Cabal Coffers

Cabal Coffers

Land

, : Gain for each Swamp you control.

Latest Decks as Commander

Cabal Coffers Discussion

wallisface on Pay Dem Taxes

1 week ago

Some thoughts:

  • if you’re running any number of Chalice of the Void, it should be 4. The penalty for having no 1cmc cards yoirself is high, so you want to maximise the odds of stopping your opponent being able to cast their also.

  • in general, it feels like you have too many 2-ofs which’ll make your deck inconsistent. More playsets of the good cards would make this deck stronger.

  • Cabal Coffers is a trap card even in an all-swamp deck, as you need it and at least 3 swamps in play to “break even”. And only seeing profits after playing a 5th land is weak. But in your deck its even worse, as it does absolutely nothing unless you get an Urborg, Tomb of Yawgmoth into play. This feels waaay too janky.

  • it feels like there is a LOT of non-synergy in your deck. For example, there’s only 7 cards in your entire deck for Lurrus of the Dream-Den to grab, and none of them are particularly good targets. You also have a lot of hate for noncreature spells, but then most of your own deck is noncreature.

  • your mana curve feels waay too high. Decks without ramp struggle to justify running more than 3-4 cards at 4cmc, and seldom run anything above that. You’ve got 20% of your deck costing that-much-or-greater, and it’s going to lead to some really clumsy hands.

  • your deck currently isn’t legal, as you’re running too many copies of Sculpting Steel (you’re at 6, 2 above the limit, with 2 main and 4 sideboard)

drwombat on It's Never Sunny in Ixalan

1 week ago

Hi - I run a Vito deck also and I'm looking at your win-con statement. If you have Vito, Thorn of the Dusk Rose out and then play Exquisite Blood and either a gain for you or a loss for your opponent happens it will create an infinite loop. Granted, in that loop you will get infinite life and the opponent will get negative infinite life - BUT by rule all infinite loops result in the game being a tie. So unless I'm misinterpreting something here, never play those two at the same time if you want to actually win.

I love the use of Cabal Stronghold - very affordable compared to Cabal Coffers. I also like Palace Siege. Definitely some ideas here I might use.

Check mine out - see if you find anything there you like: Vito, Lifesucker

Wolffang988 on Beledros, Matriarch of the End *Primer*

1 month ago

hcmen1 Good suggestions! I have Sylvan Scrying in there currently because I’m aiming to get a Cabal Coffers in the deck (also grabbing a Reshape the Earth for more ramp hijinks) so the scrying would let me grab Cabal Coffers or Urborg, Tomb of Yawgmoth and it also provides the option to grab Yavimaya, Cradle of Growth or other lands in case of an emergency mana fix! Good eye in spotting that it’s not as good in the current configuration though, I should have added a note about future plans!

UltimateRoxas40 on Pure Necrophilia (Retired)

1 month ago

Looks like a fun deck! My version of Lazav is more vorthos/lore-based, so you've got a lot of good choices I'd otherwise put into my deck. Bloodchief Ascension is amazing here.

Some good milling cards I would add are Maddening Cacophony, Fractured Sanity and Drown in Dreams. All are fairly cheap to cast, and the first two hit all opponents while Drown in Dreams can draw you cards. Great when you've got a ton of mana from the Urborg, Tomb of Yawgmoth + Cabal Coffers combo.

Another great card for Lazav, Dimir Mastermind is Grinning Totem. It might be a little expensive, but its basically a tutor to go look through your opponents deck and find something for Lazav to turn into. You could also reanimate it afterwards too for extra value.

Personally, I'd drop Temple of the False God, since the commander is colored mana only, its kinda a feels bad card in an opening hand. Maybe something like Rogue's Passage to make some of your creature connect without issue, like Mirko Vosk, Mind Drinker or Wrexial, the Risen Deep

ShredderTTN86 on When there's no more room in Hell.....

1 month ago

I suggest Vesuva to team up with your Cabal Coffers

wallisface on Mono-Black Devotion

1 month ago

Some thoughts:

  • Demonic Tutor isn’t modern legal. As an alternate to that, there’s Infernal Tutor. But i would suggest ditching tutor effects entirely as you don’t need em and they don’t help with devotion.

  • I would recommend limiting your quantity of Gray Merchant of Asphodel to 2, or 3 as an absolute maximum. Having too many high-cmc cards just makes the deck too clumsy & slow.

  • Cabal Coffers is a trap-card. You need it and 3 swamps (i.e 4 lands) just to break-even. It’s never going to be worth it. In any case, i’d suggest running 23 lands instead of the 24.

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