Combos Browse all Suggest
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool.
18 hours ago
Razaketh, the Foulblooded I had already considered and even put him in the folder, but the sacrifice put me off. If I see how consistently I'm allowed to keep my tokens, it could actually go into the deck.
I will try the suggestions step by step and the ones that were convincing will go into the deck :-)
1 day ago
I also saw you are running Dismember not a bad card by any means, but what about Tragic Slip? Personally I find it preforms better in this slot, sure it isn’t as versatile but creature deaths are very common and you have the means to force creature deaths to where the -13/-13 is most likely going to be the outcome.
Razaketh, the Foulblooded is expensive in both money and mana but it wins games. Pay two life to tutor is gross.
Harvester of Souls is a personal favorite but I don’t know if you have enough creatures to justify it.
Agadeem's Awakening Flip there really isn’t a reason not to run this card in most black decks. Worst case its a swamp that costs you 3 life to play early game. late game it can bring back anything that was removed in the early game. It’s super-flexible strongly recommend it.
Lastly Darkness. Really love a fog in a non-green color, especially with this deck. I see anyone playing this deck quickly turning into the archenemy of the table since most do not like stack effects which is what this deck is. Feign Death is a cool card since it can save a creature from a broad range of removal but I still think Reanimate or Darkness would be a better card in that slot.
Anyways hope this helped, great deck!
1 month ago
Hey, good start. To help with deck building add 36 lands, even just basic Swamps to start, to see how many deck spots you have left to fill? How about the name Infectious Invasion?
Other areas to help improve gameplay are more ramp sources and more draw sources. Sheoldred is 7 mana you'll want ramp to consistently cast her as well as cast many high mana cost infect creatures. Dark Ritual, Defiler of Flesh and Culling the Weak are good, but consider more?
- Sol Ring
- K'rrik, Son of Yawgmoth
- Crypt Ghast
- Bubbling Muck
- Arcane Signet
- Plague Myr
- Bontu's Monument
- Braids, Arisen Nightmare
- Phyrexian Arena or Underworld Connections
- Morbid Opportunist: with Sheoldred it triggers to draw on each player's upkeep if that player has a creature to sac.
- Thorn of the Black Rose: the monarch is draw a card at your end step.
- Night's Whisper
- Sign in Blood
- Read the Bones
- Deadly Dispute
Infect gives poison counters to players when any type of damage is done by the creature with infect, not just combat damage. Vindictive Vampire when it has infect gives each opponent a poison counter when a creature you control dies.
Good luck with your deck.
1 month ago
How do you untap Candelabra of Tawnos? Being a mono artifact it taps when used so unless there is a way to untap it then you wont go infinite, right? I play Candelabra of Tawnos in combination with Bubbling Muck in my mono black storm deck Doom Zenith to generate big mana but I cant see how you have enough islands or untappers to make it useful here. Maybe take out the candelabra tide combo and replace it with low or no cost draw spells like Thought Scour or Consider. that would help you hit land drops with the low land count and also you could put them in the "anything" spots in the doomsday piles in case somebody beats your Gush or Gitaxian Probe or Predict in a counterspell stack.
3 months ago
I was considering the Corpse Harvester because 3 of the 5 Undying creatures here is a Zombie... and more Ramp is always cool..
4 months ago
Welcome to the club, PaleBlueEyes96!
My first question is usually How much money are you willing to spend on this? There are options for everything from pocket change to the big spenders.
generally isn't great at generating and sustaining mana by itself. Dark Ritual, Bubbling Muck and High Tide, and Cabal Coffers or Cabal Stronghold can help boost your mana for a turn or two, and other artifact sources like Dimir Signet or pretty much any artifact with Dimir in the name can help with longer-term production.
Another approach that can help with your mana efficiency is reducing the mana curve. You have a lot of cards that cost 4-5 mana and not as many that cost 1-2. If you trim off some of the higher mana value cards and switch them out for lower-cost cards, this will also help. Bladestitched Skaab, Ghoulish Procession, and Ghoulcaller's Chant are some options to start with.
For card draw, this is one of the strengths of these colors. Necropotence and Phyrexian Arena are classics. You already have Distant Melody, which is good. Other sorceries and instants that might help are Sign in Blood, Notion Rain, Preordain, and Windfall.
8 months ago
I'll check out some of the other suggestions, too!
8 months ago
Hey, figured I would return the favor and drop a comment on your Vito deck here, I also see a couple of cards that I had in my initial list that I took out that I thought I'd share my thinking on in case it's helpful!
I was initially running both Corrupt and Consume Spirit in my Vito build but ended up taking them out because they seemed to be taking up room without having the ability to put a lot of pressure on the entire board or close out the game in a pass. On the one hand they are attractive options because they allow you to potentially kill off a single player who might have a problematic board state but they would have to have low life or you would have to have a lot of mana to pull it off. I chose to run Exsanguinate instead as it has huge synergy off Vito by hitting every player, playing it for x = 5 returns 15 life to you and deals a total of 30 damage to group, with 20 focused on a single player. It is, admittedly, like $7 right now so if that's a barrier you could consider Blood Tithe, it won't win you the game but 4 mana for 9 life and 18 damage to the board is a decent trade or Smitten Swordmaster might be workable for big value if you fancy taking a knight tribal bend to your creature list, I think they're like $0.25 each.
If the X cost, single targets are appealing to you a bigger ramp package might be helpful which can be tough since Crypt Ghast is apparently $10 these days. For one shot mana Bubbling Muck can be helpful and is maybe $2, Crypt of Agadeem could work after a board wipe for like $4. Maybe...Phyrexian Reclamation x Burnished Hart and/or Wild-Field Scarecrow, has some synergy with other cards too. Ramp in Mono Black is tough on a budget!
Other thought was you have a lot of targeted removal in sorceries, there are always a million options for creature removal in black but you are limited in ability to leverage them if you can't cast at instant speed to respond to an attacker or to remove a combo from the board on another player's turn. Maybe consider Doomblade, Victim of Night, or Tragic Slip as low cost alternatives!
Good luck with the build!