Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool.
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|Urza's Destiny (UDS)||Common|
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|Commander / EDH||Legal|
Latest Decks as Commander
Bubbling Muck Discussion
2 days ago
Thanks for the advice, !! This deck is one of my new decks built almost entirely out of cards on-hand. I bought the Venser's Journal, Gilded Lotus, and kind of bought the Torment of Hailfire and Exsanguinate for it and had the rest of the good (and bad) cards already in my collection in need of a home. As such, plenty of the card choices are not ideal or optimized. In a sense, this is a budget deck not looking for big-time upgrades yet. I'm aware that Deathgreeter and Falkenrath Noble don't synergize with my deck at all but they are just incidental lifegain and as early-game blockers. Definitely filler for now. Deathgreeter might have enough utility (in my meta) for his cost to stick around until I get something great for lifegain, such as Twilight Prophet or Exquisite Blood etc. I was thinking about replacing the noble with Ivory Tower since it's old and janky and one of those "works almost nowhere except this commander" cards. I want to play more games and see how important lifegain ends up being to me. Some decks run a shitload and some run almost none.
I've played five games now and in the three games where I played Ambition's Cost and/or Ancient Craving they have worked out. Ideally they smooth out my mid-game and draw me into more lands, ramp, and answers/removal to get up to Vilis. So far they have done so. I also don't have a ton of free-life-payment cards like Doom Whisperer so they serve as passable refueling for Vilis. More games will surely give me insight but for now I like them.
So far the ramp has worked out all right but I had an eye to add more already. I have twelve pieces (13 if you count Nykthos, Shrine to Nyx... oh to have a Cabal Coffers too!! Just gotta wait for Commander Legends). I usually have 7-10 in my decks so this is still feels like a good, high amount. I used to have Bubbling Muck and Dark Ritual in the ~105-card prototype but they were late cuts, reducing my overall ramp-card count without replacement. Five games isn't a huge sample size, to be sure, so I'm gonna feel it out some more before I make swaps. I would definitely add Thought Vessel as an early upgrade. I was also thinking of swapping the Leaden Myr for a mana rock that doesn't die to all my wraths.
Thanks again for your comments!
3 weeks ago
Grind, Thrashing Wumpus and Crypt Rats were an auto include, I had no idea that this card even existed so thank you for the idea! And I do like Liliana Vess She does bring a lot of hate but if I can get 2 searches out of her then I feel she is very well worth it and has turned games around for me, and at the worst you are right she is just a worse Diabolic Tutor. I have Oblivion Strike in because my play group likes to play eldrazi at times and it is the one spell I can hit ulamog, the ceasless hunger with. And I chose to run Baneful Omen because another player in the group likes to pillow fort with Avacyn, Angel of Hope, Sigarda, Host of Herons, and Archetype of Endurance and it gives me a way to deal some damage even though I can’t swing through, it also is kind of like a time bomb if played kind of early like turn 4 or 5 with Dark Ritual if it isn’t dealt with. I also cut 1 land for Bubbling Muck, that may not have been the smartest decision over taking out dark ritual but, it has been working wonderfully. I also added Imp's Mischief to the deck. Thank you again for all of your ideas!!
1 month ago
1 month ago
Oh for sure run Necro over Bob, and Visitor as well, but more pieces are good, Mindblade Render is great too, however the weird big mana thing is my largest issue with the deck.
Umbral Mantle, Magus of the Coffers, Nirkana Revenant, Torment of Hailfire, Exsanguinate, Bubbling Muck, etc. All are destroyed by cheap removal and interaction. A ton of other random cards in the deck feel weak or just low value, and I believe could be swapped for nearly directly better cards, and the deck could have almost strictly better wincons.
Yes I do like the amazing Tinybones backup plan, but mana dumping isn't necessary, and could just work given the stacy peices and the time they give without all the fluff that makes mulligans and opening hands much worse.
I think this list shows a lot of potential, but isn't tuned for the current metagame, if that makes sense. I'll write up a list of changes and maybe will post it later on!
1 month ago
You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Songs of the Damned
Cabal Coffers <- could replace a swamp
Pristine Talisman <- defiantly want that
After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.
I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.
You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Altar of Dementia
Disciple of Griselbrand
Lampad of Death's Vigil
For this strategy you'll need recurring creatures or token generators
Bridge from Below
Open the Graves
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Shadows of the Past
and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.
Oh yeah, for utility lands I'd choose any of the following within your price range:
Geier Reach Sanitarium
2 months ago
Hmmmm... maybe try some stupid combo with Bolas's Citadel, sac Kokusho, the Evening Star with any free sac outlet, use Mortuary/Haunted Crossroads to get Kokushko back on top of library to recast it? Can also do that with Gray Merchant of Asphodel. But its just very junky combo :D
Also needs some ramp.. Bubbling Muck, Dark Ritual; Arcane Signet/Charcoal Diamond for black mana, Sol Ring/Mind Stone for some colorless. Everglades could be useable aswell. Jet Medallion - a bit pricey, but should help too.
2 months ago
Check some Shirei decks, most creatures have just 1 power, so they can sac/reanimate all the time and its pretty sick :)
Village Rites is better version of Altar's Reap
Black Market can be very good, especially if you can go crazy and put tons of counters on it.. or it just eats removal instead of some more important card in your deck.
Tortured Existence - absolutely great creature retrieval just for and can go crazy with your Desecrated Tomb. I use it in combination of Phyrexian Altar as infinite etb/etg engine. Bitter Ordeal to exile everyone's library; Emergence Zone to make it instant speed if needed.
Hell's Caretaker can be fairly good reanimator for Shirei aswell.
Crypt of Agadeem,Dark Ritual,Bubbling Muck,Songs of the Damned are cheap for mana ramp.
Mutilate is just board version of Defile, might aswell use both?
Altar of the Brood easy mill just for that triggers upon any permanent you play.
Insidious Dreams - to cast your combos from top of your library if you manage to keep Bolas's Citadel on board. Forever Young/Gravepurge for casting creatures from your graveyard (top of your library with Bolas's Citadel).
Blanket of Night if you get more non-swamp lands and you're on low budget. Its just cheaper enchantment version of Urborg, Tomb of Yawgmoth.
Call the Bloodline could be easy way to get creatures into your graveyard, get some sacrifice dork and reanimate them later.
Priest of Forgotten Gods this pretty lady could be a nice addition to Shirei aswell, if you get some cards that make sacrifice dorks/etc. blahblah
3 months ago
Looks great. You might like these: Painful Quandary, Archfiend of Ifnir, Bag of Holding, Nezumi Shortfang Flip, Liliana's Triumph, Rankle, Master of Pranks, Animate Dead, Dance of the Dead, Alhammarret's Archive, Psychosis Crawler, Syr Konrad, the Grim, Bubbling Muck, Memory Jar, Library of Leng, Skirge Familiar, Bottled Cloister (so you don't discard anything to your own "upkeep = discard" effects. and it's pretty cheap for an extra draw each turn)