Bubbling Muck

Bubbling Muck

Sorcery

Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Bubbling Muck occurrence in decks from the last year

Latest Decks as Commander

Bubbling Muck Discussion

ZombieCat on Tergrid, God of Lost Friends (EDH)

1 month ago

I'd cut out Asylum Visitor The Eldest Reborn Awaken the Erstwhile for the cards I suggested.

Asylum because it's too situational and if you're in a bad position in the game it becomes a dead draw.

Eldest is a 5 cost 3 turn trick, not really worth it in the long run when you have much cheaper costing cards doing the same thing.

Awaken hits every player and gives every player tokens. It just doesn't seem good in more cutthroat builds.

If Tinybones is one of your primary wincons I'd think of adding mana boosting cards like Culling the Weak and Bubbling Muck so you can instant speed the damage when they discard. Diabolic Intent is also another good card for searching for your wincons or combo pieces.

I'm building Tergrid as well, most cards I've already ordered and will hopefully be able to play next week, can't wait!

MLS91 on Relics of Fear

1 month ago

Profet93

I get the flexibility you're talking about in terms of Thespian's Stage in comparison. However ill keep that in mind when i comes to play testing when i get the ability to in the future.

Lotus Petal can be chained infinitely with the scrap trawler line thus another back up of infinite mana for Tergrid's Lantern . I don't like Bubbling Muck because of its symmetry as you've also noticed but did proxy in (until i can get my hands on one) the Jet Medallion

I like the idea of Blast Zone but can't justify the loss ill take as well since it effects the board

Syphon Mind was cut earlier because instead of a use once sorcery regardless of the "value" it accrues, Grim Haruspex is both more explosive in draw power and more easily recurable within the confines of both mono black, and the deck itself.

to note a conversation with some fellows from my play group however there will be a couple adjustments incoming and as follows,

-1 Liliana's Triumph for +1 Grasp of Darkness

-1To be determined... for +1 Toxic Deluge

the reasoning being, in an attempt to understand or prepare for the hypothetical weakness of the deck (aggro/token strategies) i've determined that adding some spot removal (lack of opponent having a choice) to accompany the sacrificial removal spells (opponent has the choice) as well as an additional boardwipe in case of "oh shit" moments that being said there is also the possibility that Grasp of Darkness may eventually be replaced by Executioner's Capsule due to it being both an artifact and recurable.

What are your thoughts?

Profet93 on Relics of Fear

1 month ago

Regarding swapping vesuva instead of thespian's stage, I like stage because it can copy anything anytime. I value the flexibility of it more than the mana it costs to activate. But thats personal preference.

Regarding Dreamstone for Lotus petal, I've never liked petal personally. One and done mana rocks are best used in cEDH decks or decks that can abuse card draw to make up for the disadvantage. I like Bubbling Muck , although it is symmetrical especially with urborg. Again, personal preference. Lastly, another option in this slot is Jet Medallion

Blast Zone - Deal with artifacts and enchantments

Syphon Mind - Draw 3, each opponent discards 1, you get their stuff. All for 4 mana, the value!

Budget per card? As I know chains would fit nicely with anvil and yawgmoth's will is just value.

Grind on Yawgy Daddy

2 months ago

Sweet deck!!
War Room is a possible alternative to castle locthwain.
Also i always liked Bubbling Muck over dark ritual for late game stuff but eh either way is good

Grind on Patty's Pretties

2 months ago

cool deck!
It's always much more difficult to provide recommendations for pauper EDH because I usually don't pay attention to the rarity of cards, but I will do my best.
Also I was wondering, you are running some uncommons like the signets, gray merchant. are these because these cards have been printed at common in a different set or your playgroup is ok with some uncommons?
here are some thoughts:
Lab Rats
Syphon Mind i would run Bubbling Muck over dark ritual because it is great late game.
Armillary Sphere
Grotesque Mutation will guarantee that your commander will trigger if you cast it on an unblocked attacker.
Unburial Rites is a great card but not sure if you can play it bc it is uncommon.
Leaden Myr for more ramp
Expunge is pretty good removal.
Eternal Thirst is good for triggering your commander.
Mark of the Vampire is good too.
hope these ideas are helpful and let me know if you liked them, i can see if i can come up with some more ideas later

Peoyogon on Mono-Black Creatures

3 months ago

Sweet deck! It looks like a lot of fun to play!

Bubbling Muck might be another card to consider to help you get to those high CMCs and can be a lot less fragile than relying on ghast :)

Winnieblues on "Sleep Paralysis Demons" - Chainer - EDH PRIMER

3 months ago

Hey DemMeowsephs, thanks for the suggestions:

Dark Ritual, I was running this in my old Toshiro Umezawa deck (which could easily cast it twice), but I never found it to be worth a slot. That deck (and this one) wasn't really designed to ramp out the commander, or get a game-winning combo going early on, so I found that I'd rather have a mana rock than a single turn ritual effect.

Bubbling Muck, This one on the other hand looks much more suited to this deck. I'm still in the early days of testing this list, but I'm sure i'll proxy it at some point to give it a try. I could see this as a late-game enabler that gives me a TON of mana to cast Chainer and use him to reanimate a few Creatures on the same turn. Great suggestion!

Thought Vessel, Hmmm, this is kind of a "win more". I also don't mind discarding down to hand size because it lets me put high CMC Creatures into my graveyard so I can reanimate them with Chainer for only 3CMC. I'm also hesitant to add any more rocks that can't tap for black mana

Read the Bones and Sign in Blood, I love these cards, and I do want to add them in, but for this initial build I'm fousing more on Creatures that give me effects like this (like Disciple of Bolas), or engines that work well in longer games (like Phyrexian Arena, because this deck tends to take a while to get to a state where it can win.

Vendetta, I think I already have too many dedicated removal spells, and this one eats away at my health (which Chainer already does a LOT), and my Meta has a lot of Black in it.

Dimir Machinations, I like Transmute spells, but I prefer ones that I can hardcast for a good effect. Shred Memory is good emergency graveyard hate, and Dimir House Guard is an evasive, regenerating Sac outlet, and both have a wide range of situational and outright powerful tutor targets. Dimir Machinations is just never worth hardcasting unless someone has used a Vampiric Tutor on a mainphase, but that's an unlikely corner case. I also don't have too many goot targets at 3CMC, Dead of Winter would be the main one that might be worth spending 3 mana to fetch out, but this deck prefers to loop Plaguecrafter to clear a board.

I'll have to have a look through all your primers, they look really cool and very detailed! I'm assuming you need an upgraded account to set styles like you have.

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