producing mana. Other synergies can uphold the power they bring, but little else offers home.
4 weeks ago
Recently, I have noticed that some players seem to dislike mana-generating artifacts (also known as "mana rocks") that cost more than 2 mana to cast, so I wish to discuss that subject.
I certainly appreciate the value of mana-generating artifacts that cost 2 or less mana, such as Sol Ring, Arcane Signet, Mind Stone, Thought Vessel, or Mana Crypt, but more expensive mana rocks, such as Commander's Sphere, Chromatic Lantern, Hedron Archive, Thran Dynamo, or Gilded Lotus absolutely can be useful in certain situations, and I have the experience to say that. Too many players seem to be thinking of mana rocks in the same way that they think of sources of temporary mana acceleration, such as Dark Ritual or Seething Song, when their true use comes from their ability to be used repeatedly over the duration of a game.
What does everyone else say about this subject? Why do some players seem to dislike mana-generating artifacts that cost more than 2 mana?
4 weeks ago
Hey, the CQ decklist is missing Cloudshredder Sliver, who's one of the best budget Slivers especially when Hivelord is Commander. It's missing Harmonic Sliver, who's excellent repeatable removal in multiplayer Commander. Tempered Sliver is good with Hivelord as Commander since it can make him bigger with counters. Blasphemous Act wrecks opponents creatures when Hivelord is Commander, consistently for one mana. Swiftfoot Boots gives Hivelord extra protection, combining indestructible and hexproof makes it very difficult for opponents to remove Hivelord.
- Cloudshredder Sliver --> Muscle Sliver
- Harmonic Sliver --> Steelform Sliver
- Tempered Sliver --> Watcher Sliver
- Swiftfoot Boots --> Quilled Sliver
- Blasphemous Act --> Fumigate
- Sol Ring --> Wayfarer's Bauble
- Arcane Signet --> Sphere of the Suns
- Fellwar Stone --> Armillary Sphere
- Commander's Sphere --> Pillar of Origins
The manabases in all CQ decklists are an afterthought, no Command Tower, they're terrible especially with five colors. Command Tower, Exotic Orchard, Unclaimed Territory, Path of Ancestry are all budget lands for five colors with Slivers. The five Tango lands: Cinder Glade, Canopy Vista, Prairie Stream, Sunken Hollow, Smoldering Marsh are budget and nice when playing 15+ basic lands. The Tango lands help with color fixing and make Farseek, Mountain Valley and Rocky Tar Pit better since they can search for one of them.
- Command Tower --> Warped Landscape
- Exotic Orchard --> Blighted Woodland
- Unclaimed Territory --> Jund Panorama
- Path of Ancestry --> Grixis Panorama
- Cinder Glade --> 1x Forest
- Canopy Vista --> 1x Plains
- Prairie Stream --> 1x Plains
- Sunken Hollow --> 1x Forest
Good luck with the upgrading.
1 month ago
Hey, good start and budget Vampire version of Olivia.
Consider getting the Crimson Vow Vampiric Bloodline Commander precon? The precon would be a fine start at upgrading your Vampires and has many staple cards for Commander such as Command Tower and Arcane Signet. What all precons lack however is a good basic casual Commander deck structure to start a deck with:
- 36 lands (Command Tower)
- 25+ creatures (Necropolis Regent)
- 10+ ramp sources (Arcane Signet)
- 10+ draw sources (Champion of Dusk)
- 10- removal (Anowon, the Ruin Sage)
Not all areas of a deck are covered in this structure example just the basics and of course these numbers can change as you're deck building. Some cards can cover many areas which is what you really want with cards you choose to play especially in this case Vampires.
Vampire upgrades in Vampiric Bloodline: Patron of the Vein, Necropolis Regent, Anowon, the Ruin Sage, Champion of Dusk, Butcher of Malakir, Crossway Troublemakers, Stromkirk Captain, Sanctum Seeker, Cordial Vampire, Rakish Heir, Indulgent Aristocrat, Malakir Bloodwitch, Bloodtracker, Vampire Nighthawk, Falkenrath Noble, Blood Artist.
Other good nonVampire cards in Vampiric Bloodline: Sol Ring, Arcane Signet, Command Tower, Olivia's Wrath, Vandalblast, Stensia Masquerade, Swiftfoot Boots, Rakdos Signet, Blasphemous Act, Feed the Swarm, Rakdos Charm, Night's Whisper, Commander's Sphere, Tainted Peak, Unclaimed Territory, Exotic Orchard, Path of Ancestry, Smoldering Marsh, Foreboding Ruins, Shadowblood Ridge, Temple of Malice.
Of course you don't have to get the precon, but in doing so you get a lot of cards at one time. I listed many cards that would be upgrades to pick and choose from if you would rather do that, if at all. If interested I offer more advice in another comment.
Good luck with your deck.