Jet Medallion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Jet Medallion

Artifact

Black spells you cast cost less to cast.

Profet93 on Tsabo Tavoc Havoc

17 hours ago

SufferFromEDHD +1

Do you feel you have enough ramp? Your commander costs 7, 2 colored mana + tap for activated ability. No haste to even use it. I actually love your commander, I just wonder how often you get to use him.

Jeska's Will - Draw/Ramp

Spreading Plague - Could be super fun....could backfire.

Command Beacon/Volrath's Stronghold - Recur expensive commander

Crystal Chimes - Recur 25% of your deck

Why run gamble over an omni tutor, low cost?

Thaumatic Compass  Flip - Could be too slow, but ensuring basics could be nice. The land transformation works with your defense theme.

No Mercy > Sunstone? - Or do you need the lack of damage?

How has heartless summoning been working for you? You only run 2 creatures, why not just run a Jet Medallion instead? Easier to cast, affects all black spells rather than just 2 cards. Is an artifact so it might be more susceptible to removal but the benefits far outweigh the costs IMO.

Profet93 on Petrified by the Gorgussy [Primer]

6 days ago

Crow_Umbra, I apologize in advance for the wall of text below. Your deck is very interesting and got me thinking. If you don't want to respond to each point below, I can't blame you. In the end, I hope these suggestions help or at least get the gears turning. Looking forward to your response.

Skullclamp - Draw

Sakura-Tribe Elder/Rampant Growth > Farseek - Rampant growth gives you the option to get either a basic forest or basic swamp tapped. Farseek is only a swamp tapped. Rampant growth is a strict upgrade given you have no swamps aside from a basic swamp would benefit from the distinction.

Viridian Longbow - Idk if this is too cheeky but given all your deathtouch, this might be worth considering.

Academy Manufactor - This card seems perfect for the deck. You make a lot of treasures, you get more artifacts. You also occasionally make food tokens. If you added tireless tracker (not saying you should per say) then it triggers on clues. All around seems solid. Is this a reason I'm missing for why this isn't included?

Mastermind Plum > Preacher of the Schism - Seems kind of cool, got some synergy. Your description mentioned this is potentially on the cutting block. Given you already have enough deathtouch, would draw not outweigh the redundancy?

Infectious Bite > Bite Down - Given that this is removal 95% of the time according to your description, would the potential for a poison counter to fuel fin outweigh the possibility of killing a PW that isn't there 19/20 times?

Bootleggers' Stash - At the risk of being too on the nose/winmore, could this help? Same question with Parallel Lives.

I read your description regarding the token meta. Below are some anti token suggestions. Some of them are straight up hate, other of them are flexible, depends on what you're going for (in order of most token hate to flexibility)....

Virulent Plague - Straight up hate

Bile Blight - Removal with token emphasis

Maelstrom Pulse - Flexible removal spell (works well against clones too!)

Pernicious Deed - X = 0, bye bye tokens. Or use it normally to wipe when things get out of hand. I see its in your maybeboard, I believe this card warrants a spot the most out of any suggestion above or below.

Liquimetal Torque - What do you primarily use its second ability for? I get that you can make something an artifact to trigger some life loss. Given this deck is low to the ground, would you not be potentially better served with a Jet Medallion or Emerald Medallion? I suppose it depends on how much you value the lifeloss from artifacts + politic to make something artifact for other removal over the additional ramp the medallions can provide.

Kura, the Boundless Sky - What does this provide? I see no anti token, treasure or land token aspect. Perhaps I'm missing somehting?

Saryth, the Viper's Fang - I understand the deathctouch and hexproof anthem. Given your meta is mostly aggro, how many wipes do people typically use? Given your deck already goes wide, wouldn't most people just wipe the board anyways? I definitely see the benefit for sure, just wondering how this card performs and if it could be swapped for something either more impactful such as a Demonic Tutor or something more on theme in your maybeboard?

Questing Beast - I get that it likely wouldn't be blocked by tokens, is that it's primary purpose? Given that you also mentioned there are not a lot of PW's in the meta, would you not be better served with a general removal spell such as Hero's Downfall?

Guardian Project - How often do people kill your creature in response to the trigger to deny you card draw? Not saying to remove it, just curious is all.

I noticed you run torment, exsanguinate and damnable pact. While the latter can be used for an alt wincon, is it not draw most of the time? Assuming this, you run 2 X finishers and if not 3. Do you really need the redundancy? I believe another spell like Rise of the Dark Realms (also in maybeboard) could warrant an inclusion, especially given your aggro meta. I can understand the reluctance given that you are already taking their creatures anyways. If that's an issue, then maybe a Finale of Devastation? Recur/Tutor for a creature and go for the win through smashing face.

