|Commander / EDH||Legal|
Printings View all
|Guilds of Ravnica (GRN)||Common|
|Duel Decks: Mind vs. Might (DDS)||Common|
|Modern Masters 2017 Edition (MM3)||Common|
|Commander 2015 (C15)||Common|
|Return to Ravnica (RTR)||Common|
|Duel Decks: Izzet vs. Golgari (DDJ)||Common|
Combos Browse all
Creature — Goblin Wizard
Instant and sorcery spells you cast cost less to cast.
Goblin Electromancer Discussion
2 weeks ago
I noticed your 9/30/19 update stating that you included Thrill of Possibility to the main deck, however it is still appearing in the maybeboard. Regardless, here are some of my thoughts on the build:
I would definitely suggest adding both Thrill of Possibility and Chemister's Insight to the main deck if not already included, as they provide a way to trigger your double draw on the opponents turn as well as yours. For these inclusions, I would remove Cavalcade of Calamity and maybe Discovery / Dispersal . The extra few points of damage from Cavalcade of Calamity aren't worth a slot in the deck if it does nothing without Improbable Alliance or Stolen by the Fae .
Additionally, adding more copies of The Royal Scions allows you to trigger your second draw on your turn without using mana, leaving you able to play more instant speed effects on your opponents turn. Consider main decking spells such as Negate , Quench , or Ionize to benefit that plan. These will be your primary removal sources, with the ability to fall back on instant speed card draw or bounce spells if the opponent decides not to play anything. Keep in mind Run Away Together requires you to have a creature on the board as well, so it may be worth it to try Unsummon instead.
Finally, Goblin Electromancer is always a solid inclusion in a deck like this. I'd refer you to any Arclight Phoenix decks that capitalize on its ability to play multiple 2 mana spells in a given turn.
I hope these helped, and let me know your thoughts!
2 weeks ago
These might interest you: Muddle the Mixture , Swarm Intelligence , Thousand-Year Storm , Goblin Electromancer , Nightscape Familiar , Jace's Sanctum , Mizzix of the Izmagnus , Charmbreaker Devils , Spark Double , Increasing Vengeance , Memory Plunder , Spellseeker
1 month ago
Here is a revised decklist (using some cards you already have) to give you an idea. You do not have to follow it exactly.
Enchantments (4) 4 Dreadhorde Invasion
1 month ago
Maybe Callow Jushi ? You can build up counters pretty fast, and then lock your opponent from playing stuff for a while. Also a pretty good clock. Cunning Bandit can be S.B. tech to essentially fog creatures for a while. Ore Gorger can be an expensive SB plan against some decks to wipe their lands away, but I'm iffy on it. You can also use Goblin Electromancer to help you cast spells. Also consider Sift Through Sands and The Unspeakable in the S.B.
1 month ago
I think something to keep in mind is that with an Electrostatic Field out even an Opt will do 2 damage while drawing a card. I think Goblin Electromancer and Guttersnipe are both practical in this set up. I personally dont believe in Risk Factor because more often than not I personally just take the damage and leave the other person with no cards in hand. In a RDW style game that would help you but your win con can't be straight burn if you are giving up slots to Lightning Stormkin (although I do like it and it is a wizard which helps with synergy here)
Also not sure how much Kefnet helps here. What do you consider your win con to be?
2 months ago
Goblin Electromancer is a possibility. It turns 12 of my spells into one-drops, and eases mana costs so I can splice more. While it reduces two-thirds of my noncreature spells, that only ends up being about 25% of my cards in total. It also gives me a 2/2 body to swing with, but attacking with him isn't reliable damage.
2 months ago
Great deck for people starting out. What about Goblin Electromancer
3 months ago
Including more/most of the red cantrips (more so instants) will ensure you'll be able to cast them utilizing Kykar's second ability. Ephara, God of the Polis can net cards using instant speed cantrips on opponent's turns. Goblin Electromancer can make the cantrips cheaper but might not be worth the spot. Firemind's Research could be an interesting include as well.
So how exactly do you finish people off? I see the little pingers and I know Purphoros can make the table go splat. There's gotta be more ways we can abuse all (not just spirits) these free tokens.
Goblin Electromancer occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
UR (Izzet): 0.89%
All decks: 0.08%
All decks: 0.15%