Revel in Riches
Whenever a creature an opponent controls dies, create a colorless Treasure artifact token with "T, Sacrifice this artifact: Add one mana of any color to your mana pool."
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
|Have (3)||Eldritch_Morningstar , metalmagic ,|
|Want (3)||GentlemanPotato , baynne , Poppins|
Printings View all
|Mystery Booster (MYS1)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Revel in Riches occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
WB (Orzhov): 0.57%
Revel in Riches Discussion
3 days ago
Hey! Nice deck, but Revel in Riches demands a lot of creatures dying on top of lots of treasure tokens. I'd recommend adding in some targeted removal, stuff like: Fatal Push, Lightning Bolt, or Dreadbore. I understand that some of those are circumstantial, but removal is very important. You definitely got it right, though, when it came to the counterspell. One thing I'd personally fix about that: Get a lower costed counterspell. Usually, removal will come in the form of noncreature spells, so even 4 Negates will do. Good luck with the deck!
6 days ago
Good morning Musasaki!
Here are some suggestions:
- Remove Temple of the False God and add Evolving Wilds and Terramorphic Expanse (Brings card total to 101, we'll fix that!)
- Remove Dimir Keyrune (See? Fixed the card total!)
- Cut River Serpent, it doesn't seem too helpful in the deck except for may the cycling... but we can add Windfall, Phyrexian Arena, and Brainstorm for card draw. (Card Count 102..?)
- Striped Riverwinder can go away (101 Cards)
- Never / Return seems unnecessary... back to 100
- Treasure Cruise sound awfully expensive in the CMC to keep (99 cards)
- Telling Time can be removed because we added card draw elsewhere (98!)
- Adding an alternate way to win... Revel in Riches and Pitiless Plunderer get some treasure. (100!)
1 week ago
Profet93: I haven't gotten to test these changes yet, honestly. I swapped Ugins to use his ult as a wincon, rather than trying to use him primarily for removal. Plus, when I can keep the board clear he does great work.
Crypt Ghast has been in here since the beginning, yeah. He's good.
Bloodchief is back in because I couldn't resist the beautiful foil. I'm hoping I can use it as a way to offset life loss from Yawgmoth, and to keep certain infinite combos from working.
I actually might be cutting Imperial Seal so I can sell it, haha.
1 week ago
Revel in Glory
Whenever a creature you control dies, create a gold token
at the beginning of your upkeep, create a gold token
at the beginning of your end step, if you control 20 or more gold tokens, you win the game
my take on Revel in Riches. also, gold tokens need more love
3 weeks ago
@Omniscience_is_life I love it!
This will be a very challenging build but when you pull it off it will be amazing!
Black has so much great synergy for this mechanic if you get it up and running. Black Market, Torment of Hailfire, Revel in Riches, Torment of Scarabs to name just a few
i cant wait to see what you do with it
4 weeks ago
I like the idea of this deck and I think it can be really fun. The main issue I see is that you are running too little lands. I think there is rarely a deck in edh that should run that little, except for some cEDH decks that are highly tuned for that. I would suggest moving up to 34 lands considering the number of mana rocks you have. Unfortunately some of the treasure making is a bit too highly costed to count as reliable ramp, plus they double as a win condition so its nice if you don't have to use them.
Also I generally like the signets like Izzet Signet and Rakdos Signet as they help to fix two colors of mana at once instead of one color like the talismans. Not to say you shouldn't run the talismans, though since you are mostly blue Talisman of Indulgence would be the one to cut if you had too.
I don't know if you are aware of Mechanized Production, but it can double as a sort of second Revel in Riches in your deck to help you get it a bit more. Let me know if you have any specific questions or concerns about your deck!
1 month ago
Similar to what SynergyBuild said, if you have the ability to kill a player, you might potentially be able to get A LOT from it, like “hey, if I get rid of Steve, will you leave me, my 9 treasure tokens and my Revel in Riches alone for a turn?” You never know...
also, STACK YOUR LANDS. It gives SUCH a look of clarity to the board, and clears up a ton of space as well. I know a few people who cover half the board with all their lands—-it’s not a good look.