Energy Tap

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal

Energy Tap

Sorcery

Tap target untapped creature you control. If you do, add (X) to your mana pool, where X is that creature's converted mana cost.

BruhYouFarted on Card creation challenge

5 months ago

Syphon Energy / 1UG

Sorcery

Choose 1-

-Tap target untapped creature you control. Add colorless mana equal to that creature's mana value.

-Sacrifice target creature you control. Add mana of any color equal to that creature's mana value +1. Use this mana only to cast creature spells.

Entwine: Discard 2 cards.

/

Two of my favorite spells, Energy Tap and Metamorphosis; combined into one.

Repeat this but extra challenge, all combined spells must be the same type and colors. (Exp. all red sorceries or all blue instants)

jaymc1130 on Consultation Tasigur (Spicy-ish)

11 months ago

What would you want to spend 6 colorless mana on with the help of Energy Tap?

Could be good for getting Tasigur out, but that’s already easy and if he’s not out your most consistent means of generating that 6 mana with Energy Tap won’t fly.

In the absence of some more expensive fast mana pieces Tapping Tasigur into dropping and activating Dramatic Scepter combo or Mystic Top combo (or some other colorless game winning line requiring about 6 mana) could be potential lines worth consideration, but typically such a line is best in conjunction with Mass card draw spells like Ad Nas or Timetwister where it’s more likely you can acquire all the combo pieces and need only the fast mana from hand to play them.

Can’t see Energy Tap making sense for the most part given what the deck’s trying to do and be.

Scytec on Consultation Tasigur (Spicy-ish)

1 year ago

What do y'all think about Energy Tap? Found it flipping through my commons and uncommons box and it seems interesting given it only taps instead of sacrificing. I dont like that it is at sorcery speed, but otherwise it seems good. My main issue is that it is really only profitable with 10 creatures in my deck, and only actually good with 3 of them, but one of those is Tasigur himself, so I will have access to him almost constantly. Additionally I am not sure what to remove for it. I am leaning toward one of the current ramp spells currently...Cultivate maybe because it is 3 mana? It is getting tougher and tougher to cut things now. I guess that is a good sign somewhat, but at the same time, I know this list is far from optimized, so I should be able to make these decisions easier I would think. Also contemplating Deranged Assistant because of the mill effect...

Kalo_Wen on The Big Blue

1 year ago

Not sure if you visit here or keep this deck anymore, but Energy Tap sounds bae

tsewall on Orvar CEDH

1 year ago

Ok, so as a beforehand this may be a longer post because I'm debating turning my casual Orvar list into a cEDH list myself. So it'll be a bit of out loud brainstorming :P Hope it's helpful and not TLDR...

Lands: Tolaria West as an additional tutor for Mystic Sanctuary or Nykthos (or in a pinch a mana rock or pact of negation on a combo turn)

Swarmyard can provide some incidental protection for Orvar

Things I'm considering that aren't on your list Creatures:

Spellstutter Sprite With Orvar out it hits any two drop. being able to gradually increase it's effectiveness with one mana cantrips seems good, especially when you are also playing cloud of fairies... which leads me into

Glen Elendra Archmage is a little high on the CMC side, but we're already running lots of 4 drops and a six drop as a potential win con. So I think at first glance the downside is negligible. Plus it plays into the inadvertent fairy theme...

Artisan of Forms is literally the best creature on the field. Both hers and Orvar's ability trigger's on cast. So you just stack her trigger first then copy whatever she becomes and get that as the token. Instant speed Dockside Extortionist ?

Vedalken AEthermage Literally only running for wizard cycling. Most of our outlets are wizards. In your current list you have 8. all worth tutoring for IMO. I'm currently running like 9-10 so it's pretty impactful

Venser, Shaper Savant Acts like spellstutter sprite, but hit's anything. And you can just let the copy go away upon resolution of the legend rule.

Spells: For sake of brevity I'll just list the cards you don't have on your list that I'm considering and why I'm considering them...

Glamerdye can target lands (which is probably one of Orvar's strongest abilities) and it has retrace, so it's recurable, and instant speed. all plusses.

Dizzy Spell tutor or copy trigger. essentially a modal spell. very good.

Cerulean Wisps cantrips and untaps a creature, potentially very useful depending on cedh meta. I have Kraum and Pako in mine so having a blocker is often needed. Also can help slow annoying tymna.

Rescue is interesting, still not sold on it. But it does give you a copy of a creature, and allows you to save/replay an etb critter. Orvar is able to mitigate losing creatures by making copies of them usually, but he can't save himself and copying into a board wipe does nothing.

Blink of an Eye target's permanents, can draw you a card and there is another card with a different name that does the same thing

Flood of Recollection Pet card of mine, single use but I like it on turns I want to go off with High Tide and don't want to exile it with JVP or Snapcaster. works well with Narset's reversal too...which I'm not running lol.

Run Away Together considering this as a way to deal with a threat and copy one of my creatures.

Cards I love:

Energy Tap this is great. didn't even consider it. solid inclusion.

Time Spiral and transmute artifact... mentioning these just because I'm jealous...

Treachery Ditto ^

Sakashima of a Thousand Faces love the silly synergy with Nykthos. Ridiculous.

Pyre of Heroes This is silly, didn't even see this spoiled. Birthing pod in colorless? are they crazy!

