Morophon, the Boundless
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Morophon, the Boundless

Legendary Creature — Shapeshifter

Changeling (This card is every creature type.)

As this enters the battlefield, choose a creature type.

Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of coloured mana you pay.

Other creatures you control of the chosen type get +1/+1

trippy_mcfly on Cumly Cube

2 weeks ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

Commander_JAR on Dragons for my queen

3 weeks ago

Morophon, the Boundless with Fist of Suns is free mana cast for dragons.

TinyyTitan on I've got something up my Slivs

4 weeks ago

Firstly, edited it to show my commander, didn't realize it wasn't shown, thanks! Then I was able to trim down to the right number of cards. 1. The World Tree is there for its second ability that grants all lands I control the ability to tap for any once I have 6 lands, so that color-specific mana is less of a worry. 2. I did get rid of Hivestone, thanks for getting my attention to it. 3. I think I'm gonna keep these for now, just because they are still lands and they give the potential for a lot of mana ramp, which can be used a lot to get things like Morophon, the Boundless out, as well as tutoring using Sliver Overlord. 4. I thought about this, but with this deck, If I were to get most of my library out (creatures, enchants, and artifacts mostly), then I would be able to swing out and win by combat dmg, or win in other ways such as Spiteful Sliver and Blasphemous Act, all while keeping my guys alive with Sliver Hivelord.

I really appreciate the criticism on this deck and please continue, I'd love to see how I can improve it!

Eldmoi on Return Of The Ur-Dragon: A Budget Dragon Primer

1 month ago

This looks like a great take on a budget Ur-Dragon deck! While I'm new to EDH/Commander, I'm in the midst of putting together a similar commander deck with the Ur-Dragon on this site at least. I definitely appreciate the amount of detail you put in constructing this with input on why certain cards that might fit were excluded, and why getting greedy and throwing down all your dragons each turn might not be the best move.

While talking to someone at an MTG event at PAX East this year, they showed me their Ur-Dragon deck and it included Fist of Suns + Morophon, the Boundless to increase the likelihood of getting dragons out faster. I understand you prefer other ways of mana ramping besides artifacts since they can get destroyed later in the game, but with the best case scenario of playing Fist of Suns on turn 3 and then landing enough mana to get Morophon, the Boundless in play with your other sources of mana ramp you can really start churning out dragons for free with this interaction.

Also, the upcoming Baldur's Gate set has some artifacts which might fit here. Dragonkind Orbs like Carnelian Orb of Dragonkind could benefit the deck if you don't mind adding some more artifacts in the deck, although these orbs could be counter-intuitive if the Fist of Suns combo is active. It could still be a good backup source of mana and adding extra value to casting dragons.

Commander_JAR on

1 month ago

Np. Oh, Fyi: Morophon, the Boundless + Fist of Suns = free casting for dragons...basically a slower yet least daunting Omniscience. Jodah, Archmage Eternal can help if you like to run it.

Commander_JAR on

1 month ago

get your hands on Morophon, the Boundless if you can.

legendofa on Card creation challenge

1 month ago

Wracked Angel

Creature - Angel

Flying, first strike

Other creatures you control get -1/-1.

4/4


Create a card that reduces colored mana costs, like Morophon, the Boundless, Ragemonger, or Edgewalker.

DreadKhan on Jodah's Big Bombs

2 months ago

I can't decide if a Commander like this is the type you'd want to run stuff like Collective Voyage and New Frontiers to compliment Tempt with Discovery. Most decks do not need as tight fixing, and some players run very few Basics to find. I run these in my Sisay deck atm, and I usually am happy with them, getting WUBRG is very important, and most other decks don't actually care quite as much as you do about fixing, it just speeds them up a tad. I suspect you'd need to up your Basic count, but even 10 total Basics would probably be as much as people are going to go for with Voyage, and many pods run very few Basics.

Very slow ramp, but Krosan Verge can find a non-basic Forest and Plains, which can fix your mana with Triomes very easily.

Might not be very 'fun forward', but I understand that Morophon, the Boundless is downright hilarious with Jodah. Morophon or The World Tree are both huge with Maskwood Nexus, Maskwood and Morophon lets you cast all your creatures for free from hand, while Maskwood and The World Tree (and WWUUBBRRGG I guess) puts as many creatures into play from your library as you want, and it doesn't require your Commander, handy if people hate Jodah off the board out of fear.

Very cool deck!

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