Malcolm, Keen-Eyed Navigator

Malcolm, Keen-Eyed Navigator

Legendary Creature — Siren Pirate

Flying

Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", sacrifice this artifact: Gain one mana of any colour.")

Partner (You can have two commanders if both have partner.)

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Malcolm, Keen-Eyed Navigator Discussion

Heliogabale on The Queen's Booty! (Grixis Pirates) **PRIMER**

3 weeks ago

Not only is Shared Animosity cheaper, but it stays on the board an provides the boost turn after turn.

I feel you are gambling a lot on Arcane Adaptation while it seems unnecessary to me. Most of your creatures are Pirates, and those that are not should generate enough value to disregard the tribal element. Chart a Course is a one-shot draw that could make room for repeated draw. This could free 2 spots for Reconnaissance Mission and a Bident of Thassa , both are better than Coastal Piracy.

I would cut Prosperous Pirates to make way for Malcolm, Keen-Eyed Navigator ; a potential of 3 treasures per turn is better than a one-time effect for 2 treasures.

Marionette Master is a very convoluted way of attempting to benefit from your treasures, while you should actually try to hold on to them so you can trigger Mechanized Production or Revel in Riches, making it a non-bo card. I would replace it with Archetype of Imagination (or Sun Quan, Lord of Wu if you have one, or both!) which could win you the game for the same casting cost. This also replaces your Nemesis Mask, freeing a spot for something like Cover of Darkness .

Brass's Bounty and Pirate's Pillage are also one-shot deals that could make way for more stable pieces, like Inspiring Statuary , allowing you to tap your treasures for colorless mana.

I hope I am not overwhelming you with this cascade of suggestions, hopefully some of these will be helpful to you!

Heliogabale on The Queen's Booty! (Grixis Pirates) **PRIMER**

3 weeks ago

Love tribal Pirates!

There is a lot of room for improvement with your mana base: filter lands, modal lands, bond lands, etc.

I think Malcolm, Keen-Eyed Navigator would be a nice addition, generating mana and potentially ramping treasures into your Mechanized Production.

Coastal Piracy is on-theme and a great draw engine.

I would use Shared Animosity over Kindred Charge.

Hope these comments give you ideas!

Heliogabale on Fun Commander

2 months ago

I like to build decks constantly, so I have recently enjoyed discovering partners as affordable commanders that create cool synergies without requiring expensive staples to work.

I built this one around Ghost of Ramirez DePietro and Tormod, the Desecrator from commons only, but it is still quite playable in regular casual: A Night At The Mausoleum 2 - DePietro & Tormod

Another fun deck I built using partners is my pirate tribal. Commanders are Malcolm, Keen-Eyed Navigator and Breeches, Brazen Plunderer I went all-in but it would work without the big rares, just add more pirates. The Crimson Permanent Assurance | Malcolm&Breeches

Hope that gives you ideas!

Arcaneful on A Better Belbe, Corrupted Observer

2 months ago

Hey Patrick, just wanted to say I love the content you're putting out, and you've really inspired me to start to look into Higher Power/cEDH decks to build for myself, my first high powered deck last year actually being a budget version of your Teshar list. Your videos are on repeat for me either in the background while I write papers. I would love to join the Patreon and support you, but I barely have enough funds to play magic even right now so that's out of the picture. All I can offer to you is my thanks is the statement that you're probably my favorite MTG YouTuber!

Please don't feel like you have to read any of the following, it's just my ramblings/a few questions but it may be a long read so I won't be offended if you don't read it, as I know you don't typically keep budget cards in mind persay. Also hey, if leaving a comment can maybe help this awesome deck of yours to get more traction/attention on tappedout for whatever reason, even better.

I've been building my own Belbe list over the last few days and I had a few questions about potential cards to include? I don't always play in a cEDH meta really but have some really close to cEDH decks like a more 75% Brago, a Malcolm, Keen-Eyed Navigator + Vial Smasher the Fierce Curiosity control, and Godo Helm fairly often. I'm hoping to transition more towards cEDH in general and with this deck in particular.

As a college student with no real source of income right now I'm a bit low on funds and we don't typically use proxies in my group, so I don't particularly know if this is a good spot to ask about budget alternatives to the Mike Trike combo, but I figured I might as well give it a shot. I've watched the Cold Brew and the deck tech, but if I forget if you mentioned something from them I apologize when asking about a few cards. Do you have any particularly budget combos you would suggest that maybe you tried during testing? I recall you talking about Gravecrawler loops in the Cold Brew, and I'm thinking of maybe some of those combos as with the Bontu's Monument , Pitiless Plunderer and Carrion Feeder (already in my list) would be a solid win I feel.

Currently I'm mainly running a Protean Hulk line of Disciple of the Vault , Carrion Feeder / Viscera Seer , Melira, Sylvok Outcast , and Lesser Masticore for infinite drain. My meta doesn't run much GY hate so I'm feeling decent with this, but losing one piece usually leads to waffling out. I know you mentioned a Phyrexian Delver line so I may look more into that, maybe getting it and and a one drop sac outlet first plus Putrid Goblin / Blood Artist with the leftover mana for the second Hulk trigger? I'm unsure if that's way too clunky, but I'll have to see.