Cards I'm "meh" on:

Memory Crystal You're only running (I think) two buyback spells. So most of the time it's a dead card. I see Drift of Phantasms, but id rather be tutoring for the buyback card or something more impactful. Also copying sapphire medallion helps buyback and other non buyback spells.

Drift of Phantasms very linear tutor in cedh imo. I get that it hits hullbreacher, spellseeker, etc. I think I would personally rather slot additional control. But if you love the card run the card.

Inga Rune-Eyes Not impactful enough for me in a 4 drop slot. scrying one statistically is akin to drawing half a card, so three is one and a half?. You could run the 3 drop fairy that draws you a card for more fairy synergy lol... sorry, maybe I have a fairy problem. Also, I'm not sure how often you'll get her second line to happen. I don't see how you trigger that without investing multiple cards to copy her? unless I'm missing something? does it happen often for you?

Grim Monolith without an infinite mana outlet I don't think it does enough. Also I didn't Sol Ring in your list easy swap?

Extraplanar Lens In general I think this is a bad card. ramp it out early and someone smashes it, your down a land and probably a turn. Plus you have to imprint a land every time you make a copy of it. so the downside for their removal becomes even greater in my estimation. Orvar already ramps well enough to not need this card. but high risk high reward I guess.

I'm also soft on the tribute/trinket mage. They're good for the thing they grab but they're not ultimately what I want to be copying. you could run Shipwreck Dowser and Salvager of Secrets instead and lean into the Archaeomancer synergies, but then our cost is getting higher, and obviously you could copy what they tutor for... back to the balance of creature targets vs permanent targeting spells...

I think that's it... If I missed why you are running something let me know, like I said I'm brainstorming myself so the discourse will be super helpful for me, hope this was helpful for you! Also I should go back and read comments... yeah I'm that guy...

Thanks for posting the list!

Osbert on Morophon Eldrazi balanced

1 year ago

For the Stompy version I would start by cutting Ruination Guide, Pitiless Plunderer, Sifter of Skulls, Blight Herder, Brood Butcher, Emrakrul’s Hatcher, Catacomb Sifter, Drowner of Hope, Awakening Zone, Etchings of the Chosen, Eyeless Watcher.

If you put in Rings of Brighthearth it combos with Basalt Monolith to make infinite mna. Both Monolith and Rings are 3 CmC and artifacts so they are tutorable with the same tutors you have in here for Fist of Suns. With infinite colourless mana Dimensional Infiltrator will be able to exile your opponents libraries, Essence Depleter can drain out the table, and Prophet of Distortion will let you draw your library. Rings doesn't have a lot of synergy with other cards in your list BUT if Golos was your commander it has a seriously powerful ability that would be awesome to copy.

Eternal Scourge + Food Chain is another combo you can consider which will make infinite COLOURED mana for creature spells and have infinite EtB and LtB triggers so this will end a game with Flayer Drone or Vela the Night-Clad in play. If you wanted to abuse the mana you would need Cloudstone Curio or a non-eldrazi bouncing creature as all the eldrazi bouncers are processors and it is unlikely your opponents will have an infinite pile of exiled cards.

I suggest adding in Pathrazer of Ulamog , Barrage Tyrant , World Breaker , Dread Defiler , Endless One , Not of This World , Rapacious One , Reality Smasher , Thought-Knot Seer , Ulamog, the Infinite Gyre , Ulamog's Crusher , & Vile Redeemer as suitable eldrazi stompy options. Barrage Tyrant and Dread Defiler get a special mention because Fling is an amazing effect that can give you the reach you need to close out a game or off a player hiding behind a pillowfort.

Here is a list of support cards off the top of my head: Sarkhan's Unsealing , Temur Ascendancy , Commander's Plate , Mana Maze , Cultivate , Kodama's Reach , Rampant Growth , Ugin, the Spirit Dragon , Everflowing Chalice , Thran Dynamo , Rishkar's Expertise , Return of the Wildspeaker , Garruk's Uprising , Hunting Grounds , Sneak Attack , Animar, Soul of Elements , Mana Geyser , Mirari's Wake , Ugin, the Ineffable , Show and Tell , Terror of the Peaks , Warstorm Surge , Alena, Kessig Trapper , Ilysian Caryatid , Momentous Fall , Greater Good , Sacellum Godspeaker , Selvala, Heart of the Wilds , The Great Henge , Eldritch Evolution , Energy Tap .

kpres on All-Form One, One-Form All [Orvar Goodstuff]

1 year ago

I like your idea of including Twiddle type cards and Cloudpost. Making token copies of lands could get out of hand quickly. Thespian's Stage would be a good second copy of Cloudpost. Since you can only copy permanents you control, what about throwing in a few Control Magic-type cards?

Hidden Strings and Stolen Identity seem powerful. Why not include a few more spells that make a creature unblockable?

Archaeomancer is very cool. I wonder if there is a way go infinite with an instant spell. Perhaps Energy Tap? You would convert into as many times as you like, but then you would need a way to convert it into blue.

I'm excited to see where this deck goes. Orvar is a cool new legendary creature. Good luck with your build!

FormOverFunction on Underrated EDH Cards

1 year ago

Now I’m just looking at cards I’ve had fun with: Energy Tap, Preacher and Exorcist, Frankenstein's Monster....man, there are SO MANY weird cards that bring back the Old Weird(tm) of M:tG. You all should just take a stroll through some of the old sets. You don’t even have to thank me! ;p

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