Creature — Merfolk Shaman
Whenever World Shaper attacks, you may put the top three cards of your library into your graveyard.
When World Shaper dies, put all land cards from your graveyard onto the battlefield tapped.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
World Shaper Discussion
1 month ago
World Shaper is some pretty nice tech, i also like Stitcher's Supplier, Grim Haruspex, Greater Good, Izoni, Thousand-Eyed, Undercity Informer, and Altar of Dementia. I run a Meren list i absolutely love, but i dont like sharing links to my own decks on other peoples pages. Are there any cards on your list under 4 mana that you really like each time you find it? I am trying to speed up my list by decreasing my avg CMC throughout my deck. :p
2 months ago
2 months ago
Another card that is always good value for me is World Shaper . I think you have more than enough land sacrifice to make it worth playing. I personally like to play it and then God-Eternal Bontu , sac it and all my lands to draw a ton, then get all of my lands back.
I don't play Nahiri's Lithoforming in my Korvold deck, but I play it in Obuun and feel that playing Abundance is important for ensuring I draw enough lands back. Otherwise it's a high-risk card (especially if you play against decks that can restrict draw, Abundance replaces draw so cards like Narset, Parter of Veils don't affect you).
2 months ago
3 months ago
I think it would take less god cards if you had 2 Purphoros, God of the Forge s to deal more etb damage before one of them dies to legend rule. This could free up some space to maybe go for a more midrangey build and be less reliant on the combo. Also, since a lot of the gods are dead cards (like the ones you don't have the right mana to hardcast anyways) cutting down definitely seems like a good thing.
I'm thinking you could also free up some space by getting rid of some of the graveyard filtering cards. By running cards like Knight of the Reliquary (and Elvish Reclaimer as previously recommended) you could have a backup plan in case you aren't able to pull a ragnarok in time. I also second the World Shaper suggestion. In addition, maybe some Path to Exile unless there's a better removal spell that I'm not aware of involving sacrificing lands.
Lastly, I don't know what your budget is, but adding fetch lands would definitely help.
4 months ago
I highly suggest trying Cavalier of Flame out for a bit if you haven’t already (I see it in your maybe board). That card is such a house in my deck. I often tutor, or go digging, for it to close out games. Something like Reprocess sacrificing cavalier (after discarding all lands in hand to his etb) and all the lands on your board can wipe out a table, or leave you refueled and ready to Splendid Reclamation or, better yet, stack World Shaper ’s death effect to go off after Cavalier’s and you’re already set. Oh yeah, and it can give all your tokens haste too, if you need that.
I LOVE that card... if you couldn’t tell.
Anyways, really fun list you have here!
4 months ago
Hello , i see that you are missing a lot of protection for Muldrotha and have a lot of ramp spell that will not be useful in your graveyard later on. Here some suggestions for you if you want to explore other avenue.
Protection: Command Beacon - It will ensure you can always cast muldrotha for cheap. Bojuka Bog - very important to interact with your opponent graveyards, if not needed cycle it and use it later if needed.
Lightning Greaves For me its a no brainer especially how much muldrotha cost to cast we need to help him..or her staying on the board.
Spore Frog is just amazing if you are in a playgroup that go to combat a lot your just dont care sac spore frog everytime and recast it on your next turn for a huge shield... if you playgroup dont use combat a lot leave it out.
Elephant Grass Is also very good to keep you safe while you are building up your board. Dont want to pay the cumulative upkeep, sac it and replay it again :)
Glen Elendra Archmage is also going to disturbed your opponent plans when its on the board and I pair her with Mikaeus, the Unhallowed so she always come back without me having to recast her, and Mikaeus is just awesome in this deck.
Im Testing and trying Lilting Refrain for counter spell which seemed a good deterrent like Glen Elendra and it can be reutilized.
Ramp You are using a lot of sorceries for this category, I was doing the same before and felt that these card had no value on the long run.
I now use a different approach on ramp. I use milling and I play cards like Ramunap Excavator , Dryad of the Ilysian Grove , Springbloom Druid (should replace cultivate), my favorite is World Shaper (instead of your splendid reclamation) and sac it for massive boost, same for The Mending of Dominaria it just feed your grave and have a massive outcome + they can be replayed later by your cmdr.
I would play 1 or 2 drop mana dorks over ramping sorceries for sure. The only sorcery I really suggest is Life from the Loam so good to feed your graveyard or get your land back if needed.
Self mill: Jace, Memory Adept will do better than Beleren , pair this with Syr Konrad, the Grim and other mill option ... let me know in your reply if you would like this avenue a have a few good cards that can help.
Ohter: Fleshbag Marauder is a good effect, but you can have more versatile and mana efficient creatures which are also cheap: Demon's Disciple and Plaguecrafter both are an auto include when repeated over and over they are very nasty.
Hostage Taker is very very fun .
I can go on an on on card that will benefit your deck , what I would say check to replace your instant and sorceries with permanents that will benefit you during the entire game.
Let me know what you think and what you will change I can then help you tweaking a few more things.