Talisman of Creativity

Talisman of Creativity

Artifact

: Gain .

: Gain or . Talisman of Creativity deals 1 damage to you.

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Set Rarity
Modern Horizons (MH1) Uncommon

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Legality

Format Legality
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Talisman of Creativity occurrence in decks from the last year

Commander / EDH:

All decks: 0.09%

Talisman of Creativity Discussion

foxtrot_101 on Outta' Control, Spellslinger edition.

5 days ago

I would suggest picking up a Talisman of Creativity, and an arcane signet and maybe run a few more mana rocks, as in my experience with Brudiclad, getting mana rocks is critical or you fall behind because he's 6 cmc. you may want to also add some duals like Sulfur Falls or Steam Vents to fix your mana outside of rocks. Molten Birth is a surprisingly good card in this deck. at worst you make a couple tokens, at best you can cast it again. Might I also suggest Tamiyo's Journal? from my experience, this card is an absolute power house. I've found that Saheeli, Sublime Artificer works wonders in a deck like this. Idol of Oblivion is also amazing in this deck as it gives you card draw and allows you to close out a game quickly. You also talked about using your opponents creatures to copy, so i would suggest Faerie Artisans to save you a couple copy cards. Finally, you're on the right track with making massive amounts of tokens, but you're leaving them too weak for boardwipes and to close out a game, my suggestion would be to add Wurmcoil Engine and Reef Worm wurmcoil engine allows you to close out game quick with tokens of 6/6s with deathtouch and lifelink and when a boardwipe occurs, double your tokens. Reef worm protects your tokens from 3 boardwipes and dies on the 4th boardwipe. They get large very quickly and close out games and are great chump blockers in their 0/1 stages.

hejtmane on So Close

6 days ago

Ok some cuts

Keranos, God of Storms look I like him but better in other decks

Venser's journal

Meishin, the Mind Cage

Ob Nixilis Reignited

Day's undoing you lose all your triggers

Reminisce

Not worth the 10 mana Jin-Gitaxias

Core Augur

Barbed Shocker had him I pulled him fairly quick

Strionic Resonator not relay worth it in you deck

you really need more counter spells to protect your board

drop damnation or Blasphemous act for a Cyclonic Rift nothing like overload rift at the person end step before your turn then you wheel on your turn game ending play.

You need a lot better artifact ramp and more of it I would drop to 34 lands yes chromatic lantern should be cut

You should be running the two drop mana rocks any combination of about 5 of the signet/talisman you will thank me later you are grixis that is your ramp these are generally pretty cheap Arcane Signet Talisman of Creativity Talisman of Dominance Talisman of Indulgence Dimir Signet Izzet Signet Rakdos Signet

Drop Spell book for Library of Lengyou get to shape your discards

rjife on Izzet Tokens? Yes It Is

2 weeks ago

This is a great list! one thing I think would be great in this deck is Kiki-Jiki, Mirror Breaker. if you activate him in response to brudiclad, you can get value and even copy bruinclad for more myrs. Also, I think Talisman of Creativity is a much better card than Darksteel Ingot, I think the 1 mana is worth the life. Great list!

Monomanamaniac on Kykar Spellslinger

2 weeks ago

Thank you for upvoting my kykar deck, thought I'd pop in and do the sane for you. I love the spellslinger version of kykar, that's how mine started out. You might want to think of some top of the curve cards to get you to the end of the game. Firstly not a top of the curve card but Impact Tremors is just flat out amazing in this deck. Aetherflux Reservoir Mind's Desire are decent explosive cards that can end games quick. Whirlwind of Thought Bident of Thassa Teferi's Ageless Insight and maybe even The Magic Mirror would all go in this deck pretty well, and if you like drawing cards you should consider Approach of the Second Sun, Drawn from Dreams also you could think about running Talisman of Creativity and Talisman of Conviction because they're both decent. I've got a million other ideas but you've seen my deck list so feel free to snag any card that I'm using lol, especially teferi's ageless insight, use brainstorm after playing that one time and you'll be hooked.

griffstick on Good cheap staples to pick ...

3 weeks ago

This are the staple cards you need to get.

Creatures

Instants

Sorceries

Artifacts

Enchantments

Planswalkers

I hope this helps because it took forever to type out.

Last_Laugh on Marchesa Theft

3 weeks ago

Chaos Warp 100% needs to be in here. Don't let problematic enchantments like Solemnity or Rest in Peace wreck your day.

Sage of Fables, Vigean Graftmage, and Metallic Mimic all allow you to abuse etb/death triggers on everyone's turn instead of once per round.

Grim Haruspex, Midnight Reaper, Liliana's Standard Bearer, River Kelpie, and Skullclamp all deserve spots. You'll want a lot of draw power here.

Lose the lockets and add Rakdos Signet, Dimir Signet, Izzet Signet, Talisman of Indulgence, Talisman of Dominance, and Talisman of Creativity. 3 drop ramp doesn't ramp you into a 4 drop commander.

I can honestly go on, but let me know if you're picking up what I'm putting down. I can also help suggest cuts if you'd like. Here's a link to my list... it's one of the top rated Marchesa lists on this site, there's over 80 comments, and it has a decent sized sideboard to sift through for more ideas. Upvotes on any of my decks are appreciated Every Masochist Needs a Marchesa To Love Them

Lokotor on Marchesa, The Black Rose - Primer

3 weeks ago

Cmi1103

it's not a bad idea, you could definitely experiment with a few more haste effects like that. Though with Swiftfoot Boots and or Lightning Greaves you'll probably be fine since on average I can't imagine you need more than one creature to have haste in any given turn.

Generally I think things have been running fine as is for me without many haste effects, but a slightly more aggro build would probably enjoy having a handful of those effects. if your meta is a bit heavier on removal or similar then it'd be a good investment for sure.

taking a look at your list I think you're shifted a bit towards the higher end for your mana curve, and you don't seem to have enough land/ramp/draw to support it. (35 lands and 8 rocks, 4 of which are not great.)

I would try to at least add a few more lands. if your budget allows, then a few lower costed mana rocks would also be a good idea. Mind Stone, Talisman of Creativity, Talisman of Indulgence, Izzet Signet, Everflowing Chalice, & Fellwar Stone are all fairly cheap 2CMC options.

you seem a bit imbalanced in your land selection as well, with a lot more red sources than you probably need and probably not quite enough blue ones.

you also probably could stand to add in a few more card draw spells to let you get through more of your deck in any given game and also to help ensure that you're making land drops consistently.

Lokotor on Marchesa, The Black Rose - Primer

1 month ago

jeannieboef

There's something in the range of ~15-18 cards that do damage to me, and it would be relatively easy to up that number with a few small changes, like adding Talisman of Creativity, Midnight Reaper, Nikara, Lair Scavenger, etc, etc... so it shouldn't be too hard to control your life total. But as I said, the high density of evasive creatures generally makes it reasonably easy to get dethrone triggers.

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