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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Jet Medallion
Artifact
Black spells you cast cost less to cast.
MistaMint on
The C.R.Y.P.T. Commander
1 month ago
SufferFromEDHD on
Demons Are a Girl's Best Friend
1 month ago
Deserted Temple utility.
Mark of the Oni and/or Imp's Mischief very powerful blue effects for your mono black deck.
Definitely Jet Medallion possibly The Immortal Sun.
Crow_Umbra on
I will have no friends anymore
2 months ago
Based off the name, I thought this was going to be a Tergrid deck lol. I have a few cards that might be worth considering, given your theme:
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Mind Stone or Jet Medallion - Helpful to have maybe one more rock, depending on your budget.
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Castle Locthwain and Geier Reach Sanitarium - Squeeze some more draw onto some utility lands.
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Plumb the Forbidden - Might be a bit better if you had a more creature heavy deck, but is still pretty useful, especially since Sheoldred will cancel out some of your life loss.
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Syphon Mind - Seems pretty silly with Sheoldred.
SirHipHopHippo on
Mono black PW
7 months ago
Cut Decanter of Endless Water for Jet Medallion Cut Swamp for Vesuva Cut Vengeful Pharaoh for Phyrexian Obliterator
Profet93 on
Tergrid, God of Fright
9 months ago
Epiitaph +1
You mentioned you are getting contamination. Should you be inclined, Infernal Darkness is worth considering as well.
Deserted Temple - Untap utility land + politics
Syphon Mind - Draw 3, each opponent discards 1, for 4 mana and low $. Worth considering. I would put this in over consuming vapors as with vapors, they can usually play around it, although perhaps in this build it isn't as bad given all of your redundancy. Although, given your redundancy, you probably don't need it. If you don't want to add in syphon mind, then TheOfficialCreator's suggestion of barter in blood is definitely better IMO than consuming vapors. Another potential cut is solemn simalcrum as it is too slow, does not ramp you on curve and the draw is negligible. I understand the synergy, but 4 mana is too costly IMO. Sad robot is better suited to decks that can't ramp as hard as mono black.
Also, regarding Torment of Hailfire, the idea is that you destroy their board + hand enough so that they lose life and just, lose. Or, you can use it to decimate them and then win the following turn. I think it's better in a build that can more reliably assemble what I call "Big Black Mana," aka Coffers + Urborg. Deserted temple helps in this regard. I would also cut cabal stronghold as in my experience, it is subpar, especially for a higher powered deck like Tegrid. Usually newer players use it if they can't afford urborg + coffers.
Mind Twist - While only effecting one opponent, it can seriously ruin someone's day. Especially given how one opponent usually is able to stay ahead of the death and destruction that control decks dish out, this can help put them back in their place. Not to mention, bait counterspell, ramped into with ritual + rocks early game to effectively lock someone out of the game for several turns (as the discard is random, they usually lose land drops)
Jet Medallion > Sad Robot. You don't run too many artifacts so this seems pretty helpful.
All Is Dust/Oblivion Stone - Both act as wipes which you inevitably need for when things get out of hand. All is dust might synergize with your commander on board, although I don't know the ruling. If it's similar to Meren with a boardwipe still triggering experience counters, then giggle with glee! Dust doesn't usually get artifacts while oblivion stone does. You don't run too many artifacts yourself. Really depends on the meta. Lastly, stone can be spaced apart so you don't have to pay 8 mana in 1 turn, albeit, telegraphed.
Be sure to let me know what you think of each suggestion. Lastly, do you feel yourself struggling with artifacts and enchantments often?
hootsnag on
Athreos White Black Undying Evil
9 months ago
I had removed Bontu's Monument for Jet Medallion. I'm removing the Jet Medallion for Martyr's Cause and testing this instead.
Massacar on
Sheoldred's Drawn Out Apocalypse (Primer)
1 year ago
kalabocas3 Lightning Greaves and Swiftfoot Boots are already present in the deck to act as protection for her.
I've definitely considered adding Underworld Dreams, and will keep it in mind along with the Unraveler.
Currently there are ~18 ramp pieces in the deck already, 6 rocks, 2 lands, and a variety of other types of cost modifiers and mana sources that aren't as cleanly identified (such as Extraplanar Lens, Jet Medallion, and K'rrik, Son of Yawgmoth for some examples on the variety). So I agree that she's going to catch a lot of hate and probably face removal against most pods, but we should be able to pay that tax at least a few times.
The zombies themselves can actually synergize rather well with the draw theme (Undead Augur Cryptbreaker), in addition to providing meat shields to help with aggro decks and combo token fodder. While I agree that on the face of it, 7 zombies (and Liliana, Dreadhorde General as a producer) isn't much to look at, but considering the drawing power of the deck with tutors included there's a strong statistical odds of pulling several over the game. Plus 4 of those 7 primarily exist to help us make more zombie tokens.
After giving this deck a bit of time I will consider dropping the zombies (decks are always subject to change, and this list originally included even more zombies which I cut in favor of other optimal pieces) but for now I'm going to keep them since they can actually support her rather well.
Thanks for the input as always!
Dormin53 on
help w/ my Gisa Arcade
1 year ago
I don't know if you're budget conscious but below are some recommendations.
Noxious Ghoul to replace Magus of the Coffers Same CMC but turns into a one sided board wipe at instant speed with a sac outlet. Also I'd add Cabal Coffers to maintain the same effect as Magus of the Coffers while not being a creature.
Zombie Master to replace Maralen of the Mornsong. Master has more synergy and tribal type then Maralen. particularly if you add Urborg, Tomb of Yawgmoth in place of a basic land.
Shepherd of Rot to replace Tattered Mummy. The effect is repeatable and on demand but it does hit yourself. You can use it as leverage to keep someone from board wiping or to force to do something "or else" haha Also if you're playing aggro this just applies even more pressure.
Ashnod's Altar may be a better choice over Phyrexian Altar. You're mono so you don't need the color fixing but doubling colorless mana may be more beneficial. Or you could run both for the best of both worlds.
Skullclamp is a must an any token deck. Especially good with Gravecrawler.
I don't have direct replacements but Jet Medallion and Coat of Arms.
Dictate of Erebos in addition or rather then Grave Pact for the flash protentional.
Then lastly two creatures you could consider but I have no replacement in mind are Josu Vess, Lich Knight and Diregraf Colossus.
Hope you find some of these suggestions helpful :) and yes I get the tokens pun :P
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