SufferFromEDHD on

1 month ago

Changeling Outcast solid rat.

Species Specialist serious card draw.

Crippling Fear/Kindred Dominance tribal destruction.

Haunting Voyage tribal reanimation.

Cover of Darkness tribal evasion.

Deserted Temple utility.

Vesuva utility/Inkmoth #2

Jet Medallion ramp.

Gate to Phyrexia artifact destruction in

Contamination control.

indieinside on Dauthi Shadow Tribal

1 month ago

yeah, I took Cabal Stronghold out as well. LOL. I added Vault Skirge and Jet Medallion. Thanks for the input SufferFromEDHD

SufferFromEDHD on Dauthi Shadow Tribal

1 month ago

Well you definitely inspired me to explore Orzhov shadow! That equipment package is tiiight.

Vault Skirge solid flyer.

Jet Medallion ramp.

Corpse Dance this is becoming a major pet card of mine. Shadow benefits from haste and Gix is a discard outlet.

Hatred ends games.

Profet93 your disdain of Cabal Stronghold always makes me LOL. I have removed it from almost every deck.

Profet93 on Gary Murder Scene

1 month ago

I personally like to run 37, but everyone is different. It really depends on your avg cmc, amount of ramp you have, wincon, etc.... For your deck, I would see how your current 34 lands hold up. If you find yourself needing more, bump it up to 36-37. Regardless, you definitely need some more ramp. Jet Medallion, Arcane Signet (perhaps over or in additional to charcoal diamond), Mind Stone and maybe even a Hedron Archive.

For lands I recommend cutting Hive and westvale for Deserted Temple to untap coffers and Thespian's Stage to copy it or another utility land. Perhaps add in a Crypt of Agadeem. An Urborg, Tomb of Yawgmoth while unnecessary, is helpful. Albeit, it does provide symmetry to bublicking muck.

While a bit niche and unnecessary, if your playgroup is okay with combos, a Rings of Brighthearth is helpful. It allows double commander activations as well as some of your other creatures. Not to mention Rings + coffers + temple + swamps (urborg to make u need less swamps) =

I would add like 1-4 more removal cards personally depending on how much interaction you want in the deck. You might want to add another board wipe (or 2). All is Dust hits enchantments but not artifacts while Oblivion Stone hits everything. A rest in peace could be difficult for your deck to deal with and I don't see you running anything to deal with that. Perhaps a Feed the Swarm?

First try out your deck and see what you are lacking, either before or after my suggestions. Hope this helps, let me know what you think of each suggestion.

Profet93 on Inflicting Pain and Everlasting Bloodshed

1 month ago

Cabal Coffers or budget version Cabal Stronghold are great for ramp. Deserted Temple to untap it and Thespian's Stage to copy it (or another utility land). Cut Mortuary Mire and Grasping Dunes as they are not impactful. Maybe add a fetchland or 2 simply for witches cottage should you wish.

Maybe an Erebos's Intervention for removal/flexibility?

Depending on how rude you want to be, an Infernal Darkness is solid to stall for a turn or 2, not to mention counter bait. Dealing with mana dorks to circumvent is easy, although their mana rocks can still get around this. A Contamination could also work as it is synergetic with your reassembling skeleton. Adding a Bitterblossom for redundancy as well as token production which can help you draw cards from your -1/-1 effects.

Jet Medallion is solid for ramp. Mind Stone is ramp that brings your commander out a turn sooner or draw when you don't need it. Dino DNA and maybe Nightmare Lash can be cut.

What is your wincon?

GeminiSpartanX on Volrath, Voltron Reanimator

2 months ago

Profet93- Both Bubbling Muck and Jet Medallion were in the previous iteration of the deck which focused solely on ramping out big guys, but were cut in this version to add the reanimation spells. The medallion not helping me cast about half of the beefy creatures is why it got cut in favor of the myr, although the myr is the weakest ramp piece in the deck. Muck was great, but often didn't help out until turn 4-5 once my swamp count was high enough to make a difference. I may cut some of the pricier ramp like Nirkana Revenant, but I've reached the point with this deck that many of the cards have proven themselves great in a variety of situations, so cutting has become very difficult for me (hence asking for outside opinions).

Emmy isn't in there solely because I don't own one yet, but if it gets reprinted any time soon I'll be putting it in there for sure! Suggestions for cuts would be much appreciated.

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