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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal



Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

AstroAA on need to speed things up …

2 months ago

To start, your average converted mana cost is 3.44, which is kind of high. I would definitely work on lowering that. In addition, while you are running things like Somberwald Sage, Heronblade Elite, and Gyre Sage - things that can tap for lots of mana - they are all three CMC, which is a lot for ramp that you cannot even use that turn. You'd want to look at things like Elvish Mystic, Llanowar Elves, Fyndhorn Elves and Birds of Paradise.

You're also running a lot of lands, but no way to ramp via lands besides Cultivate. Things like Exploration, Kodama's Reach, Burgeoning, etc can help with this.

Also, general suggestion - if you want to do things with counters, run Doubling Season and/or Anointed Procession; they're too good in counter-based decks. You also need a Cathars' Crusade, as it can easily distribute multiple counters in a single turn to every single creature you control.

NV_1980 on Wort, the Raid Mother Copies of Tokens

3 months ago

Hi m8,

I think this deck could do with a bit more ramping options and maybe some spells that allow you to play more lands per turn. Granted, lots of what you cast has low casting cost but your deck only has 32 lands (35-37 is more common for a two-color deck; especially when playing Gruul) and five spells that can fetch lands. So maybe add Cultivate? Maybe an enchantment or two that allows you to play more lands (Exploration/Burgeoning)?

In terms of draw, I am really missing Shamanic Revelation in here. Second Harvest also seems tailor made for this deck. With lots of token generation you might also want to consider Purphoros, God of the Forge and Impact Tremors.



king-saproling on Shitty Gritty Landfall Shenanigans/Combo

3 months ago

Amulet of Vigor might be worth including since it works well alongside Scapeshift, Splendid Reclamation, Lotus Field, Mesmeric Orb, etc.

Others you might like are Bone Miser, Stone-Seeder Hierophant, Sakura-Tribe Scout, Burgeoning, Sylvan Scrying, Dread Return, Dryad Arbor, Deserted Temple, Golgari Grave-Troll, Stinkweed Imp, Golgari Thug, Kodama of the East Tree, Dark Ritual, Hickory Woodlot, Peat Bog

eliakimras on Ghired - Precon Primal Genesis - Heavy Upgrade

3 months ago

Hey! I'm glad you liked Elder Gargaroth in action!

Also, I playtested your deck and got a turn 2 Ghired with Exploration and Ancient Tomb (reeeally hard for an opponent to answer it). Burgeoning has a similar effect.

I don't like giving options for opponents with Selvala's Stampede, but, if you're using it, make it so that all creatures are relevant/powerful when flipped with the Stampede (so no Sakura-Tribe Elder, for example).

Maybe Swift Reconfiguration is the instant speed Kenrith's Transformation you're looking for :-)

As always, I like to know how this deck is going - I even playtest it every now and then to know how it is to be playing the best cards for Ghired, Conclave Exile. Cheers!

NV_1980 on Kura, Secret Tron EDH

4 months ago


Interesting idea. I think you can make this deck a lot faster by adding some more ramp options. Exploration, Burgeoning, Rampant Growth, Three Visits, etc. That allows you to summon your commander a bit quicker.



Massacar on Landfall Counters

4 months ago

I'll throw some options out there and you can weed out the ones that are too expensive.

Lotus Cobra is a must. This card can take your deck and make it incredibly explosive.

Oracle of Mul Daya, Ancient Greenwarden, and Crucible of Worlds to allow for you to easily recycle lands back from the graveyard (especially helpful for your sac fetch lands). Warden also lets you milk even more out of those landfall triggers!

Fabled Passage for another relatively inexpensive fetch land you can use both to color fix, as well as get extra landfall triggers for. Ghost Town for an abusable land you can return to hand on off turns to allow for guaranteed land drops. Terrain Generator to have another repeatable way to play extra lands per turn.

Azusa, Lost but Seeking, Exploration, Burgeoning, Dryad of the Ilysian Grove, Kodama of the East Tree, Sakura-Tribe Scout, Skyshroud Ranger, Walking Atlas, Wayward Swordtooth all allow you to play additional lands per turn reliably.

Courser of Kruphix is good

World Shaper and Scapeshift for big land plays

Felidar Retreat does incredible work in generating tokens and/or counters

That's what I've got to start. I can take another look later and see if I have anything else.

CrazyDanPsycho on Om Nom Nom!!

4 months ago

AnonmousAxolotl: I just pulled a Halana and Alena, Partners, and I love the idea. I'm still workin through my ocd issues before I can work through rebuilding decks, but that will be a fantastic card to slot into the deck. I think Wayward Swordtooth would be a decent sub for Burgeoning. I lucked out and was gifted one. I need to get my hands on a Swordtooth...lol

AnonmousAxolotl on Om Nom Nom!!

4 months ago

Also, I don't really want to shell out 33 dollars on Burgeoning, would Wayward Swordtooth work as a substitute?

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