, :Gain .
|Have (2)||metalmagic ,|
|Want (8)||DJGam-G , covet_sunyata , Xona , Teth , spacejamz , KnutW , phallicbanana , Abbner|
Combos Browse all
|Commander / EDH||Legal|
Orzhov Signet occurrence in decks from the last year
Latest Decks as Commander
Orzhov Signet Discussion
1 week ago
Talisman of Hierarchy is also fairly budget friendly
And just becos it's a card I like that's an angel, Angel of Despair is (albeit very expensive) flexible removal on a body.
1 week ago
Welcome to EDH. Your deck might have the problem that there isn't any discard commander in . Liliana Vess, even if planeswalkers could be commanders, wouldn't suffice here, as she is only . Here's a list of the possible commanders:
A rule of thumb to follow is that you should try to include about ten pieces of each removal, ramp, and card draw. Orzhov Signet is a great card, as is Arcane Signet. Black has lots of great removal and card draw spells, so you won't have a problem finding something cutting. A strategy to complement your discard plan could be reanimation. This would allow you to steal opponent's creatures from their graveyards.
1 week ago
I'm not sure where to start. IMO you appear to be all over with no solid foundation. Angel tribal, competitive, lifegain/lifelink and death and taxes.
I personally would choose two of those to focus on and drop the rest but that is just my thought.
The most obvious missing item I see is Orzhov Signet.
Black/white suffers from lack of getting extra land so that signet and other cards similar should be a priority. You can have all the flashy spells but if you can't play them when the time is right due to lack of ramp you end up missing what could be a pivotal point for your deck to take out or weaken your opponents.
You also are missing card draw. Black has plenty. It will cost you some life but that's better than getting to the point where you are only top decking.
2 weeks ago
Hey, nice budget version of Alela, but you forgot Sol Ring :)
My suggestions are to improve the mana. 30 lands is low with only 6 ramp sources. My advice is add 5 more lands or five more mana rocks or a combination of both.
Cards to consider cutting:
- Shambling Suit
- Baneful Omen
- Kiora Bests the Sea God
- Norn's Annex
- Oppressive Will
Some upgrades to consider for repeatable draw:
- Bident of Thassa > Shoal Kraken
- Skullclamp > Blue Sun's Zenith
- Reconnaissance Mission > Arcanist's Owl
Bident and Mission are very good repeatable draw sources with Faeries since you draw a card for each creature who does combat damage to an opponent. When your Commander can create 1/1 creatures then Skullclamp is a reliable powerful draw source.
Good luck with your deck.
2 months ago
So, Whip of Erebos has a neat interaction with this guy ;) really smashed me back when I use to play standard. Path to Exile, Swords to Plowshares and Generous Gift are mainstays in any deck running white. Lastly, Mind Stone, Fellwar Stone, Talisman of Hierarchy and Orzhov Signet are all prime mana rocks for relatively cheap.
3 months ago
4 months ago
So I mean, the easiest way to improve the deck I can see is to add more 2-mana mana-rocks and potentially some 1-mana mana-dorks. I try to never run more than 32 or 33 lands in non-landfall decks, so cutting 5-6 lands is acceptable if you replace them with mana sources. Note that 3-mana mana-rocks are significantly worse than 2-mana rocks, and should be replaced. Consider running some of the following: the talismans (Talisman of Indulgence, Talisman of Hierarchy and friends), Fellwar Stone, Coldsteel Heart, the signets (Dimir Signet, Orzhov Signet and friends), Birds of Paradise, Avacyn's Pilgrim, Noble Hierarch, Elves of Deep Shadow, Deathrite Shaman, Orcish Lumberjack... All of these are low-cost ways to get more mana. Dropping a rock on turn two and casting a four-mana spell turn three is much better than ramping on turn 3, in my experience. With the exception of Noble Hierarch, I think all these cards should be well under $20.
4 months ago
also path's cousin Swords to Plowshares
Just be careful about the high cmc, Orzhov is really slow with ramp.