Morophon, the Boundless

Morophon, the Boundless

Legendary Creature — Shapeshifter

Changeling (This card is every creature type.)

As Morophon, the Boundless enters the battlefield, choose a creature type.

Spells of the chosen type you cast cost less to cast. This effect reduces only the amount of coloured mana you pay.

Other creatures you control of the chosen type get +1/+1

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Set Rarity
Modern Horizons (MH1) Mythic Rare

Combos Browse all


Format Legality
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Morophon, the Boundless Discussion

DeinoStinkus on Tribal Gods

3 days ago

Golos, Tireless Pilgrim over Sliver Hivelord as the commander. Or Ramos, Dragon Engine. I don't even see the point in running a Sliver lord in a god deck. Morophon, the Boundless works too.

ArcaninArcko on It's seagulls in the sky ?

3 days ago

sexy_microwave : Hey, thanks for your comment and your suggestions ^^

Morophon, the Boundless : Yes, it's planned. I want to play more games before. Because I have doubts about some dragons.

Karrthus, Tyrant of Jund : I did not think about it but for one more mana his first ability is more interesting. Especially in my play group haha.

Descendants' Path : I love that ^^ I'm trying to find a place for this kind of cards now. It is under consideration. Maybe you've some advices for cuts ?

sexy_microwave on It's seagulls in the sky ?

4 days ago


I'm surprise you don't have Morophon, the Boundless, he have a great synergy with The Ur-Dragon and the other dragons.

Also, I prefer Karrthus, Tyrant of Jund over Dragonlord Kolaghan. His first is ability underrated.

you may like Descendants' Path, it could be great in this deck.

JRaynor on Ur-Dragon Dragon Tribal

4 days ago

You can try it, but I think your land count is way too low. I think you could probably get by with 36, but if you ever hope to cast your commander I think you're going to want to experiment with increasing either the land count or the ramp count or both.

Fist of Suns, while good elsewhere, is really bad in most Ur Dragon decks. Just do the math on your average Dragon's CMC, and you'll quickly notice that because of the Eminence ability, most of the time you're actually only saving 1 mana and making your dragon's much more difficult to cast. Really bad trade off.

Now this criticism is only in relation to using Ur-Daddy as your commander. Without Eminence in play, the Fist of Suns ability becomes much better.

About 98% of the time you're going to be better off with an Arcane Signet, which is what I'd recommend replacing this with. Morophon, the Boundless falls under the same category here.

I believe Garruk's Uprising is a pretty much strict upgrade to Elemental Bond, though there's absolutely nothing wrong with keeping both.

This is one of my favorite decks! Hope you have a great time playing it.

TypicalTimmy on Split Second #2: Color Cropping ...

2 weeks ago

I've been thinking of building an Abzan Zombie Commander so that I can take full advantage of cards such as Parallel Lives, Doubling Season, Primal Vigor, Anointed Procession, Necromancer's Covenant, Endless Ranks of the Dead and Liliana, the Last Hope. Plus any others I may have missed ;)

I'm thinking my best bet is just Morophon, the Boundless and I just strip off blue and red. That gives me access to Zombie cost reduction.

Anyone have thoughts? Is there a better one? Would Teneb, the Harvester be better since he has built-in reanimation for creatures?

I'm not so much concerned about the tribal aspect. The slew of +1/+1 lords is great and all, but wraths make it pointless. I want to overrun the boardstate, not go super tall. A million 2/2s is better than several 5/5s. ;) Though, Morophon, the Boundless does make the tokens 3/3s, so there is that I suppose.

Might sound extremely weird, but what about Saskia the Unyielding? Then my bagillion 2/2 tokens are dealing both combat damage and noncombat damage whenever they connect.

Vash13 on If I Only Had a Brain | Reaper King Madness

2 weeks ago

Oh man I love this, and you honestly just gave me a "lightbulb" moment I have a deck that I've been brewing that is very similar to this, except with, Morophon, the Boundless at the helm and one of the strongest synergies is to pull out reaper king for 0 but I'm thinking that I'm going to try reaper king at the helm, I'll still get all my other shapeshifter synergies yet have reaper on hand, and if I draw morophon wel then that's cool too, wish me luck I'm gunna play test that next chance I get. If your interested it's a solid deck other than the commander that never quit pays off lol here it is Shapeshifter shenanigans.

Chandra585 on Split Second #2: Color Cropping ...

3 weeks ago

it seems like Morophon, the Boundless is the low-hanging fruit here.

andy1988c on Moro those dragons

3 weeks ago

I am actually running a very similar deck to what you have here. Feel free to take a look at my build. These decks can be blast to run, and if left unchecked, can spell disaster for the table.

First off, I would look to fixing my ramp. My personal preference is focus on my land based ramp because in my playgroup's it is far safer then rocks, because there is very little land hate.

I do ran a few rocks in mine also, just for the fixing.

I would get swap Darksteel Ingot and replace it with Arcane Signet because it does the same and does it a turn earlier.

Also, I would replace the sphere with Wayfarer's Bauble because it does what the sphere does but better because it puts the land on the battlefield, not into your hand.

This one will be a personal choice but I would swap Dragon Arch for Quicksilver Amulet, because the amulet doesn't have the color restriction that the arch does. What happens if you're holding up say Ramos, or someone bounces your commander back to your hand, and you have the four mana open but you can't play either because either because they are colorless. It is nice to pay two and drop the The Ur-Dragon.

I would drop Icon of Ancestry for another ramp spell like Skyshroud Claim because your beaters are already going to be bigger and scary then most of the other creatures.

Also, if you can afford it Scourge of the Throne because double attack steps, with huge beaters, is always fun.

Chromatic Lantern and Dragon's Hoard are most includes in this deck, in my opinion.

In a five color deck with an average CMC of almost 5 mana, you need to be able to get as many lands on the battlefield as you can, so that you can hopefully cast Morophon, the Boundless by turn 4 or 5.

Good luck, and happy playing :)

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