Bubbling Muck

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Penny Dreadful Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Bubbling Muck

Sorcery

Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool.

Profet93 on Hidden Power - Mono-Color - …

1 month ago

Bubbling Muck is amazing, albeit symmetrical with urborg.

Rain of Filth is filthy if you're a kriirk deck

DreadKhan on Uh... Let Me Read Your Commander Real Quick...

3 months ago

It always bugged me that you can't really build around Fallen Empires all that much with Endrek, since he's a throwback card and all. There is Soul Exchange, it's a pretty good reanimation spell if you can count on having a Thrull to sacrifice, maybe worth a look.

Probably a bad card, but Bubbling Muck can generate a ton of mana for something big.

Kesslerspatz on Sheoldred, draw Cards and be happy my Friend

3 months ago

AceDallenbach thanks for your suggestions, As you say, Skullclamp would also be good to use, but it doesn't quite fit my idea personally.

Tragic Slip is very interesting and I'll give that a try and see if Dismember or Tragic Slip makes more sense in my meta.

Razaketh, the Foulblooded I had already considered and even put him in the folder, but the sacrifice put me off. If I see how consistently I'm allowed to keep my tokens, it could actually go into the deck.

Agadeem's Awakening  Flip I forgot, of course it can replace a swamp.

I was unsure if Bubbling Muck or Dark Ritual... but yeah you're right, in the late game it's stronger and it's not said that Dark Ritual is on one of the early ones hands is...

Darkness and Reanimate are both very strong cards for the deck, I'll test which one is more rewarding in practice.

I will try the suggestions step by step and the ones that were convincing will go into the deck :-)

AceDallenbach on Sheoldred, draw Cards and be happy my Friend

3 months ago

Hey honestly this current build is pretty solid. Skullclamp came to mind and since you are running Bitterblossom and Ophiomancer there is some synergy that could argue for the extra-card draw.

I also saw you are running Dismember not a bad card by any means, but what about Tragic Slip? Personally I find it preforms better in this slot, sure it isn’t as versatile but creature deaths are very common and you have the means to force creature deaths to where the -13/-13 is most likely going to be the outcome.

Razaketh, the Foulblooded is expensive in both money and mana but it wins games. Pay two life to tutor is gross.

Harvester of Souls is a personal favorite but I don’t know if you have enough creatures to justify it.

Agadeem's Awakening  Flip there really isn’t a reason not to run this card in most black decks. Worst case its a swamp that costs you 3 life to play early game. late game it can bring back anything that was removed in the early game. It’s super-flexible strongly recommend it.

I’m going to suggest Bubbling Muck. I love Dark Ritual early game but the bubbles is so strong late game, especially if you are going to win by casting Torment of Hailfire.

Lastly Darkness. Really love a fog in a non-green color, especially with this deck. I see anyone playing this deck quickly turning into the archenemy of the table since most do not like stack effects which is what this deck is. Feign Death is a cool card since it can save a creature from a broad range of removal but I still think Reanimate or Darkness would be a better card in that slot.

Anyways hope this helped, great deck!

multimedia on Infectious Invasion

5 months ago

Hey, good start. To help with deck building add 36 lands, even just basic Swamps to start, to see how many deck spots you have left to fill? How about the name Infectious Invasion?

Other areas to help improve gameplay are more ramp sources and more draw sources. Sheoldred is 7 mana you'll want ramp to consistently cast her as well as cast many high mana cost infect creatures. Dark Ritual, Defiler of Flesh and Culling the Weak are good, but consider more?

Black does well with mana efficient draw for the cost of life or a permanent. Weatherlight Compleated looks to be powerful, but slow and Phyrexian Rager is subpar, consider more draw?

Infect gives poison counters to players when any type of damage is done by the creature with infect, not just combat damage. Vindictive Vampire when it has infect gives each opponent a poison counter when a creature you control dies.

Good luck with your deck.

Jett2112 on

5 months ago

How do you untap Candelabra of Tawnos? Being a mono artifact it taps when used so unless there is a way to untap it then you wont go infinite, right? I play Candelabra of Tawnos in combination with Bubbling Muck in my mono black storm deck Doom Zenith to generate big mana but I cant see how you have enough islands or untappers to make it useful here. Maybe take out the candelabra tide combo and replace it with low or no cost draw spells like Thought Scour or Consider. that would help you hit land drops with the low land count and also you could put them in the "anything" spots in the doomsday piles in case somebody beats your Gush or Gitaxian Probe or Predict in a counterspell stack.

Metroid_Hybrid on Fool, this isn't even my …

6 months ago

I was considering the Corpse Harvester because 3 of the 5 Undying creatures here is a Zombie... and more Ramp is always cool..

The way I saw it, Imperial Seal & Corpse Harvester would replace Read the Bones & Gray Merchant of Asphodel, respectively..

The only reason I'm not auto-including the Wasteland is because of running Cabal Coffers, Everglades, Lake of the Dead, Bubbling Muck, and Mutilate..

legendofa on Scarab God UB Zombie Tribal

8 months ago

Welcome to the club, PaleBlueEyes96!

My first question is usually How much money are you willing to spend on this? There are options for everything from pocket change to the big spenders.

generally isn't great at generating and sustaining mana by itself. Dark Ritual, Bubbling Muck and High Tide, and Cabal Coffers or Cabal Stronghold can help boost your mana for a turn or two, and other artifact sources like Dimir Signet or pretty much any artifact with Dimir in the name can help with longer-term production.

Another approach that can help with your mana efficiency is reducing the mana curve. You have a lot of cards that cost 4-5 mana and not as many that cost 1-2. If you trim off some of the higher mana value cards and switch them out for lower-cost cards, this will also help. Bladestitched Skaab, Ghoulish Procession, and Ghoulcaller's Chant are some options to start with.

For card draw, this is one of the strengths of these colors. Necropotence and Phyrexian Arena are classics. You already have Distant Melody, which is good. Other sorceries and instants that might help are Sign in Blood, Notion Rain, Preordain, and Windfall.

Load more