Overgrowth

Overgrowth

Enchantment — Aura

Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)

Whenever enchanted land is tapped for mana, its controller gains an additional .

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Printings View all

Set Rarity
Commander 2018 (C18) Common
Tenth Edition (10E) Common
Ninth Edition (9ED) Common
Ninth Edition Foreign Black Border (9EDFBB) Common
Stronghold (STH) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Overgrowth occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

GWU (Bant): 0.67%

Overgrowth Discussion

multimedia on Masked Lands (Estrid EDH) [Help]

22 hours ago

Hey, interesting less than $100 version of Estrid. I like the secondary snow permanent strategy with Marit Lage's Slumber :)

Cards within the budget to consider adding:

Waker of the Wilds as a mana sink with creature lands can expand on the lands strategy.


Upgrades to consider:

Good luck with your deck.

multimedia on Estrid Deck Feedback

2 weeks ago

Hey, you made another forum topic about your deck...

I'll keep suggesting, others have as well to add the land auras. The land auras are great with Estrid's +2. Anytime you have such good synergy with a Planeswalker's plus loyalty ability especially when that Planeswalker is your Commander then take more advantage of it.

Some of the mana dorks/mana rocks could be replaced with land auras which would help your deck.

bushido_man96 on Estrid go Brách

2 weeks ago

Astrid, Tuvasa, and other enchantress style themes really play well with enchantment ramp, like Wild Growth, Overgrowth, and Fertile Ground, just to name a few, and Estrid will untap these lands, free really boosting your mana.

multimedia on Land/Mana Question

4 weeks ago

You're playing Estrid, mana should not be a problem because of the interaction with land auras. Estrid's +2 can untap all enchanted lands to make even more mana with those lands. Fill your deck with land auras which make ramp when you tap the enchanted land.

Enchanted lands are good with Mirari's Wake. Land auras as ramp with Estrid have interaction with Enchantresses since these auras are enchantments. Being able to draw when casting ramp is nice.

DC_Geno on Mean-Green-Ramping-Machine

1 month ago

I might think of removing the 2x Overgrowth and put in two Thragtusk. Because burn is gonna be a hard matchup. You get life and a great blocker!

Optimator on Bastards on Parade

2 months ago

Some potential cards. Most of these might be side-grades or out of budget but are worth noting in the Maybeboard. I have a few of these:

Ramp:

Creatures are obviously optimal, what with elf anthems and counters and stuff. I would try to squeeze in the first three if you can. The tempo of getting your commander down on turn 2 is amazing.

Fyndhorn Elves , Priest of Titania , Boreal Druid , Farhaven Elf , Leyline of Abundance , Castle Garenbrig , Llanowar Tribe , Overgrowth , Reap and Sow , Kodama's Reach , Explosive Vegetation , Nature's Lore , Ranger's Path , Skyshroud Claim , Grow from the Ashes , Emerald Medallion , Growing Rites of Itlimoc  Flip, Harrow , Circuitous Route

Utility:

Rishkar's Expertise , Soul's Majesty , Mirror Shield , Zendikar Resurgent , Primal Rage , Heroic Intervention , Return to Nature , Overwhelming Stampede , Overrun , Beastmaster Ascension , Loxodon Warhammer , Colossal Majesty , Rancor , Vivien, Champion of the Wilds , Blossoming Defense , Withstand Death , Titanic Brawl , Ancient Animus , Momentous Fall , Nature's Claim , Once and Future , Regrowth , Wildest Dreams , Road of Return , Creeping Corrosion , Season of Growth , Blanchwood Armor , Sandwurm Convergence , Garruk, Primal Hunter , Vivien Reid , Vivien of the Arkbow , Ghost Quarter ,

Aspect of Mongoose is nice but prevents untapping shenanigans with your commander.

Counters:

Some obvious out-of-budget stuff here and some lower-powered stuff too but I'll suggest them for posterity.

Llanowar Reborn , Karn's Bastion , Forge of Heroes , The Great Henge , Incubation Druid , Loyal Guardian , Tuskguard Captain , Pollenbright Druid , Solidarity of Heroes , Biogenic Upgrade , Durable Handicraft , Planewide Celebration , Courage in Crisis , Verdant Confluence , Bow of Nylea , Contagion Clasp , Contagion Engine , Hydra's Growth , Path of Discovery , Retreat to Kazandu , Forced Adaptation , Evolutionary Escalation , New Horizons , Nissa, Voice of Zendikar , Jiang Yanggu, Wildcrafter , Vivien, Arkbow Ranger , Kalonian Hydra , Arbor Armament , Stony Strength , Savage Summoning , Hunger of the Howlpack , Soul's Might , The Crowd Goes Wild , Armory of Iroas , Weapon Rack , Predatory Hunger , Primeval Bounty

I have a Drove of Elves I'm not using

Abzkaban on Ghave That Bitch an Infinite Combo [Primer]

2 months ago

Tezzorin

Thank you for your kind words! I’ll check out your list when I get the time.

I don’t care for Poison-Tip Archer because of the cmc like you said, and Blood Artist is usually enough to stop opponents from going off with their own sacrifice combos. Overgrowth and Path of Discovery are intriguing, though. I’ll take them into consideration.

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