The Celestus

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

The Celestus

Legendary Artifact

If it's neither day nor night, it becomes day as this enters the battlefield.

: Add one mana of any colour.

, : If it's night, it becomes day. Otherwise, it becomes night. Activate this ability only as a sorcery.

Whenever day becomes night or night becomes day, you gain 1 life, and you may draw a card. If you do, discard a card.

multimedia on All hail the Coalition

2 months ago

Hey, good start, still have 25 cards to cut though which is a lot.

Lets start with cutting noncreature spells and then move to cutting creatures? First cuts to consider:

You can afford to cut a couple of the subpar lands for five colors. Ash Barrens is fine if you want to spend one mana to fetch a basic land, but if you have to play it as a land then it could slow down being able to cast Jodah too much. Shamanic Revelation is not good draw here for five mana. You're much more likely to have a higher power creature than the same number of creatures equal or more than the amount of power.


There's 40 creatures here, but if I was building this deck I would play only 20 of them which includes both nonLegendary Elders. Some advice to consider is choose the 20-25 best Legendary creatures and cut the others? Since you're not playing hatebears, what you're looking for with Legends are getting value from other Legends or casting spells from exile. How they support Jodah because he's the best attacking creature when you control other Legends.

Using Legendary creatures you're currently playing here's how I would break down the priority areas from Legends to keep:

Those who draw, ramp or find other Legends.

Those who make Jodah a better attacker.

Those who help for recovery from removal.

Those who are support, but don't fit into the other areas.

In place of two of the lesser Legends consider Legend tutors, Time of Need and Search for Glory?


Some Legends within the budget to consider adding:

Good luck with your deck.

chivalruse on

3 months ago

Ashen Rider, Archon of Cruelty, and Agent of Treachery might be good entomb targets. You could also consider running Raffine, Scheming Seer, Varina, Lich Queen, Occult Epiphany, and The Celestus as good ways to fill up the graveyard for Sefris reanimation.

chivalruse on Oloro EDH

3 months ago

You should put in The Celestus since you're already so all in on the life gain pay off. Gives some card filtering while also gaining you life at the same time.

Ilmu011 on Vadrik, Astral Timebomb

4 months ago

Tic12, thanks for the suggestions!

I actually started this deck out with The Celestus but cut it out later. Three mana mana-artifacts are just too expensive. The card draw could be nice, but I already have tons of card draw.

Does buyback work with cost reduction? I know that it works for something like Mizzix's Mastery because the overload cost is an alternative cost, but does it work for additional costs like buyback?

Storm-Kiln Artist seems great, don't know how I missed that.

Tic12 on Vadrik, Astral Timebomb

4 months ago

Hey there,

i was looking for some Ideas for my own Vadrik-Deck so i checked your Deck list.

Finale of Revelation seems realy nice, Pull from Tomorrow as well. So maybe i will try to put them in my deck.

Here are some suggestionds for you: Clockspinning buffs Vadrik very fast and strong. Storm-Kiln Artist gives you a lot of Treasures. The Celestus has a great synergy with Vadrik.

DrukenReaps on Druken Distortion

4 months ago

Does The Celestus do enough to consider?

lagotripha on

8 months ago

I really like this list. Daretti is a neat commander for this kind of thing, people are going to think you're reanimating big artifacts, or if they see dragons approach expect a dragon/artifact reanimator.

There are a few niche cards to look out for, but I can't see anything that I'd desperately want to change. Maybe dragons rage for a token source/draw engine/Dragon. Steel hellkite is a strong card, depends on what you feel you want. Obsessive Astronomer and The Celestus are interesting in that day/night changes a lot in multiplayer games, so it should get you a lot of card advantage.

If I was doing this I'd run Spellweaver Helix because I think the card is hilarious, but I don't think it would be a better choice.

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