My back up win is currently a Necrotic Ooze line or two, but not Triskelion / Phyrexian Devourer lines as both together are like, over $60 which is money I can't really shell out right now. Right now I'm doing Devoted Druid + Channeler Initiate and Priest of Titania + Pili-Pala lines for infinite mana of any color. Only current outlet I really have is Walking Ballista , which while good, I can't always rely on with all the artifact hate in my groups. I was thinking of adding more creature outlets maybe as they're easier for me to tutor (only black tutor I have is Diabolic Intent since I was able to trade up for one) Perhaps Ezuri, Renegade Leader since I have Belbe and other dorks (10 Elves Total) or Kamahl, Fist of Krosa as overrun effects that I can sink infinite into? Or maybe something like Tergrid, God of Fright  Flip to use the back side for an infinite Torment of Hailfire effect?

There were also one or two cards I wanted to ask you about, just to see if you thought they were decent enough to run in the list.

  • Bolas's Citadel is something I'm trying to run in my current list. It's been fairly diffuclt to get out with 3 black pips, but with Dark Ritual (which may be cut soon I'm unsure) it's been a nice thing to have, especially when I've been testing Aetherflux Reservoir with it? Maybe add a Sensei's Divining Top (something out of my budget in general, but I do have someone willing to trade me one) for a storm win? I feel like that could be a cool win con that makes use of colorless mana, and the pieces in general aren't bad outside the combo? I do think that with the high CMC of the deck, I will take a ton of damage of Citadel, but I think hitting a few pingers/dorks in a row and just gaining some life might be good actually? I'd love some feedback on that.

  • Decree of Pain has been working wonders for me. I know Culling Ritual was a godsend, and its a very amazing card in Belbe, but if my meta is very creature dependant I thought I needed more mass removal than just Ugin, the Spirit Dragon and Culling Ritual . Toxic Deluge is a bit out of my range right now, so I was trying this and even if it is mana intensive, I think it's a very good card depending on your meta since it can be Cycled for 5 to kill all 2 or less tougness things? The cycling saved me once or twice against a Najeela deck with counter magic known to the table to be up. On the other hand while it costs 8, I've mostly payed for it with Belbe mana and drawn upwards of 6 cards off it.

  • Chalice of the Void I was able to trade for this and have been enjoying putting it on 0 for the Underworld Breach lines the Malcolm list uses in particular, or to even shut off some 3 cmc commanders after getting Belbe mana. Would it be better to trade this for another stax piece or two such as Static Orb or tanglewire?

Sorry for the long post. I hope you have a good day!

abby315 on Urza’s Pet Dragon

3 months ago

Hardhitta7 yeah, Malcolm, Keen-Eyed Navigator is my commander for my R/U pirates deck, so I'm not sure how great he his on his own, but since it makes a treasure every turn I thought I should mention it!

Storm the Vault  Flip ends up just being pretty slow, I wasn't super impressed with it in my deck! But mine is more about having Treasures around and not necessarily about casting huge spells, so maybe it's better in this list.

Yeah, I used to do the same thing - start with 35 lands and then cut some usually - but I just read a StarCity article that argued for 39 lands as an average so I brought all of my decks up to 37-ish at least. It's actually much better. Have to mulligan much less often. I encourage you to give it a try!

abby315 on Urza’s Pet Dragon

3 months ago

Some instant/sorcery possibilities for you: Acquire
Kefnet's Last Word since you can uniquely avoid the downside of not untapping your lands
Shrewd Negotiation
Expropriate
Blasphemous Act
Sea Gate Restoration  Flip
Blatant Thievery
Sublime Epiphany

You could also run take-extra-turn spells to pretty good effect, but that's up to you.

Here are some additional cards to consider that are good in a R/U artifact/Treasures deck: Hellkite Tyrant
Malcolm, Keen-Eyed Navigator
Shimmer Dragon

I might swap in "eggs" for artifacts rather than ones that need to go to the GY to draw you cards, since you want them on the field for your commander's ability:
Golden Egg
Guild Globe
Prophetic Prism

And some ideas for cuts, just based on being overall weaker cards:
Storm the Vault  Flip
Zahid, Djinn of the Lamp
Call the Skybreaker
Pull from Tomorrow
Spellbook
Urza's Bauble
Welding Jar
Mishra's Bauble
Magma Opus

Finally, and I hate to suggest it since it means more cuts, but I think you should eventually be at 35 or 36 lands even with all of the ramp. 33 is pretty low unless you're running the full Mana Vault / Mana Crypt etc. cEDH manabase. I hope this gives you a good place to start!

thenewlollipopjam on Malcolm, Siren of The Flying Dutchman | V-AFR

4 months ago

So, I'm actually working on a high-powered combo deck similar to this, although I paired Malcolm, Keen-Eyed Navigator with Vial Smasher the Fierce , for a few reasons; Curiosity has a target in the command zone, making Vial Smasher a pirate can cause him to make treasure, and adding black can help me find my combo pieces.

I wanted to play combos from the beginning cuz I'm a Johnny at heart. Instead of using Arcane Adaptation (cuz I forgot about it) and Maskwood Nexus (the only copy I own is in another deck) I instead used Runed Stalactite and Captain's Hook . Will be switching over eventually, and adding black gives me access to not only Mayhem Devil as another combo piece, but there are a slew of add-black pirates that help disrupt the field.

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