Search your library for a Plains card. If you control fewer lands than an opponent, you may search your library for an additional Plains card. Reveal those cards and put them into your hand. Then shuffle your library.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
2 months ago
Tips for cuts:
- Armored Skyhunter has been whiffing too often in my testing and I removed it. So that’s a contender imo.
- Totem-Guide Hartebeest seems overcosted for it’s effect. You are in black ;). You have access to better tutors.
If you like those painlands, please do check my landbase for more of them you could add. And since you run Tithe and Weathered Wayfarer, do check my “Less Lands Matter” section in my description for some sweet ramp tech ;).
2 months ago
That sounds like a very interesting deck, do you have it here on tappedout, I would love to check it out.
I wouldn't say Solemn Simulacrum is great, but I would definitely run it over Tithe or Verge Rangers . I thought about switching it with Burnished Hart , but haven't gotten around to testing that yet.
For a Mardu deck, it does surprisingly well in both ramp and card draw (thanks Queen Marchesa (long may she reign)) aspects so Land tax effects don't trigger often after early game. I am sure Tithe is great when you need it, but I don't think its worth running 3 of ( Land Tax , Knight of the White Orchid )
To answer your question though, in combination with creature recursion I find Solemn Simulacrum more useful.
2 months ago
enpc please don't give up. i really do need the help
your advise is solid and do appreciate it. fetch's would work with almost any other deck. its just these colors options are limited with Tithe by itself i run out of targets and the one fetch i am running becomes a fetch basic with out slowfield stinkhole.
i've spent since February obsessively tuning this deck to consist run a 4 card combo with in 8 turns, while being resistant enough to play through what ever is thrown at it to stop it, and at the same time still being able to stop others. now im trying to do it in 6 turns. if it is possible, the answer is not going to be easy
firja, is a tempo for me to. if i ramp up and blow out my hand i shut down my biggest card vantage. so it is limited to two cards per turn. in an ideal situation ill play two sorcery speeds on my turn and then two instant speeds on opponents turns. the deck is playable with 2 mana, accelerates with 4 mana, and peaks at 6 mana.
cantrips really are the key to success, i have to cast 2 to draw 1. this math fails and already leaves you with no cards in hand. thats why weird cards like Defiant Strike , Purify the Grave , Cremate perform amazing in this deck even though the abilities them self's are week
2 months ago
Thank you for taking the time to answer! In the end, my own "knights" deck is a changeling one run off Reaper King , with maybe two actual knights in it, so I can really feel you. Do you find Solemn Simulacrum to be more useful than something like Tithe or even Verge Rangers ?
4 months ago
Thoughts on these? Lotus Petal , Simian Spirit Guide , Stoneforge Acolyte , Dockside Extortionist , Brass's Bounty , Wyleth, Soul of Steel , Axgard Armory , Seize the Day , Tithe , Weathered Wayfarer , Not of This World , Flawless Maneuver , Knollspine Dragon , Exotic Orchard , Bludgeon Brawl
5 months ago
I like that you try to sneak in doublestrike with non-artifacts and that you are running very few reactive spells to focus on voltron. However, the only reactive spell I really recommend is Deflecting Swat . It’s free when you have a commander out and it is almost guaranteed to save you in a pinch. You can always redirect a spell or ability to Kediss if necessary. I started running it recently in my Kaalia deck and it’s extremely useful.
I recommend dropping the triome and two snow dual lands and replace them with Fiery Islet and Sunbaked Canyon since the former enter tapped, and plus you could always use more card draw. Forbidden Orchard would work well in this deck too, since the spirit token would easily be blocked.
The cards you are running for draw are expensive mana-wise. I would drop Zedruu for Brainstorm , he’s too expensive and seems out of place. Ponder and Rhystic Study are good options too. Also Gitaxian Probe for free draw.
The only land I recommend which enters play tapped is Hall of the Bandit Lord , for Ishai.
You are running relatively few one-drops. The tutors and mana ramp artifacts will help ensure your first turn isn’t wasted. Your removal is expensive too and you run several board wipes. Instead you could run Swords to Plowshares or Council's Judgment . Also you could use more artifact or enchantment removal like Wear / Tear . I would try to bring down your average CMC overall.
Also, I know you said you didn’t want to run any Swords, and that’s totally valid, but I would recommend only running Sword of Feast and Famine , since it’s arguably the best sword, regardless of color protection. It doubles your mana after every attack, which is always good. Plus the discard effect would affect every opponent with Kediss.
Also, you may want to run Cavern of Souls , just for Ishai, depending on your meta.
Hope you find my suggestions useful! :)
6 months ago
Personally, I prefer run Vindicate instead of Mortify . Sorcery speed is a fine price to pay for a three-drop that can kill literally anything. You never know when you might need to take out a Coffers or a Cradle.
I'd also recommend Thundermaw Hellkite and Subjugator Angel as ambush cards to kill someone with blockers out of the blue, as well as Angel of Despair for better spot removal (same reason as Vindicate).
Also, if you're running Sunforger , I'd go with Tithe if you can afford it and a Mistveil Plains to give the other players a hard time. SOmething to look into for that Sunforger package, especially if you go that route, would be Rakdos Charm for repeatable grave hate and Bathe in Light as a similar ambush card to Thundermaw and Subjugator.
Nice deck, though. =3
6 months ago
If you're going the Sunforger route, I'd recommend Tithe and Mistveil Plains . You might also want a redirect and fork effect for the package. I'd also recommend Rakdos Charm , if only for the repeatable grave hate that setup would provide.
Speaking of grave hate, you'd definitely want to slot in that Bojuka in your Maybeboard. Also speaking of the Maybeboard, Phyrexian Reclamation is a wonderful card for abusing ETBs and Rakdos the Defiler or Master of Cruelties when combined with a sac outlet. Food for thought. =3
My Queen Marchesa deck, For da Kween!, should give you some ideas for the Sunforger package.
I'mma also leave my Kaalia deck, Hardcore Heavenly Inferno here for ya in case it gives you some ideas.
Happy gaming! :)